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Vanilla

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Vanilla last won the day on October 10 2020

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  1. hay can you tell me
    how i can add effect from the client side (with code)
    i do this step 
    I go to  playersettingmodule.py   and i add this 
        BuffStr = "d:/ymir work/effect/etc/buff/"  under EmoticonStr = "d:/ymir work/effect/etc/emoticon/"  
    after this I add 
    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+12, "", BuffStr+"redfenix.mse")
        net.RegisterEmoticonString("(b8)") 
    under this
    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+11, "", EmoticonStr+"fish.mse")
    net.RegisterEmoticonString("(fish)")
     after this i go to game.py I add this
    "buff8"                    : self.__buff8,
    under 
    "mall"                    : self.__InGameShop_Show  
    in the final I add this  
    # Buff
    def __buff8(self):
    net.SendChatPacket("(b8)") 
    # End Buff  
    under this 
    def AskSafeboxPassword(self):
    but when i run the game i gut this error 
    p_397rjsde1.png
    pls i want fix for this problem i need to be able to add effect like this
    if any body make this error or say to me what should i do 
    iwont forrget this favor
     

    1. Show previous comments  3 more
    2. Aliremawi

      Aliremawi

      just moment please i will upload it now

      http://www.mediafire.com/file/ibzz6hbonb9dr6z/playersettingmodule.rar

      or

      	import chr
      import chrmgr
      import skill
      import net
      import item
      import player
      import effect
      import constInfo
      import localeInfo
      import emotion
      	import app
      	JOB_WARRIOR        = 0
      JOB_ASSASSIN    = 1
      JOB_SURA        = 2
      JOB_SHAMAN        = 3
      JOB_WOLFMAN        = 4
      	RACE_WARRIOR_M    = 0
      RACE_ASSASSIN_W    = 1
      RACE_SURA_M        = 2
      RACE_SHAMAN_W    = 3
      RACE_WARRIOR_W    = 4
      RACE_ASSASSIN_M    = 5
      RACE_SURA_W        = 6
      RACE_SHAMAN_M    = 7
      RACE_WOLFMAN_M    = 8
      	COMBO_TYPE_1 = 0
      COMBO_TYPE_2 = 1
      COMBO_TYPE_3 = 2
      	COMBO_INDEX_1 = 0
      COMBO_INDEX_2 = 1
      COMBO_INDEX_3 = 2
      COMBO_INDEX_4 = 3
      COMBO_INDEX_5 = 4
      COMBO_INDEX_6 = 5
      	HORSE_SKILL_WILDATTACK = chr.MOTION_SKILL+121
      HORSE_SKILL_CHARGE = chr.MOTION_SKILL+122
      HORSE_SKILL_SPLASH = chr.MOTION_SKILL+123
      	GUILD_SKILL_DRAGONBLOOD = chr.MOTION_SKILL+101
      GUILD_SKILL_DRAGONBLESS = chr.MOTION_SKILL+102
      GUILD_SKILL_BLESSARMOR = chr.MOTION_SKILL+103
      GUILD_SKILL_SPPEDUP = chr.MOTION_SKILL+104
      GUILD_SKILL_DRAGONWRATH = chr.MOTION_SKILL+105
      GUILD_SKILL_MAGICUP = chr.MOTION_SKILL+106
      	PASSIVE_GUILD_SKILL_INDEX_LIST = ( 151, )
      ACTIVE_GUILD_SKILL_INDEX_LIST = ( 152, 153, 154, 155, 156, 157, )
      	NEW_678TH_SKILL_ENABLE = 0
      SKILL_INDEX_DICT = []
      	def DefineSkillIndexDict():
          global NEW_678TH_SKILL_ENABLE
          global SKILL_INDEX_DICT
          
          NEW_678TH_SKILL_ENABLE = localeInfo.IsYMIR()
          if NEW_678TH_SKILL_ENABLE:
              SKILL_INDEX_DICT = {
                  JOB_WARRIOR : { 
                      1 : (1, 2, 3, 4, 5, 6, 0, 0, 137, 0, 138, 0, 139, 0,), 
                      2 : (16, 17, 18, 19, 20, 21, 0, 0, 137, 0, 138, 0, 139, 0,), 
                      "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131, 141, 142,),
                  },
                  JOB_ASSASSIN : { 
                      1 : (31, 32, 33, 34, 35, 36, 0, 0, 137, 0, 138, 0, 139, 0, 140,), 
                      2 : (46, 47, 48, 49, 50, 51, 0, 0, 137, 0, 138, 0, 139, 0, 140,), 
                      "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131, 141, 142,),
                  },
                  JOB_SURA : { 
                      1 : (61, 62, 63, 64, 65, 66, 0, 0, 137, 0, 138, 0, 139, 0,),
                      2 : (76, 77, 78, 79, 80, 81, 0, 0, 137, 0, 138, 0, 139, 0,),
                      "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131, 141, 142,),
                  },
                  JOB_SHAMAN : { 
                      1 : (91, 92, 93, 94, 95, 96, 0, 0, 137, 0, 138, 0, 139, 0,),
                      2 : (106, 107, 108, 109, 110, 111, 0, 0, 137, 0, 138, 0, 139, 0,),
                      "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131, 141, 142,),
                  },
              }
          else:
              SKILL_INDEX_DICT = {
                  JOB_WARRIOR : { 
                      1 : (1, 2, 3, 4, 5, 6, 0, 0, 137, 0, 138, 0, 139, 0,), 
                      2 : (16, 17, 18, 19, 20, 21, 0, 0, 137, 0, 138, 0, 139, 0,), 
                      "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,),
                  },
                  JOB_ASSASSIN : { 
                      1 : (31, 32, 33, 34, 35, 36, 0, 0, 137, 0, 138, 0, 139, 0, 140,), 
                      2 : (46, 47, 48, 49, 50, 51, 0, 0, 137, 0, 138, 0, 139, 0, 140,), 
                      "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,),
                  },
                  JOB_SURA : { 
                      1 : (61, 62, 63, 64, 65, 66, 0, 0, 137, 0, 138, 0, 139, 0,),
                      2 : (76, 77, 78, 79, 80, 81, 0, 0, 137, 0, 138, 0, 139, 0,),
                      "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,),
                  },
                  JOB_SHAMAN : { 
                      1 : (91, 92, 93, 94, 95, 96, 0, 0, 137, 0, 138, 0, 139, 0,),
                      2 : (106, 107, 108, 109, 110, 111, 0, 0, 137, 0, 138, 0, 139, 0,),
                      "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,),
                  },
                  JOB_WOLFMAN : {
                      1 : (170, 171, 172, 173, 174, 175, 0, 0, 137, 0, 138, 0, 139, 0,),
                      "SUPPORT" : (122, 123, 121, 124, 125, 129, 0, 0, 130, 131,),
                  }
              }
      	def RegisterSkill(race, group, empire=0):
      	    DefineSkillIndexDict()
          
          job = chr.RaceToJob(race)
      	    ## Character Skill
          if SKILL_INDEX_DICT.has_key(job):
      	        if SKILL_INDEX_DICT[job].has_key(group):
              
                  activeSkillList = SKILL_INDEX_DICT[job][group]
      	            for i in xrange(len(activeSkillList)):
                      skillIndex = activeSkillList[i]
                      
