-
Posts
217 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Everything posted by Sober
-
UP!
-
Is it better for performance to store my values in the database using mysql_query or using ymir's pc.setqf? I have made a pet system quest with levels and bonuses etc with mysql_query and it seems that when i summon or unsummon my pet i lag for about 2-3 seconds
-
I have a question... Is it better for performance to store my values in the database using mysql_query or using ymir's pc.setqf? I have made a pet system quest with levels and bonuses etc with mysql_query and it seems that when i summon or unsummon my pet i lag for about 2-3 seconds
-
when OnDie begin
-
no you don't need.
-
wow what a great tutorial xD you don't even have to be a c++ coder to find this out
-
Little Problem with the "Group PN System"
Sober replied to Fliegex3's topic in Community Support - Questions & Answers
check your tabs propably you have an error with your tabs. -
Try to increase 4-5 more letters the letter limit for the names of the npcs
-
Can anyone reupload the 28 hd skyboxes that were uploaded in e******?
-
maybe like that? local test_query = game.mysql_query("SELECT pet"..rowvnum.." from player.pet_level WHERE pid="..pc.get_player_id().." LIMIT 1")[1][1] remember the result of a mysql query is an array
-
If you set them at type=28 then they are equiped at the costume slot, else if you set them type=18 then when you use them they will be dissapeared from the inventory and the bonus will be running
-
local finnaly_exp = (pc.get_level() * exp_give / 10) * 2 change it a little bit because this means that as the level of the player increases the exp that the pet will get increases too.This is my expression: local finnaly_exp = math.floor((math.sqrt(npc.get_level()) * exp_give / 10) * 2)
-
what was wrong with status bar??
-
because quest flags are deleted when they are set to 0 can you create a questfunction qf_isset something like sessions isset in php? because now i cannot check questflags if they are not set.
-
Implement these questfunctions if you can please : pet.get_owner_id() add a new event onupdate and this event is triggered every some time which will be specified in config also a questfunction to check if a player has a specific bonus. e.g: affect.check(apply.MAX_HP, 5000)
-
Please an admin to create a new thread and move all the questions that do not have to do with vanilla's core faults there.It's just disrespect to vanilla, as she said some people will think that the core is buggy and unstable...
-
I am going do try it on my ubuntu and tell you
-
check your configs maybe you are loading txt and you don't have the txt files or you are loading sql and you don't have the tables, or they are blank
-
if you have any question having to do with syserr and other stuff that isn't vanilla's fault just do a thread and write it!Vanilla asked only to report any bugs here not to ask for help...
-
Make it as a config option if it is easy
-
Yes that's a good idea i will see what i can do
-
[Hidden Content] Tell me what do you think By the way thanks for the system
-
What source version should I use?
Sober replied to Hawkings's topic in Community Support - Questions & Answers
mainline for server binary and novaline for the client binary