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Sober

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Everything posted by Sober

  1. Here is mine It isn't exactly the same but it's still nice
  2. How can i add on my item tooltip the bonus of an item? I've got the method like this AddItemData(vnum, [0, 0, 0, 0, 0, 0, 0, 0]) the first three zeros are for the sockets...
  3. You are great!! How much time do you need to create one model like this?
  4. I am trying to implement an auction house system , here is the piece of code [Hidden Content]
  5. Has anyone tried to cmdchat a query's resulting array?I am having problem, seems like i cannot see the variable on the client
  6. no timers , so the kills will not become zero after some time , quest is buggy
  7. I hope this community wont become spoilled like that fucking forum e*******s
  8. Sober

    Mundial

    I support Greece and yeah we are on 16 now we won yesterday ivory coast 2-1! Which team do you support?!
  9. post your serverinfo.py i am sure that you have the same ports for the 4 channels
  10. Now fix the text when you choose to create a character it isn't shown and i think it's the binary's fault
  11. this means that the function does not exist in the gamecore, ask Vanilla maybe she accedentially removed it
  12. fix the bonus change, you shouldn't normaly be able to change bonus on equipped items, it may cause bugs i suppose
  13. invalid idx isn't the problem, i have it on my client too and it is okay
  14.     It will actually be from ymir But did that guy that recorded the video designed his own models for the 5th character?Or were they leaked from somewhere?
  15. Search in dev_wolf_branch and you will find what you need in data/pc3
  16. You are just God! This is good for newbies learning python
  17. Thanks , yes that's true it's far more convenient using a mysql table than setqf... Another one question, i am just curious...Is it realy bad using a loop timer for many players ?And will the performance reduce if i decrease the frequency of the loop timer?
  18. I am using Vanilla core please any expert answer! UP!
  19. second problem is client's fault, add to the clientside item_proto the entry for the 6/7 item
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