                      ## 7번 8번 스킬은 여기서 설정하면 안됨
                      if i != 6 and i != 7:
                          player.SetSkill(i+1, skillIndex)
      	            supportSkillList = SKILL_INDEX_DICT[job]["SUPPORT"]
      	            for i in xrange(len(supportSkillList)):
                      player.SetSkill(i+100+1, supportSkillList[i])
      	    ## Language Skill
          if 0 != empire:
              languageSkillList = []
              for i in xrange(3):
                  if (i+1) != empire:
                      languageSkillList.append(player.SKILL_INDEX_LANGUAGE1+i)
              for i in xrange(len(languageSkillList)):
                  player.SetSkill(107+i, languageSkillList[i])
      	    ## Guild Skill
          for i in xrange(len(PASSIVE_GUILD_SKILL_INDEX_LIST)):
              player.SetSkill(200+i, PASSIVE_GUILD_SKILL_INDEX_LIST[i])
      	    for i in xrange(len(ACTIVE_GUILD_SKILL_INDEX_LIST)):
              player.SetSkill(210+i, ACTIVE_GUILD_SKILL_INDEX_LIST[i])
      	def RegisterSkillAt(race, group, pos, num):
          
          DefineSkillIndexDict()
          
          job = chr.RaceToJob(race)
          tmp = list(SKILL_INDEX_DICT[job][group])
          tmp[pos] = num
          SKILL_INDEX_DICT[job][group] = tuple(tmp)
          player.SetSkill(pos+1, num)
      	FACE_IMAGE_DICT = {
          RACE_WARRIOR_M    : "d:/ymir work/ui/game/windows/face_warrior.sub",
          RACE_ASSASSIN_W    : "d:/ymir work/ui/game/windows/face_assassin.sub",
          RACE_SURA_M    : "d:/ymir work/ui/game/windows/face_sura.sub",
          RACE_SHAMAN_W    : "d:/ymir work/ui/game/windows/face_shaman.sub",
      }
      	isInitData=0
      	def SetGeneralMotions(mode, folder):
          chrmgr.SetPathName(folder)
          chrmgr.RegisterMotionMode(mode)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_WAIT,                "wait.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_WALK,                "walk.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_RUN,                    "run.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE,                "damage.msa", 50)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE,                "damage_1.msa", 50)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE_BACK,            "damage_2.msa", 50)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE_BACK,            "damage_3.msa", 50)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE_FLYING,        "damage_flying.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_STAND_UP,            "falling_stand.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE_FLYING_BACK,    "back_damage_flying.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_STAND_UP_BACK,        "back_falling_stand.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DEAD,                "dead.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DIG,                    "dig.msa")
      	def SetGeneralMotionsForWolfman(mode, folder):
          chrmgr.SetPathName(folder)
          chrmgr.RegisterMotionMode(mode)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_WAIT,                "wait.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_WALK,                "walk.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_RUN,                    "run.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE,                "back_damage.msa", 50)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE,                "back_damage.msa", 50)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE_BACK,            "back_damage.msa", 50)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE_BACK,            "back_damage1.msa", 50)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE_FLYING,        "back_damage_flying.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_STAND_UP,            "front_falling_standup.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DAMAGE_FLYING_BACK,    "back_damage_flying.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_STAND_UP_BACK,        "back_falling_standup.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DEAD,                "dead.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_DIG,                    "dig.msa")
      	def SetIntroMotions(mode, folder):
          chrmgr.SetPathName(folder)
          chrmgr.RegisterMotionMode(mode)
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_INTRO_WAIT,            "wait.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_INTRO_SELECTED,        "selected.msa")
          chrmgr.RegisterCacheMotionData(mode,        chr.MOTION_INTRO_NOT_SELECTED,    "not_selected.msa")
      	def __InitData():
          global isInitData
      	    if isInitData:
              return            
      	    isInitData = 1
      	    chrmgr.SetDustGap(250)
          chrmgr.SetHorseDustGap(500)
      	    chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUST, "", "d:/ymir work/effect/etc/dust/dust.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_HORSE_DUST, "", "d:/ymir work/effect/etc/dust/running_dust.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_HIT, "", "d:/ymir work/effect/hit/blow_1/blow_1_low.mse")
      	    chrmgr.RegisterCacheEffect(chrmgr.EFFECT_HPUP_RED, "", "d:/ymir work/effect/etc/recuperation/drugup_red.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_SPUP_BLUE, "", "d:/ymir work/effect/etc/recuperation/drugup_blue.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_SPEEDUP_GREEN, "", "d:/ymir work/effect/etc/recuperation/drugup_green.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DXUP_PURPLE, "", "d:/ymir work/effect/etc/recuperation/drugup_purple.mse")
      	    #자동물약 HP, SP
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_AUTO_HPUP, "", "d:/ymir work/effect/etc/recuperation/autodrugup_red.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_AUTO_SPUP, "", "d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse")
          
          #라마단 초승달의 반지(71135) 착용순간 발동 이펙트
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_RAMADAN_RING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item1.mse")
          
          #할로윈 사탕 착용순간 발동 이펙트
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_HALLOWEEN_CANDY_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item2.mse")
          
          #행복의 반지 착용순간 발동 이펙트
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_HAPPINESS_RING_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item3.mse")
      	    #사랑의 팬던트 착용순간 발동 이펙트
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_LOVE_PENDANT_EQUIP, "", "d:/ymir work/effect/etc/buff/buff_item4.mse")
          
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_VICTIM, "", "d:/ymir work/effect/Jin_Han/work/JinHanDuelEffectVictim.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_KILLER, "", "d:/ymir work/effect/Jin_Han/work/JinHanDuelEffectKiller.mse")
          
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_SENDER, "", "d:/ymir work/effect/Jin_Han/work/EFECT_DUEL_Jin_Han_Sender.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_RECEIVER, "", "d:/ymir work/effect/Jin_Han/work/EFECT_DUEL_Jin_Han_Receiver.mse")
          
