Vanilla 1455 Posted June 15, 2014 Author Share Posted June 15, 2014 It's important to clarify from where you're actually talking. If you still want to remove it, then you just can patch it via dif. We are the tortured. We're not your friends. As long as we're not visible. We are unfixable. Link to comment Share on other sites More sharing options...
Minion 74 Posted June 15, 2014 Share Posted June 15, 2014 I want to say. That is not only English server. Your fans would like to use the kernel and on Russian server, etc.. So I want to suggest to add a feature that just makes common chat. Addition to chatting going through the client.. Link to comment Share on other sites More sharing options...
Minion 74 Posted June 15, 2014 Share Posted June 15, 2014 Sorry dubl post Link to comment Share on other sites More sharing options...
Sentox 1 Posted June 15, 2014 Share Posted June 15, 2014 Bugfixed version: -> General <- * Fixed empire chat to add the right colors * Fixed a bug where people couldn't deal damage when riding mounts ("bug" with the vnums, now every mount is able to do damage) * Lowered the vnum to use horse spells from the mount down to 20000 (so every vnum higher or equal to 20000 will possibly be able to use spells) As I told you. Fixed version will be up today. Invisibility bug is a binary bug. Not a game fault. I already fixed it in earlier versions. Invisibility holds for 5 seconds or when you move/attack. Then the effect will be stopped. xGr44en whatever aka Robert usw said that it is a Game fault and not a Client binary bug. Bugs: "Replace when 101.kill with when kill with npc.get_race() == 101" Dont Works . Link to comment Share on other sites More sharing options...
safademirel 289 Posted June 15, 2014 Share Posted June 15, 2014 Bugfixed version: -> General <- * Fixed empire chat to add the right colors * Fixed a bug where people couldn't deal damage when riding mounts ("bug" with the vnums, now every mount is able to do damage) * Lowered the vnum to use horse spells from the mount down to 20000 (so every vnum higher or equal to 20000 will possibly be able to use spells) As I told you. Fixed version will be up today. Invisibility bug is a binary bug. Not a game fault. I already fixed it in earlier versions. Invisibility holds for 5 seconds or when you move/attack. Then the effect will be stopped. xGr44en whatever aka Robert usw said that it is a Game fault and not a Client binary bug. Bugs: "Replace when 101.kill with when kill with npc.get_race() == 101" Dont Works . when kill with npc.get_race() == 101 Is working. Link to comment Share on other sites More sharing options...
Dev S. 1 Posted June 15, 2014 Share Posted June 15, 2014 (edited) Edited August 15, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
theprnce 0 Posted June 15, 2014 Share Posted June 15, 2014 Arena Manager syserr ready_to_start_event: ARENA: Player err in event func ready_start_event My setting.lua arena.add_map(112, 8534, 101, 8564, 101) arena.add_map(112, 8584, 101, 8614, 101) arena.add_map(112, 8534, 155, 8564, 155) arena.add_map(112, 8584, 155, 8514, 155) arena.add_map(26, 8561, 8548, 8536, 8548) arena.add_map(26, 8561, 8600, 8536, 8600) arena.add_map(26, 8588, 8600, 8612, 8600) arena.add_map(26, 8612, 8548, 8588, 8548) Link to comment Share on other sites More sharing options...
Vanilla 1455 Posted June 15, 2014 Author Share Posted June 15, 2014 @Sentox: It isn't. The server removes the invisibility, but the client binary doesn't do the same. Therefore the caracter remains invisible for you, but still it isn't invisible at all. You are free to use the gamefile in other languages too. I'm currently changing the source to use the locale-file. You can then simply add the 3 empire names and translate them in your locale-file: Shinsoo Chunjo Jinno 1 We are the tortured. We're not your friends. As long as we're not visible. We are unfixable. Link to comment Share on other sites More sharing options...
Minion 74 Posted June 15, 2014 Share Posted June 15, 2014 @Sentox: It isn't. The server removes the invisibility, but the client binary doesn't do the same. Therefore the caracter remains invisible for you, but still it isn't invisible at all. You are free to use the gamefile in other languages too. I'm currently changing the source to use the locale-file. You can then simply add the 3 empire names and translate them in your locale-file: Shinsoo Chunjo Jinno Good jobs. That's what I asked for. thank you so much Link to comment Share on other sites More sharing options...
Electron 15 Posted June 15, 2014 Share Posted June 15, 2014 Vanilla do you see my video with the mount bug? I tried it already with another 40k file there isn't the problem. Anybody else has the problem too? Link to comment Share on other sites More sharing options...
Ev4ng3li0n 0 Posted June 15, 2014 Share Posted June 15, 2014 @Sentox: It isn't. The server removes the invisibility, but the client binary doesn't do the same. Therefore the caracter remains invisible for you, but still it isn't invisible at all. You are free to use the gamefile in other languages too. I'm currently changing the source to use the locale-file. You can then simply add the 3 empire names and translate them in your locale-file: Shinsoo Chunjo Jinno When do you release the version with the global chat fix? Link to comment Share on other sites More sharing options...
