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tierrilopes

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Everything posted by tierrilopes

  1. Just dont host a metin2 server in a vps (seems thats a eterhost vps). You can get dedicated servers really cheap. If you dont want logs (or have them auto-deleting in like 1h intervals): 16gb ssd. But you need to make backups externally. Else, 64hdd.
  2. Thats already public, so nonsense in "releasing" it again. People just need to know how to use google. If the servers arent using they're own game, db and so on, then its more then time for them to "evolve". No more crappy 2089 games and so on.
  3. You're probably using a cracked packer. The issue is comming from there. Most cracked packers will indeed have malware. (I bet thats a nasty version of themida). And you can upgrade to 40k without players losing anything.
  4. I answered to you in other community you posted your issue. Go to your config.h and add this: extern int gSpecialShout; extern int MasterGhostChat; extern int MasterColorEmpire; extern int MasterLevelChat; extern int PlayerColorEmpire; extern int PlayerLevelChat; Go to your config.cpp and add this: int gSpecialShout = 0; int MasterGhostChat = 0; int MasterColorEmpire = 0; int MasterLevelChat = 0; int PlayerColorEmpire = 0; int PlayerLevelChat = 0; 0= deactivated 1= activated You can set it to 1 in config files of your cores, or just edit config.cpp variables to be = 1. "was not declared in this scope" means your using a variable that you didnt previously declared.
  5. Thank you missd a step on the tutorial. I set mine for 30k and its working fine.
  6. Do the tutorial and set it to 250 in this part: common/item_lenght.h Here you can set the maximum number in a stack. Change this as big as you want (between 0 and ~60k) ITEM_MAX_COUNT = 200,
  7. You can just remove that check from script. It should say you can run it as root. Just open the sh file and remove this: if [ `id -u` = "0" ]; then echo "This script must not be run as root" 1>&2 exit 1 fi
  8. You forgot to add index file at enigma x-bundler feature.
  9. Leave id, login, password, email and social_id with "Not Null" check, remove from all the others.
  10. constinfo.py [Hidden Content] game.py (imports) [Hidden Content] game.py at def __init__(self, stream): [Hidden Content] game.py at Def OnUpdate(self): [Hidden Content] at ending of game.py: [Hidden Content] Create a file named day.py on your root folder with this content: nacht = 0 tag = 0 And then add the client part of the tutorial you saw (if i want i can send you the msenv files)
  11. I got it working here :/ if you want send me the files you changed for that tutorial and i compare them with mine (or i send you mine, equal way) to see whats different
  12. I got this for example: If you want i can link it to you
  13. With buffs like normal way if your not ina party. When you're in a party it will buff yourself and the party members. If that doesnt work i suggest doing Dash whole tutorial, and then see my post and remove only those parts. (with Party set on db.skill_proto)
  14. I meant processor speed. It shouldnt take that long tough, try using the pkg, should be way faster.
  15. Looks like your machine is really slow like hell. Just dont build it from ports and use pkg and done. pkg install gcc49
  16. If your in paty it buffs you and he other char? If so, look at my reply above. If it doesnt, recheck your code and make sure you have the PARTY flag at player.skill_proto in the 27th position (or anyother if you changed it). Position must be the same in the player.skillother aswell as in skill.h. Look Dash post for more information.
  17. Party flag working perfectly, thank you again. To the people that want to use it to make the buff for the whole group, but also have they like they normally do (buff people of same kingdom without being at their party): SKIP this part of the tutorial At this part, do what is bellow instead Do this instead:
  18. Yes i did saw and implemented it, but didnt tested yet so i didnt replied if it was fixed or not
  19. Hello. After setting the buff as Party in the skill_proto: When im in a party everyone inside skill range is buffed, but if the buffer isnt at any party, she cant buff people. Could you tell me maybe what i did wrong pls? char_skill.cpp I think i solved my question, i will edit/reply later when i try it.
  20. In order to fix it, should i change item_proto reader to add the vnum_range table or manually add the 01-99 itens in item_proto?
  21. Hello. On the quest, check if the map_index defined in the qust is the same as the map. And check if its in the config files.
  22. char_item.cpp Look for: bool CHARACTER::DropItem(TItemPos Cell, BYTE bCount) { LPITEM item = NULL; Add this under: if (GetGMLevel() > GM_PLAYER) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("GM cant drop items.")); return false; } Like this: exchange.cpp Look for: //PREVENT_TRADE_WINDOW if ( IsOpenSafebox() || GetShopOwner() || GetMyShop() || IsCubeOpen()) { ChatPacket( CHAT_TYPE_INFO, LC_TEXT("다른 거래창이 열려있을경우 거래를 할수 없습니다." ) ); return false; } Add this under: if (GetGMLevel() > GM_PLAYER || victim->GetGMLevel() > GM_PLAYER) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("GM cant trade.")); return false; } Like this:
  23. Do this (or edit it by sftp with a text editor): ee /etc/resolv.conf and add this line (if theres written nameserver, just add that ip in front of it. Otherwise write it all, thats google dns): nameserver 8.8.8.8 and save the file.
  24. Yes, this ones: ping google.com and then ping 8.8.8.8 Printscreen and post it here.
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