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_5, "", "d:/ymir work/effect/Jin_Han/work/Jin_Han_Duel_5.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_4, "", "d:/ymir work/effect/Jin_Han/work/Jin_Han_Duel_4.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_3, "", "d:/ymir work/effect/Jin_Han/work/Jin_Han_Duel_3.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_2, "", "d:/ymir work/effect/Jin_Han/work/Jin_Han_Duel_2.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_1, "", "d:/ymir work/effect/Jin_Han/work/Jin_Han_Duel_1.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DUEL_0, "", "d:/ymir work/effect/Jin_Han/work/Jin_Han_Duel_0.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_ACCE_SUCCEDED_1, "", "d:/ymir work/effect/etc/buff/esarfa_succes.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_EQUIP_ACCE_1, "", "d:/ymir work/effect/etc/buff/buff_wing7.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_EQUIP_ACCE_2, "", "d:/ymir work/effect/etc/buff/buff_wing7.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_EQUIP_ACCE_3, "", "d:/ymir work/effect/etc/buff/buff_wing7.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_EQUIP_ACCE_4, "", "d:/ymir work/effect/etc/buff/buff_wing7.mse")    
          if app.ENABLE_MOUNT_SYSTEM:
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_1, "", "d:/ymir work/effect/etc/buff/mount_1.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_2, "", "d:/ymir work/effect/etc/buff/mount_2.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_3, "", "d:/ymir work/effect/etc/buff/mount_3.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_4, "", "d:/ymir work/effect/etc/buff/mount_4.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_5, "", "d:/ymir work/effect/etc/buff/mount_5.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_6, "", "d:/ymir work/effect/etc/buff/mount_6.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_7, "", "d:/ymir work/effect/etc/buff/mount_7.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_8, "", "d:/ymir work/effect/etc/buff/mount_8.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_9, "", "d:/ymir work/effect/etc/buff/mount_9.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_10, "", "d:/ymir work/effect/etc/buff/mount_10.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_11, "", "d:/ymir work/effect/etc/buff/mount_11.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_12, "", "d:/ymir work/effect/etc/buff/mount_12.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_13, "", "d:/ymir work/effect/etc/buff/mount_13.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_14, "", "d:/ymir work/effect/etc/buff/mount_14.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_15, "", "d:/ymir work/effect/etc/buff/mount_15.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_16, "", "d:/ymir work/effect/etc/buff/mount_16.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_17, "", "d:/ymir work/effect/etc/buff/mount_17.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_18, "", "d:/ymir work/effect/etc/buff/mount_18.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_19, "", "d:/ymir work/effect/etc/buff/mount_19.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_20, "", "d:/ymir work/effect/etc/buff/mount_20.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_21, "", "d:/ymir work/effect/etc/buff/mount_21.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_22, "", "d:/ymir work/effect/etc/buff/mount_22.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_23, "", "d:/ymir work/effect/etc/buff/buff_item11.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_24, "", "d:/ymir work/effect/etc/buff/mount_24.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_25, "", "d:/ymir work/effect/etc/buff/mount_25.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_26, "", "d:/ymir work/effect/etc/buff/mount_26.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_27, "", "d:/ymir work/effect/etc/buff/mount_27.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_28, "", "d:/ymir work/effect/etc/buff/mount_28.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_29, "", "d:/ymir work/effect/etc/buff/mount_29.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_30, "", "d:/ymir work/effect/etc/buff/mount_30.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_31, "", "d:/ymir work/effect/etc/buff/mount_31.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_32, "", "d:/ymir work/effect/etc/buff/mount_32.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_33, "", "d:/ymir work/effect/etc/buff/mount_33.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_34, "", "d:/ymir work/effect/etc/buff/mount_34.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_35, "", "d:/ymir work/effect/etc/buff/mount_35.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_36, "", "d:/ymir work/effect/etc/buff/mount_36.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_37, "", "d:/ymir work/effect/etc/buff/mount_37.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_38, "", "d:/ymir work/effect/etc/buff/mount_38.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_39, "", "d:/ymir work/effect/etc/buff/mount_39.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_40, "", "d:/ymir work/effect/etc/buff/mount_40.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_41, "", "d:/ymir work/effect/etc/buff/mount_41.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_42, "", "d:/ymir work/effect/etc/buff/mount_42.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_43, "", "d:/ymir work/effect/etc/buff/mount_43.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_44, "", "d:/ymir work/effect/etc/buff/mount_44.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_45, "", "d:/ymir work/effect/etc/buff/mount_45.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_46, "", "d:/ymir work/effect/etc/buff/mount_46.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_47, "", "d:/ymir work/effect/etc/buff/mount_47.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_48, "", "d:/ymir work/effect/etc/buff/mount_48.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_49, "", "d:/ymir work/effect/etc/buff/mount_49.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_50, "", "d:/ymir work/effect/etc/buff/mount_50.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_51, "", "d:/ymir work/effect/etc/buff/mount_51.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_52, "", "d:/ymir work/effect/etc/buff/mount_52.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_53, "", "d:/ymir work/effect/etc/buff/mount_53.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_54, "", "d:/ymir work/effect/etc/buff/mount_54.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_55, "", "d:/ymir work/effect/etc/buff/mount_55.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_56, "", "d:/ymir work/effect/etc/buff/mount_56.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_57, "", "d:/ymir work/effect/etc/buff/mount_57.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_58, "", "d:/ymir work/effect/etc/buff/mount_58.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_59, "", "d:/ymir work/effect/etc/buff/mount_59.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_60, "", "d:/ymir work/effect/etc/buff/mount_60.mse")
              chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MOUNT_61, "", "d:/ymir work/effect/etc/buff/mount_61.mse")                        
      	    chrmgr.RegisterCacheEffect(chrmgr.EFFECT_PENETRATE, "Bip01", "d:/ymir work/effect/hit/gwantong.mse")
          #chrmgr.RegisterCacheEffect(chrmgr.EFFECT_BLOCK, "", "d:/ymir work/effect/etc/")
          #chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DODGE, "", "d:/ymir work/effect/etc/")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_FIRECRACKER, "", "d:/ymir work/effect/etc/firecracker/newyear_firecracker.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_SPIN_TOP, "", "d:/ymir work/effect/etc/firecracker/paing_i.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_SELECT, "", "d:/ymir work/effect/etc/click/click_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_TARGET, "", "d:/ymir work/effect/etc/click/click_glow_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_STUN, "Bip01 Head", "d:/ymir work/effect/etc/stun/stun.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_SHINSOO, "", "d:/ymir work/effect/world/shinsoo_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_TARGET_SHINSOO, "", "d:/ymir work/effect/world/shinsoo_glow_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_CHUNJO, "", "d:/ymir work/effect/world/chunjo_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_TARGET_CHUNJO, "", "d:/ymir work/effect/world/chunjo_glow_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_JINNOS, "", "d:/ymir work/effect/world/jinnos_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_TARGET_JINNOS, "", "d:/ymir work/effect/world/jinnos_glow_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_MONSTER, "", "d:/ymir work/effect/world/mob_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_TARGET_MONSTER, "", "d:/ymir work/effect/world/mob_glow_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_STONE, "", "d:/ymir work/effect/world/stone_select.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_TARGET_STONE, "", "d:/ymir work/effect/world/stone_glow_select.mse")    
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_CRITICAL, "Bip01 R Hand", "d:/ymir work/effect/hit/critical.mse")
          player.RegisterCacheEffect(player.EFFECT_PICK, "d:/ymir work/effect/etc/click/click.mse")
          
