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TheSLZ

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Everything posted by TheSLZ

  1. limit_time expired maybe.. Use source and edit the time If you don't want to use source, try this dif: (From epvp) 00215F63: E8 EB 00215F64: C8 11 00215F65: 69 00 00215F66: FA 00 00215F67: FF 00 00215F68: 3D 00 00215F69: AC 00 00215F6A: 61 00 00215F6B: 11 00 00215F6C: 54 00 00215F6D: 8D 00 00215F6E: 76 00 00215F70: 0F 00 00215F71: 87 00 00215F72: E7 00 00215F73: 01 00 0021615D: C6 00 0021615E: 05 00 0021615F: E8 00 00216160: D8 00 00216161: 7E 00 00216162: 08 00 00216163: 01 00 00216164: E9 00 00216165: 0D 00 00216166: FE 00 00216167: FF 00 00216168: FF 00
  2. Use this dragon_soul_refine_settings.py (root) [Hidden Content] After work fine
  3. I did check a lot, i didn't find any wrong thing. I think your code doesn't compatibile with test client für 4250 maybe. But pls can you see my files? [Hidden Content]
  4. Thx but done everything but client crash when i enter id & pass. 0910 22:22:07182 :: networkModule.py(line:200) SetSelectCharacterPhase system.py(line:130) __pack_import system.py(line:110) _process_result introSelect.py(line:28) ? system.py(line:130) __pack_import system.py(line:110) _process_result interfaceModule.py(line:37) ? system.py(line:130) __pack_import networkModule.SetSelectCharacterPhase - exceptions.SyntaxError:invalid syntax (line 240) 0910 22:22:07182 :: ============================================================================================================ 0910 22:22:07182 :: Abort!!!!
  5. You can't make it simply. Just put proto txts to db folder, and the 40k db will work pretty.
  6. Jus edit MAGIC_PCT in item_proto. If you don't want bonus: 0 If you want bonus: 100 Regards, TheSLZ
  7. Auto pot depend on gamefile and client binary. I think 34k+ game and client binary 100% have auto pot.
  8. Now i'm use the 3. fix. I tested, didn't noticed any bug.
  9. Yeah i know, it's not 100% (But not 80, it is 90%, you can edit this in char_resist.cpp) So the bug is: (Shogun said [Hidden Content]) "If the last item you equipped is not the shield, inmune doesn't work at all, that's the bug since the creation of Metin. "
  10. Hi Devs, There are 3 solution in this forum to fix stun bug. 1. [Hidden Content] 2. [Hidden Content] 3. [Hidden Content] But which is the better and working fix? Regards, TheSLZ
  11. Thx Randomize, now only the "if i moved the potion to quickslot which is in the last two slot in the belt, not the potions appears on the quickslots." bug still there. If anyone know the fix, pls help
  12. Then you have another error maybe But try gmake clean after compile
  13. cmd_emoticon.cpp maybe remove this: if (rch.IsEquipUniqueItem(UNIQUE_ITEM_EMOTION_MASK)) return true; if (rch.IsEquipUniqueItem(UNIQUE_ITEM_EMOTION_MASK2)) return true; But i'm not sure! So don't delete, just comment it and test ingame. Edit: If this doesn't work, try to comment this: return false; I think this one is the working solution.
  14. I didn't tried this yet because i want limit time, But i think main.cpp #ifdef ENABLE_LIMIT_TIME if ((unsigned)get_global_time() >= GLOBAL_LIMIT_TIME) { g_bShutdown = true; } #endif edit #ifdef ENABLE_LIMIT_TIME if ((unsigned)get_global_time() >= GLOBAL_LIMIT_TIME) { } #endif
  15. change limit_time.h like this: #ifndef __LIMIT_TIME__ #define __LIMIT_TIME__ #define ENABLE_LIMIT_TIME #define GLOBAL_LIMIT_TIME 2139580837UL // Mon Oct 19 18:00:37 2037 #define TIME_OVER_PONG_DOWN_RATE 50000 #define TIME_OVER_LOGIN_DOWN_RATE 10000 #endif Or you can use limit_time.py, the py edit this. Or try to remove limit time, if you don't want limit.
  16. I tried, results: Caused by 4 inventory: "if i moved the potion to quickshot which is in the last two slot in the belt, not the potions appears on the quickslots." Not caused by 4 inventory: "I can change belts while the belt's slot isn't empty." But pls someone help me in these problems to solve Thx
  17. Hi Devs, I have two problem with belts. I think it's caused by 4 inventory page. Here are the video to explain the bug: 1st: I can change belts while the belt's slot isn't empty. 2nd: if i moved the potion to quickslot which is in the last two slot in the belt, not the potions appears on the quickslots. (It's 100% caused by 4 inventory) Pls help me if you can. Regards, TheSLZ
  18. It's not about OX-event. The ox map is on game99? Check the CONFIG file.
  19. DS slot bug solved, thx P3NG3R But the belt bug still there. We can change belt when the belt's slots is not empty.
  20. Maybe syserr have some information. (game99, because ox map should be on game99)
  21. Hi, char.cpp search for: if (IsAffectFlag(AFF_REVIVE_INVISIBLE)) RemoveAffect(AFFECT_REVIVE_INVISIBLE); edit: if (IsAffectFlag(AFFECT_REVIVE_INVISIBLE)) RemoveAffect(AFFECT_REVIVE_INVISIBLE); Do the same in char_skill.cpp! Mow open guild.cpp if (ch->IsAffectFlag(AFF_REVIVE_INVISIBLE)) ch->RemoveAffect(AFFECT_REVIVE_INVISIBLE); edit: if (ch->IsAffectFlag(AFFECT_REVIVE_INVISIBLE)) ch->RemoveAffect(AFFECT_REVIVE_INVISIBLE); For me, work. Regards, TheSLZ
  22. I have this bug too. When i removed 3. and 4 inventory, there is no bug. So it's caused by the 3. and 4. inventory. Pls help us
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