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TheSLZ

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Everything posted by TheSLZ

  1. Avenue just test it please... Don't think me stupid. See:
  2. Needed, just pull 70063 15x to a costume and you will see. Because when we're lucky, it's add new bonuses.
  3. Guys, just use .Avenue™ method with my little fix and it works good. We don't need to complicate it.
  4. Tactius, do you use .Avenue™ method? If yes, use this proto: 70063 ňء¤Ŕç°ˇşńĽ­11 ITEM_USE USE_CHANGE_ATTRIBUTE 1 NONE ITEM_STACKABLE | LOG | STACKABLE NONE NONE 1000000 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0 70064 ňء¤Ŕç°ćşńĽ­11 ITEM_USE USE_CHANGE_ATTRIBUTE 1 NONE ITEM_STACKABLE | LOG | STACKABLE NONE NONE 500000 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0
  5. Edit: It works, thanks (.Avenue™ method) Edit2: Fix for .Avenue™ method: // Transform costume if (item->GetVnum() == 70063) { if (item2->GetType() != ITEM_COSTUME) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ITEM_ISNT_COSTUME")); return false; } //SLZ fix if (item2->GetAttributeCount() == 0) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ĽÓĽşŔ» şŻ°ćÇŇ Ľö ľř´Â ľĆŔĚĹŰŔÔ´Ď´Ů.")); return false; } //SLZ fix if (item2->GetAttributeCount() < 3) { if (number(1, 100) < 30) { while(item2->GetAttributeCount() < number(2, 3)) item2->AddAttribute(); } } } // Enchant costume if (item->GetVnum() == 70064) { if (item2->GetType() != ITEM_COSTUME) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ITEM_ISNT_COSTUME")); return false; } } Because when we're lucky and 70063 want to give plus bonuses, we can add bonus to a non-bonus costume. (Bad English i know.. but hope u can understand)
  6. Thank you. I have added this way: if (item->GetWearFlag() & WEARABLE_UNIQUE) { if ((GetWear(WEAR_UNIQUE1) && GetWear(WEAR_UNIQUE1)->IsSameSpecialGroup(item)) || (GetWear(WEAR_UNIQUE2) && GetWear(WEAR_UNIQUE2)->IsSameSpecialGroup(item))) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°°Ŕş Áľ·ůŔÇ ŔŻ´ĎĹ© ľĆŔĚĹŰ µÎ °ł¸¦ µż˝Ăżˇ ŔĺÂřÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); return false; } if (marriage::CManager::instance().IsMarriageUniqueItem(item->GetVnum()) && !marriage::CManager::instance().IsMarried(GetPlayerID())) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°áČĄÇĎÁö ľĘŔş »óĹÂżˇĽ­ żąą°Ŕ» ÂřżëÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); return false; } } if (item->GetType() & ITEM_RING) { if ((GetWear(WEAR_RING1) && GetWear(WEAR_RING1)->IsSameSpecialGroup(item)) || (GetWear(WEAR_RING2) && GetWear(WEAR_RING2)->IsSameSpecialGroup(item))) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°°Ŕş Áľ·ůŔÇ ŔŻ´ĎĹ© ľĆŔĚĹŰ µÎ °ł¸¦ µż˝Ăżˇ ŔĺÂřÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); return false; } } Should i add directly after or it doesn't matter?
  7. Yes, i'm tried with max M1 skill. I know horse max working skill (in normal case) is M1.
  8. Hi Devs, Today i'm noticed a bug, the horse skill doesn't damage. Skill level is not bigget than M1. (I have tried with simple 1) I'm tried with a Military horse. Not only i have this bug, we're talking about it in a hungarian forum and others have this bug too with 40k. I'm only found this on source: if( !((GetMountVnum() >= 20209 && GetMountVnum() <= 20212) || GetMountVnum() == 20215 || GetMountVnum() == 20218 || GetMountVnum() == 20225 ) ) return false; But it's only disable a few mount. Skill proto is good i think, because with 34k game, horses skills was damaged. Thanks in advance.
  9. Yes BeHappy4Ever, but please read the topic
  10. Thank you, but it doesn't work. write /war clan -99999 and core down still.
  11. Hi. I renamed quest_list to something, renamed in make.sh too, but the consol gave me this error: cannot find quest index for (This error in questnpc.cpp) The error ony appeared once, not always. I have searched a lot in the source where has the quest_list definition I wasn't succesful. Or quest_list file name does not determined in source? But why i got this error?