          
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DAMAGE_TARGET, "", "d:/ymir work/effect/affect/damagevalue/target.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DAMAGE_NOT_TARGET, "", "d:/ymir work/effect/affect/damagevalue/nontarget.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DAMAGE_SELFDAMAGE, "", "d:/ymir work/effect/affect/damagevalue/damage.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DAMAGE_SELFDAMAGE2, "", "d:/ymir work/effect/affect/damagevalue/damage_1.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DAMAGE_POISON, "", "d:/ymir work/effect/affect/damagevalue/poison.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DAMAGE_MISS, "", "d:/ymir work/effect/affect/damagevalue/miss.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DAMAGE_TARGETMISS, "", "d:/ymir work/effect/affect/damagevalue/target_miss.mse")
          #chrmgr.RegisterCacheEffect(chrmgr.EFFECT_DAMAGE_CRITICAL, "", "d:/ymir work/effect/affect/damagevalue/critical.mse")
      	    #chrmgr.RegisterCacheEffect(chrmgr.EFFECT_SUCCESS, "",            "season1/effect/success.mse")
          #chrmgr.RegisterCacheEffect(chrmgr.EFFECT_FAIL, "",    "season1/effect/fail.mse")
          
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_LEVELUP_ON_14_FOR_GERMANY, "","season1/effect/paymessage_warning.mse")    #레벨업 14일때 ( 독일전용 )
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_LEVELUP_UNDER_15_FOR_GERMANY, "", "season1/effect/paymessage_decide.mse" )#레벨업 15일때 ( 독일전용 )
      	    chrmgr.RegisterCacheEffect(chrmgr.EFFECT_PERCENT_DAMAGE1, "", "d:/ymir work/effect/hit/percent_damage1.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_PERCENT_DAMAGE2, "", "d:/ymir work/effect/hit/percent_damage2.mse")
          chrmgr.RegisterCacheEffect(chrmgr.EFFECT_PERCENT_DAMAGE3, "", "d:/ymir work/effect/hit/percent_damage3.mse")
      	    
      	    ##############
          # WARRIOR
          ##############
          chrmgr.CreateRace(RACE_WARRIOR_M)
          chrmgr.SelectRace(RACE_WARRIOR_M)    
          chrmgr.LoadLocalRaceData("warrior_m.msm")
          SetIntroMotions(chr.MOTION_MODE_GENERAL, "d:/ymir work/pc/warrior/intro/")
      	    chrmgr.CreateRace(RACE_WARRIOR_W)
          chrmgr.SelectRace(RACE_WARRIOR_W)    
          chrmgr.LoadLocalRaceData("warrior_w.msm")
          SetIntroMotions(chr.MOTION_MODE_GENERAL, "d:/ymir work/pc2/warrior/intro/")
      	
          ##############
          # ASSASSIN
          ##############
          chrmgr.CreateRace(RACE_ASSASSIN_W)
          chrmgr.SelectRace(RACE_ASSASSIN_W)
          chrmgr.LoadLocalRaceData("assassin_w.msm")
          SetIntroMotions(chr.MOTION_MODE_GENERAL, "d:/ymir work/pc/assassin/intro/")
      	    chrmgr.CreateRace(RACE_ASSASSIN_M)
          chrmgr.SelectRace(RACE_ASSASSIN_M)
          chrmgr.LoadLocalRaceData("assassin_m.msm")
          SetIntroMotions(chr.MOTION_MODE_GENERAL, "d:/ymir work/pc2/assassin/intro/")
      	
          ##############
          # SURA
          ##############
          chrmgr.CreateRace(RACE_SURA_M)
          chrmgr.SelectRace(RACE_SURA_M)    
          chrmgr.LoadLocalRaceData("sura_m.msm")
          SetIntroMotions(chr.MOTION_MODE_GENERAL, "d:/ymir work/pc/sura/intro/")
      	    chrmgr.CreateRace(RACE_SURA_W)
          chrmgr.SelectRace(RACE_SURA_W)    
          chrmgr.LoadLocalRaceData("sura_w.msm")
          SetIntroMotions(chr.MOTION_MODE_GENERAL, "d:/ymir work/pc2/sura/intro/")
      	