Summex 69 Posted June 15, 2014 Share Posted June 15, 2014 Vanilla do you see my video with the mount bug? I tried it already with another 40k file there isn't the problem. Anybody else has the problem too? When you release the version with the global chat fix? Bugfixed version: -> General <- * Fixed empire chat to add the right colors * Fixed a bug where people couldn't deal damage when riding mounts ("bug" with the vnums, now every mount is able to do damage) * Lowered the vnum to use horse spells from the mount down to 20000 (so every vnum higher or equal to 20000 will possibly be able to use spells) As I told you. Fixed version will be up today. Invisibility bug is a binary bug. Not a game fault. I already fixed it in earlier versions. Invisibility holds for 5 seconds or when you move/attack. Then the effect will be stopped. There you go Link to comment Share on other sites More sharing options...
Vanilla 1455 Posted June 15, 2014 Author Share Posted June 15, 2014 As I told you: Today But I'm currently optimizing the new code I've written. It'll now handle - as I mentioned before - the locale-function. If there's no entry in the locale, it'll just use the english empire names. There's a bit optimization to do so the code will be as fast as possible. If the next test works out as planned then it's going to be released. We are the tortured. We're not your friends. As long as we're not visible. We are unfixable. Link to comment Share on other sites More sharing options...
Ev4ng3li0n 0 Posted June 15, 2014 Share Posted June 15, 2014 Vanilla do you see my video with the mount bug? I tried it already with another 40k file there isn't the problem. Anybody else has the problem too? When you release the version with the global chat fix? Bugfixed version: -> General <- * Fixed empire chat to add the right colors * Fixed a bug where people couldn't deal damage when riding mounts ("bug" with the vnums, now every mount is able to do damage) * Lowered the vnum to use horse spells from the mount down to 20000 (so every vnum higher or equal to 20000 will possibly be able to use spells) As I told you. Fixed version will be up today. Invisibility bug is a binary bug. Not a game fault. I already fixed it in earlier versions. Invisibility holds for 5 seconds or when you move/attack. Then the effect will be stopped. There you go Today, but when is my question è.è Link to comment Share on other sites More sharing options...
Vanilla 1455 Posted June 15, 2014 Author Share Posted June 15, 2014 Download of hotfixed version: https://mega.co.nz/#!1wtWWC7K!QT5rEGPzigJShtMItL-ewH46y7PH9YgEJkpaBfQ_IeA Have fun! I've also edited the download in the first page so you'll now automatically download the hotfixed vanilla version. 8 We are the tortured. We're not your friends. As long as we're not visible. We are unfixable. Link to comment Share on other sites More sharing options...
Toxic 11 Posted June 15, 2014 Share Posted June 15, 2014 We can use the last vanilla 2.4.1 dbcache? Link to comment Share on other sites More sharing options...
Vanilla 1455 Posted June 15, 2014 Author Share Posted June 15, 2014 yes. The hotfix only affects the gamecore. 1 We are the tortured. We're not your friends. As long as we're not visible. We are unfixable. Link to comment Share on other sites More sharing options...
Minion 74 Posted June 15, 2014 Share Posted June 15, 2014 Vanilla empire name in locale.lua or locale_string? You can sample Link to comment Share on other sites More sharing options...
Vanilla 1455 Posted June 15, 2014 Author Share Posted June 15, 2014 locale_string.txt Example for red empire: "Shinsoo"; "My_red_empire"; Just like the others 1 We are the tortured. We're not your friends. As long as we're not visible. We are unfixable. Link to comment Share on other sites More sharing options...
takbardzo 19 Posted June 15, 2014 Share Posted June 15, 2014 What client should i use for it? Link to comment Share on other sites More sharing options...
Dev S. 1 Posted June 16, 2014 Share Posted June 16, 2014 Fertigkeiten Neuverteilen funktioniert nicht mehr bei dem hotfix, springt nicht mehr bei 17 um falls man neu verteilt Link to comment Share on other sites More sharing options...
ricky92 29 Posted June 16, 2014 Share Posted June 16, 2014 Invisibility bug is a binary bug. Not a game fault. I already fixed it in earlier versions. It's not. The client launcher is perfectly fine, it's the gamefile that is missing a piece of code to make it work properly. 1 Link to comment Share on other sites More sharing options...
Vanilla 1455 Posted June 16, 2014 Author Share Posted June 16, 2014 I'm going to have a second look on that. @Dev S.: It's working pretty fine for me. We are the tortured. We're not your friends. As long as we're not visible. We are unfixable. Link to comment Share on other sites More sharing options...
Premium Galet 510 Posted June 16, 2014 Premium Share Posted June 16, 2014 PlayerLoad: InputDB::PlayerLoad : cannot find valid location With 2.4.1 hotfixed and non hotfixed :/ Edit : Solved, but when i type /ban, they said "You must wear emotion mask to do this" Link to comment Share on other sites More sharing options...
Jauteng 1 Posted June 16, 2014 Share Posted June 16, 2014 VIEW_EQUIP(VIEW_EQUIP_FOR_ALL) dont Work :/ Link to comment Share on other sites More sharing options...
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