  12. Epvp version doesn't working? There is an hungarian 34k serverfile whitch have the crafting system what i'm talking about. You can try to opreate out from it and put to your files. [Hidden Content] [Hidden Content] Good luck.
  13. If i right you are using 34k files. I think 34k gamefile doesn't have offical crafting system. When i used 34k files, i used Pro-Area crafting full pylua system. You should use it too. Edit: Sorry pro-area site ar not the old, and i haven't got the files, i have deleted my old client when i turned into 40k. But maybe this is what i'm talking about: [Hidden Content]
  14. Hi Devs. I have a special question. I'm looking for a dif for r404. "War bug fix" I know, r404 is such an old gamefile, etc. It's not for me, it's for my friend who cling r404, he wants to start a Real OldSchool server. He has a fully unbugged and translated rain files, ready for start. Please don't off this topic, thank you. Edit: 404 gamefile link cause i don't think that any of you have it: [Hidden Content] (Uploaded agan the gamefile non stripped)
  15. First, sorry for the badly English. Hi Yesterday i made a new map. I can fishing there, but i can't caught anything. Always says "Somethint caught the bait, but i don't know what is it" <--Something like that, i use hungarian client. In fishing.txt first active line with fish vnum0: i think in normal case, this doing the "Somethint caught the bait, but i don't know what is it" Well, i try without this line, and then in my new map it's always caught fishint.txt first line, golden ring (after i remove vnum0 first line) it's interesting, without the vnum0 fish line, in example map1 I will continue can fishing in normal. Sometimes it's write "Somethint caught the bait, but i don't know what is it" but only sometimes, i can caught a fish on map1 without vnum0 first line. (server restart was) ˛Î 0 0 0 3000 3000 2100 2000 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 So it's really interesting... I tired different map index for my new map: 358, 83, 7. None work for fishing. I tried on ch99 and ch1 too. And i tried with WorldEditor saved server_attr, and with different server_attr from a server_attr pack. The situation is the same. Here are my fishing.txt: [Hidden Content] (but i don't think so it's corrupt) There are nothing in syserr/syslog. Any suggestion?
  16. blw, there isn't anything like virtualbox there. Eventually, i use Vbox 4.1 with host only network. It works, and it's ok for me, because it's only a test server
  17. TheNaid pls read.. blw: I can't find it. Tried with 4.1 and 4.3 (5,0 it has, but i can't start as i wroten first)
  18. Thank you blw, but there i can't find virtualbox. which vbox version do you have?
  19. I know it's not supported originally, but so many firend have windows 10 and vbox works. In principle only the sound should not work on win10. Did you get same error on windows 10?
  20. Hi. Oldest virtualbox doesn't work with win 10, because we can't select the imternet. In newest, we can select, but when start, i get this error: Any suggestion? The virtual machine 'SLZ' has terminated unexpectedly during startup with exit code 1 (0x1). More details may be available in 'C:\Users\TheSLZ\VirtualBox VMs\SLZ\Logs\VBoxStartup.log'. Eredmény kód: E_FAIL (0x80004005) Komponens: MachineWrap Interfész: IMachine {f30138d4-e5ea-4b3a-8858-a059de4c93fd}
  21. Hi. In test client 40k, we can delete the client's files when it's opened. It's not yet so much trouble, but i noticed it's eat more memory than a normal client. How can i disable/solve this?
  22. Hi Today I noticed it's possible to press esc button when quest is open, and i wan't to disable this, because when we press esc, it's choose the last option (select), and sometimes it's not good. In original gf client, we can't press esc when quest open, so it's not normal. I'm using Test Client Für 40250 Thanks in advance.
  23. Hi, I have installed this: [Hidden Content] But i have a "little" problem with this, after reboot, the items is disappear. The items is exist in item table wih GUILD_SAFEBOX window, so not that's the problem. db syserr: Code: Jul 18 04:18:14.338901 :: CGuildSafeboxManager::FlushItems: flush 0 Jul 18 04:18:14.339081 :: CGuildSafeboxManager::FlushSafeboxes: flush 0 Code: Jul 22 13:13:01.674322 :: CGuildSafebox::LoadItems [0] for channel 1 127.0.0.1 Any suggestion?
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