          ##############
          # SHAMAN
          ##############
          chrmgr.CreateRace(RACE_SHAMAN_W)
          chrmgr.SelectRace(RACE_SHAMAN_W)
          chrmgr.LoadLocalRaceData("shaman_w.msm")
          SetIntroMotions(chr.MOTION_MODE_GENERAL, "d:/ymir work/pc/shaman/intro/")
      	    chrmgr.CreateRace(RACE_SHAMAN_M)
          chrmgr.SelectRace(RACE_SHAMAN_M)
          chrmgr.LoadLocalRaceData("shaman_m.msm")
          SetIntroMotions(chr.MOTION_MODE_GENERAL, "d:/ymir work/pc2/shaman/intro/")
      	    ##############
          # WOLFMAN
          ##############
          chrmgr.CreateRace(RACE_WOLFMAN_M)
          chrmgr.SelectRace(RACE_WOLFMAN_M)    
          chrmgr.LoadLocalRaceData("wolfman_m.msm")
          SetIntroMotions(chr.MOTION_MODE_GENERAL, "d:/ymir work/pc3/wolfman/intro/")
      	def __LoadGameSound():
          item.SetUseSoundFileName(item.USESOUND_DEFAULT, "sound/ui/drop.wav")
          item.SetUseSoundFileName(item.USESOUND_ACCESSORY, "sound/ui/equip_ring_amulet.wav")
          item.SetUseSoundFileName(item.USESOUND_ARMOR, "sound/ui/equip_metal_armor.wav")
          item.SetUseSoundFileName(item.USESOUND_BOW, "sound/ui/equip_bow.wav")
          item.SetUseSoundFileName(item.USESOUND_WEAPON, "sound/ui/equip_metal_weapon.wav")
          item.SetUseSoundFileName(item.USESOUND_POTION, "sound/ui/eat_potion.wav")
          item.SetUseSoundFileName(item.USESOUND_PORTAL, "sound/ui/potal_scroll.wav")
      	    item.SetDropSoundFileName(item.DROPSOUND_DEFAULT, "sound/ui/drop.wav")
          item.SetDropSoundFileName(item.DROPSOUND_ACCESSORY, "sound/ui/equip_ring_amulet.wav")
          item.SetDropSoundFileName(item.DROPSOUND_ARMOR, "sound/ui/equip_metal_armor.wav")
          item.SetDropSoundFileName(item.DROPSOUND_BOW, "sound/ui/equip_bow.wav")
          item.SetDropSoundFileName(item.DROPSOUND_WEAPON, "sound/ui/equip_metal_weapon.wav")
      	def __LoadGameEffect():
          chrmgr.RegisterEffect(chrmgr.EFFECT_SPAWN_APPEAR, "Bip01", "d:/ymir work/effect/etc/appear_die/monster_appear.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_SPAWN_DISAPPEAR, "Bip01", "d:/ymir work/effect/etc/appear_die/monster_die.mse")        
          chrmgr.RegisterEffect(chrmgr.EFFECT_FLAME_ATTACK, "equip_right_hand", "d:/ymir work/effect/hit/blow_flame/flame_3_weapon.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_FLAME_HIT, "", "d:/ymir work/effect/hit/blow_flame/flame_3_blow.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_FLAME_ATTACH, "", "d:/ymir work/effect/hit/blow_flame/flame_3_body.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_ELECTRIC_ATTACK, "equip_right", "d:/ymir work/effect/hit/blow_electric/light_1_weapon.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_ELECTRIC_HIT, "", "d:/ymir work/effect/hit/blow_electric/light_1_blow.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_ELECTRIC_ATTACH, "", "d:/ymir work/effect/hit/blow_electric/light_1_body.mse")
          
          chrmgr.RegisterEffect(chrmgr.EFFECT_LEVELUP, "", "d:/ymir work/effect/etc/levelup_1/level_up.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_SKILLUP, "", "d:/ymir work/effect/etc/skillup/skillup_1.mse")
      	    if localeInfo.IsNEWCIBN():
              chrmgr.RegisterEffect(chrmgr.EFFECT_EMPIRE+1, "Bip01", "locale/newcibn/effect/empire/empire_A.mse")
              chrmgr.RegisterEffect(chrmgr.EFFECT_EMPIRE+2, "Bip01", "locale/newcibn/effect/empire/empire_B.mse")
              chrmgr.RegisterEffect(chrmgr.EFFECT_EMPIRE+3, "Bip01", "locale/newcibn/effect/empire/empire_C.mse")
          else :
              chrmgr.RegisterEffect(chrmgr.EFFECT_EMPIRE+1, "Bip01", "d:/ymir work/effect/etc/empire/empire_A.mse")
              chrmgr.RegisterEffect(chrmgr.EFFECT_EMPIRE+2, "Bip01", "d:/ymir work/effect/etc/empire/empire_B.mse")
              chrmgr.RegisterEffect(chrmgr.EFFECT_EMPIRE+3, "Bip01", "d:/ymir work/effect/etc/empire/empire_C.mse")
       
          chrmgr.RegisterEffect(chrmgr.EFFECT_WEAPON+1, "equip_right_hand", "d:/ymir work/pc/warrior/effect/geom_sword_loop.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_WEAPON+2, "equip_right_hand", "d:/ymir work/pc/warrior/effect/geom_spear_loop.mse")
      	    # LOCALE
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+0, "Bip01", localeInfo.FN_GM_MARK)
          # END_OF_LOCALE
          
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+3, "Bip01", "d:/ymir work/effect/hit/blow_poison/poison_loop.mse") ## 중독
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+4, "", "d:/ymir work/effect/affect/slow.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+5, "Bip01 Head", "d:/ymir work/effect/etc/stun/stun_loop.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+6, "", "d:/ymir work/effect/etc/ready/ready.mse")
          #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+8, "", "d:/ymir work/guild/effect/10_construction.mse")
          #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+9, "", "d:/ymir work/guild/effect/20_construction.mse")
          #chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+10, "", "d:/ymir work/guild/effect/20_upgrade.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+16, "", "d:/ymir work/pc/warrior/effect/gyeokgongjang_loop.mse") ## 천근추 (밑에도 있따-_-)
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+17, "", "d:/ymir work/pc/assassin/effect/gyeonggong_loop.mse") ## 자객 - 경공
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+19, "Bip01 R Finger2", "d:/ymir work/pc/sura/effect/gwigeom_loop.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+20, "", "d:/ymir work/pc/sura/effect/fear_loop.mse") ## 수라 - 공포
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+21, "", "d:/ymir work/pc/sura/effect/jumagap_loop.mse") ## 수라 - 주마갑
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+22, "", "d:/ymir work/pc/shaman/effect/3hosin_loop.mse") ## 무당 - 호신
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+23, "", "d:/ymir work/pc/shaman/effect/boho_loop.mse") ## 무당 - 보호
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+24, "", "d:/ymir work/pc/shaman/effect/10kwaesok_loop.mse") ## 무당 - 쾌속
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+25, "", "d:/ymir work/pc/sura/effect/heuksin_loop.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+26, "", "d:/ymir work/pc/sura/effect/muyeong_loop.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+28, "Bip01", "d:/ymir work/effect/hit/blow_flame/flame_loop.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+29, "Bip01 R Hand", "d:/ymir work/pc/shaman/effect/6gicheon_hand.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+30, "Bip01 L Hand", "d:/ymir work/pc/shaman/effect/jeungryeok_hand.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+32, "Bip01 Head", "d:/ymir work/pc/sura/effect/pabeop_loop.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+33, "", "d:/ymir work/pc/warrior/effect/gyeokgongjang_loop.mse") ## 천근추 (Fallen)
          ## 34 Polymoph
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+35, "", "d:/ymir work/effect/etc/guild_war_flag/flag_red.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+36, "", "d:/ymir work/effect/etc/guild_war_flag/flag_blue.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+37, "", "d:/ymir work/effect/etc/guild_war_flag/flag_yellow.mse")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+42, "Bip01", "d:/ymir work/effect/hit/blow_poison/bleeding_loop.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+43, "Bip01", "d:/ymir work/effect/hit/blow_flame/flame_loop_w.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+44, "", "d:/ymir work/pc3/common/effect/gyeokgongjang_loop_w.mse")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+1, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_7.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+2, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_8.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+3, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_9.mse")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+4, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_7_b.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+5, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_8_b.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+6, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_9_b.mse")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+7, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_7_f.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+8, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_8_f.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+9, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_9_f.mse")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+10, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_7_s.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+11, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_8_s.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+12, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_9_s.mse")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+13, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_7_s.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+14, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_8_s.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+15, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_9_s.mse")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+16, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_7.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+17, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_8.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+18, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_9.mse")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+19, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+20, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+21, "PART_ACCE", "D:/ymir work/pc/common/effect/sword/sword_9_b.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+22, "Bip01", "d:/ymir work/effect/Jin_Han/work/demonica.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+23, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_assassin4.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+24, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_assassin5.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+25, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_assassin6.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+26, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_assassin7.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+27, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_assassin8.mse")
          chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+28, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-5-1.mse")
      	    ## FlyData
          effect.RegisterIndexedFlyData(effect.FLY_EXP, effect.INDEX_FLY_TYPE_NORMAL, "d:/ymir work/effect/etc/gathering/ga_piece_yellow_small2.msf")                ## 노란색 (EXP)
          effect.RegisterIndexedFlyData(effect.FLY_HP_MEDIUM, effect.INDEX_FLY_TYPE_NORMAL, "d:/ymir work/effect/etc/gathering/ga_piece_red_small.msf")            ## 빨간색 (HP) 작은거
          effect.RegisterIndexedFlyData(effect.FLY_HP_BIG, effect.INDEX_FLY_TYPE_NORMAL, "d:/ymir work/effect/etc/gathering/ga_piece_red_big.msf")                ## 빨간색 (HP) 큰거
          effect.RegisterIndexedFlyData(effect.FLY_SP_SMALL, effect.INDEX_FLY_TYPE_NORMAL, "d:/ymir work/effect/etc/gathering/ga_piece_blue_warrior_small.msf")    ## 파란색 꼬리만 있는거
          effect.RegisterIndexedFlyData(effect.FLY_SP_MEDIUM, effect.INDEX_FLY_TYPE_NORMAL, "d:/ymir work/effect/etc/gathering/ga_piece_blue_small.msf")            ## 파란색 작은거
          effect.RegisterIndexedFlyData(effect.FLY_SP_BIG, effect.INDEX_FLY_TYPE_NORMAL, "d:/ymir work/effect/etc/gathering/ga_piece_blue_big.msf")                ## 파란색 큰거
          effect.RegisterIndexedFlyData(effect.FLY_FIREWORK1, effect.INDEX_FLY_TYPE_FIRE_CRACKER, "d:/ymir work/effect/etc/firecracker/firecracker_1.msf")        ## 폭죽 1
          effect.RegisterIndexedFlyData(effect.FLY_FIREWORK2, effect.INDEX_FLY_TYPE_FIRE_CRACKER, "d:/ymir work/effect/etc/firecracker/firecracker_2.msf")        ## 폭죽 2
          effect.RegisterIndexedFlyData(effect.FLY_FIREWORK3, effect.INDEX_FLY_TYPE_FIRE_CRACKER, "d:/ymir work/effect/etc/firecracker/firecracker_3.msf")        ## 폭죽 3
          effect.RegisterIndexedFlyData(effect.FLY_FIREWORK4, effect.INDEX_FLY_TYPE_FIRE_CRACKER, "d:/ymir work/effect/etc/firecracker/firecracker_4.msf")        ## 폭죽 4
          effect.RegisterIndexedFlyData(effect.FLY_FIREWORK5, effect.INDEX_FLY_TYPE_FIRE_CRACKER, "d:/ymir work/effect/etc/firecracker/firecracker_5.msf")        ## 폭죽 5
          effect.RegisterIndexedFlyData(effect.FLY_FIREWORK6, effect.INDEX_FLY_TYPE_FIRE_CRACKER, "d:/ymir work/effect/etc/firecracker/firecracker_6.msf")        ## 폭죽 6
          effect.RegisterIndexedFlyData(effect.FLY_FIREWORK_XMAS, effect.INDEX_FLY_TYPE_FIRE_CRACKER, "d:/ymir work/effect/etc/firecracker/firecracker_xmas.msf")    ## 폭죽 X-Mas
          effect.RegisterIndexedFlyData(effect.FLY_CHAIN_LIGHTNING, effect.INDEX_FLY_TYPE_NORMAL, "d:/ymir work/pc/shaman/effect/pokroe.msf")                        ## 폭뢰격
          effect.RegisterIndexedFlyData(effect.FLY_HP_SMALL, effect.INDEX_FLY_TYPE_NORMAL, "d:/ymir work/effect/etc/gathering/ga_piece_red_smallest.msf")            ## 빨간색 매우 작은거
          effect.RegisterIndexedFlyData(effect.FLY_SKILL_MUYEONG, effect.INDEX_FLY_TYPE_AUTO_FIRE, "d:/ymir work/pc/sura/effect/muyeong_fly.msf")                    ## 무영진
      	    #########################################################################################
          ## Emoticon
          EmoticonStr = "d:/ymir work/effect/etc/emoticon/"
          BuffStr = "d:/ymir work/effect/etc/buff/"  
          BuffStr2 = "d:/ymir work/effect/etc/"
          BuffStr3 = "d:/ymir work/effect/etc/buff/"
          BuffStr4 = "locale/tr/effect/"
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+0, "", EmoticonStr+"sweat.mse")
          net.RegisterEmoticonString("(황당)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+1, "", EmoticonStr+"money.mse")
          net.RegisterEmoticonString("(돈)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+2, "", EmoticonStr+"happy.mse")
          net.RegisterEmoticonString("(기쁨)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+3, "", EmoticonStr+"love_s.mse")
          net.RegisterEmoticonString("(좋아)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+4, "", EmoticonStr+"love_l.mse")
          net.RegisterEmoticonString("(사랑)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+5, "", EmoticonStr+"angry.mse")
          net.RegisterEmoticonString("(분노)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+6, "", EmoticonStr+"aha.mse")
          net.RegisterEmoticonString("(아하)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+7, "", EmoticonStr+"gloom.mse")
          net.RegisterEmoticonString("(우울)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+8, "", EmoticonStr+"sorry.mse")
          net.RegisterEmoticonString("(죄송)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+9, "", EmoticonStr+"!_mix_back.mse")
          net.RegisterEmoticonString("(!)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+10, "", EmoticonStr+"question.mse")
          net.RegisterEmoticonString("(?)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+11, "", EmoticonStr+"fish.mse")
          net.RegisterEmoticonString("(fish)")
          
          chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+12, "", BuffStr+"azrael.mse")
          net.RegisterEmoticonString("(b11)")
      	    chrmgr.RegisterEffect(chrmgr.EFFECT_EMOTICON+13, "", BuffStr2+"ox/success.mse")
          net.RegisterEmoticonString("(spirit2)")
      	
          ## Emoticon
          #########################################################################################
      	
      def __LoadGameWarrior():
          __LoadGameWarriorEx(RACE_WARRIOR_M, "d:/ymir work/pc/warrior/")
          __LoadGameWarriorEx(RACE_WARRIOR_W, "d:/ymir work/pc2/warrior/")
      	def __LoadGameAssassin():
          __LoadGameAssassinEx(RACE_ASSASSIN_W, "d:/ymir work/pc/assassin/")
          __LoadGameAssassinEx(RACE_ASSASSIN_M, "d:/ymir work/pc2/assassin/")
      	def __LoadGameSura():
          __LoadGameSuraEx(RACE_SURA_M, "d:/ymir work/pc/sura/")
          __LoadGameSuraEx(RACE_SURA_W, "d:/ymir work/pc2/sura/")
      	def __LoadGameShaman():
          __LoadGameShamanEx(RACE_SHAMAN_W, "d:/ymir work/pc/shaman/")
          __LoadGameShamanEx(RACE_SHAMAN_M, "d:/ymir work/pc2/shaman/")
          
      def __LoadGameWolfman():
          __LoadGameWolfmanEx(RACE_WOLFMAN_M, "d:/ymir work/pc3/wolfman/")
      	def __LoadGameWarriorEx(race, path):
      	    ## Warrior
          #########################################################################################
          chrmgr.SelectRace(race)
      	    ## GENERAL MODE
          SetGeneralMotions(chr.MOTION_MODE_GENERAL, path + "general/")
          chrmgr.SetMotionRandomWeight(chr.MOTION_MODE_GENERAL, chr.MOTION_WAIT, 0, 70)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_WAIT, "wait_1.msa", 30)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_COMBO_ATTACK_1, "attack.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_COMBO_ATTACK_1, "attack_1.msa", 50)
      	    ## SKILL
          chrmgr.SetPathName(path + "skill/")
          for i in xrange(skill.SKILL_EFFECT_COUNT):
              END_STRING = ""
              if i != 0: END_STRING = "_%d" % (i+1)
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+1, "samyeon" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+2, "palbang" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+3, "jeongwi" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+4, "geomgyeong" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+5, "tanhwan" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+6, "gihyeol" + END_STRING + ".msa")
              if NEW_678TH_SKILL_ENABLE:
                  chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+6, "gihyeol" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+16, "gigongcham" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+17, "gyeoksan" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+18, "daejin" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+19, "cheongeun" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+20, "geompung" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+21, "noegeom" + END_STRING + ".msa")
              if NEW_678TH_SKILL_ENABLE:
                  chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+21, "noegeom" + END_STRING + ".msa")
      	    chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_DRAGONBLOOD, "guild_yongsinuipi.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_DRAGONBLESS, "guild_yongsinuichukbok.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_BLESSARMOR, "guild_seonghwigap.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_SPPEDUP, "guild_gasokhwa.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_DRAGONWRATH, "guild_yongsinuibunno.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_MAGICUP, "guild_jumunsul.msa")
      	    chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_GENERAL, COMBO_TYPE_1, 1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_GENERAL, COMBO_TYPE_1, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
      	    ## EMOTION
          emotion.RegisterEmotionAnis(path)
      	    ## ONEHAND_SWORD BATTLE
          chrmgr.SetPathName(path + "onehand_sword/")
          chrmgr.RegisterMotionMode(chr.MOTION_MODE_ONEHAND_SWORD)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_WAIT,                "wait.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_WAIT,                "wait_1.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_WALK,                "walk.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_RUN,                "run.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_DAMAGE,            "damage.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_DAMAGE,            "damage_1.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_DAMAGE_BACK,        "damage_2.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_DAMAGE_BACK,        "damage_3.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_1,    "combo_01.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_2,    "combo_02.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_3,    "combo_03.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_4,    "combo_04.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_5,    "combo_05.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_6,    "combo_06.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_7,    "combo_07.msa")
      	    ## Combo Type 1
          chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_1, 4)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_2, chr.MOTION_COMBO_ATTACK_2)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_3, chr.MOTION_COMBO_ATTACK_3)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_4, chr.MOTION_COMBO_ATTACK_4)
          ## Combo Type 2
          chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_2, 5)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_2, chr.MOTION_COMBO_ATTACK_2)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_3, chr.MOTION_COMBO_ATTACK_3)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_4, chr.MOTION_COMBO_ATTACK_5)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_5, chr.MOTION_COMBO_ATTACK_7)
          ## Combo Type 3
          chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_3, 6)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_2, chr.MOTION_COMBO_ATTACK_2)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_3, chr.MOTION_COMBO_ATTACK_3)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_4, chr.MOTION_COMBO_ATTACK_5)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_5, chr.MOTION_COMBO_ATTACK_6)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_ONEHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_6, chr.MOTION_COMBO_ATTACK_4)
      	    ## TWOHAND_SWORD BATTLE
          chrmgr.SetPathName(path + "twohand_sword/")
          chrmgr.RegisterMotionMode(chr.MOTION_MODE_TWOHAND_SWORD)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_WAIT,                "wait.msa", 70)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_WAIT,                "wait_1.msa", 30)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_WALK,                "walk.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_RUN,                "run.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_DAMAGE,            "damage.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_DAMAGE,            "damage_1.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_DAMAGE_BACK,        "damage_2.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_DAMAGE_BACK,        "damage_3.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_1,    "combo_01.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_2,    "combo_02.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_3,    "combo_03.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_4,    "combo_04.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_5,    "combo_05.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_6,    "combo_06.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_7,    "combo_07.msa")
      	    ## Combo Type 1
          chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_1, 4)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_2, chr.MOTION_COMBO_ATTACK_2)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_3, chr.MOTION_COMBO_ATTACK_3)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_4, chr.MOTION_COMBO_ATTACK_4)
          ## Combo Type 2
          chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_2, 5)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_2, chr.MOTION_COMBO_ATTACK_2)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_3, chr.MOTION_COMBO_ATTACK_3)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_4, chr.MOTION_COMBO_ATTACK_5)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_2, COMBO_INDEX_5, chr.MOTION_COMBO_ATTACK_7)
          ## Combo Type 3
          chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_3, 6)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_2, chr.MOTION_COMBO_ATTACK_2)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_3, chr.MOTION_COMBO_ATTACK_3)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_4, chr.MOTION_COMBO_ATTACK_5)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_5, chr.MOTION_COMBO_ATTACK_6)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_TWOHAND_SWORD, COMBO_TYPE_3, COMBO_INDEX_6, chr.MOTION_COMBO_ATTACK_4)
      	    ## FISHING
          chrmgr.SetPathName(path + "fishing/")
          chrmgr.RegisterMotionMode(chr.MOTION_MODE_FISHING)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_FISHING, chr.MOTION_WAIT,            "wait.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_FISHING, chr.MOTION_WALK,            "walk.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_FISHING, chr.MOTION_RUN,                "run.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_FISHING, chr.MOTION_FISHING_THROW,    "throw.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_FISHING, chr.MOTION_FISHING_WAIT,    "fishing_wait.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_FISHING, chr.MOTION_FISHING_STOP,    "fishing_cancel.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_FISHING, chr.MOTION_FISHING_REACT,    "fishing_react.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_FISHING, chr.MOTION_FISHING_CATCH,    "fishing_catch.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_FISHING, chr.MOTION_FISHING_FAIL,    "fishing_fail.msa")
      	    ## HORSE
          chrmgr.SetPathName(path + "horse/")
          chrmgr.RegisterMotionMode(chr.MOTION_MODE_HORSE)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE, chr.MOTION_WAIT,                "wait.msa", 90)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE, chr.MOTION_WAIT,                "wait_1.msa", 9)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE, chr.MOTION_WAIT,                "wait_2.msa", 1)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE, chr.MOTION_WALK,                "walk.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE, chr.MOTION_RUN,                "run.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE, chr.MOTION_DAMAGE,            "damage.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE, chr.MOTION_DAMAGE_BACK,        "damage.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE, chr.MOTION_DEAD,                "dead.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE, HORSE_SKILL_CHARGE,            "skill_charge.msa")
      	    ## HORSE_ONEHAND_SWORD
          chrmgr.SetPathName(path + "horse_onehand_sword/")
          chrmgr.RegisterMotionMode(chr.MOTION_MODE_HORSE_ONEHAND_SWORD)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_1, "combo_01.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_2, "combo_02.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_ONEHAND_SWORD, chr.MOTION_COMBO_ATTACK_3, "combo_03.msa")
          chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_HORSE_ONEHAND_SWORD, COMBO_TYPE_1, 3)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_HORSE_ONEHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_HORSE_ONEHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_2, chr.MOTION_COMBO_ATTACK_2)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_HORSE_ONEHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_3, chr.MOTION_COMBO_ATTACK_3)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_ONEHAND_SWORD, HORSE_SKILL_WILDATTACK, "skill_wildattack.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_ONEHAND_SWORD, HORSE_SKILL_SPLASH, "skill_splash.msa")
      	    ## HORSE_TWOHAND_SWORD
          chrmgr.SetPathName(path + "horse_twohand_sword/")
          chrmgr.RegisterMotionMode(chr.MOTION_MODE_HORSE_TWOHAND_SWORD)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_1, "combo_01.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_2, "combo_02.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_TWOHAND_SWORD, chr.MOTION_COMBO_ATTACK_3, "combo_03.msa")
          chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_HORSE_TWOHAND_SWORD, COMBO_TYPE_1, 3)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_HORSE_TWOHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_HORSE_TWOHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_2, chr.MOTION_COMBO_ATTACK_2)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_HORSE_TWOHAND_SWORD, COMBO_TYPE_1, COMBO_INDEX_3, chr.MOTION_COMBO_ATTACK_3)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_TWOHAND_SWORD, HORSE_SKILL_WILDATTACK, "skill_wildattack.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_HORSE_TWOHAND_SWORD, HORSE_SKILL_SPLASH, "skill_splash.msa")
      	    ## Bone
          chrmgr.RegisterAttachingBoneName(chr.PART_ACCE, "Bip01 Spine2")
          chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON_RIGHT, "equip_right_hand")
          chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON, "equip_right_hand")        
      	def __LoadGameAssassinEx(race, path):
          ## Assassin
          #########################################################################################
          chrmgr.SelectRace(race)
      	    ## GENERAL MOTION MODE
          SetGeneralMotions(chr.MOTION_MODE_GENERAL, path + "general/")
          chrmgr.SetMotionRandomWeight(chr.MOTION_MODE_GENERAL, chr.MOTION_WAIT, 0, 70)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_WAIT, "wait_1.msa", 30)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_COMBO_ATTACK_1, "attack.msa", 50)
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_COMBO_ATTACK_1, "attack_1.msa", 50)
      	    chrmgr.ReserveComboAttackNew(chr.MOTION_MODE_GENERAL, COMBO_TYPE_1, 1)
          chrmgr.RegisterComboAttackNew(chr.MOTION_MODE_GENERAL, COMBO_TYPE_1, COMBO_INDEX_1, chr.MOTION_COMBO_ATTACK_1)
      	    ## SKILL
          chrmgr.SetPathName(path + "skill/")
          for i in xrange(skill.SKILL_EFFECT_COUNT):
              END_STRING = ""
              if i != 0: END_STRING = "_%d" % (i+1)
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+1, "amseup" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+2, "gungsin" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+3, "charyun" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+4, "eunhyeong" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+5, "sangong" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+6, "seomjeon" + END_STRING + ".msa")
              if NEW_678TH_SKILL_ENABLE:
                  chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+6, "seomjeon" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+16, "yeonsa" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+17, "gwangyeok" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+18, "hwajo" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+19, "gyeonggong" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+20, "dokgigung" + END_STRING + ".msa")
              chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+21, "seomgwang" + END_STRING + ".msa")
              if NEW_678TH_SKILL_ENABLE:
                  chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+21, "seomgwang" + END_STRING + ".msa")
      	    chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_DRAGONBLOOD, "guild_yongsinuipi.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_DRAGONBLESS, "guild_yongsinuichukbok.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_BLESSARMOR, "guild_seonghwigap.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_SPPEDUP, "guild_gasokhwa.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_DRAGONWRATH, "guild_yongsinuibunno.msa")
          chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, GUILD_SKILL_MAGICUP, "guild_jumunsul.msa")
      	    ## EMOTION
          emotion.RegisterEmotionAni
      	
    3. Vanilla

      Vanilla

      https://mega.nz/#!Hl90RZQI!Tz1_n8yVFh9FtUuo1bVenkfkP7ZYfsiwqqqUCypIFLg

       

      Download this and the error should be fixed. Have a look at line 616. You'll notice that your indentation isn't correct. You need to use TAB for indentation, but in your code it's just some whitespaces (     ) instead of a tab. This is not a valid indentation and causes this error. If you have the same error again after using the playersettingmodule, then just simply check the line and correct your indentation.

    4. Aliremawi

      Aliremawi

      Thank yoy very mush i will test it and tell you what happened

      Thanks for all

      thanks its work yes now I know my wrong 

      in future i will use tab 

      thanks for all

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