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When I add this part to my playersettingmodule I get this error.

    ## SKILL
	chrmgr.SetPathName(path + "skill/")
	for i in xrange(skill.SKILL_EFFECT_COUNT):
		END_STRING = ""
		if i != 0: END_STRING = "_%d" % (i+1)
		chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+1, "blue_possession" + END_STRING + ".msa")
		chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+2, "red_possesion" + END_STRING + ".msa")
		chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+3, "reef_attack" + END_STRING + ".msa")
		chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+4, "split_slash" + END_STRING + ".msa")
		chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+5, "wind_death" + END_STRING + ".msa")
		chrmgr.RegisterCacheMotionData(chr.MOTION_MODE_GENERAL, chr.MOTION_SKILL+(i*skill.SKILL_GRADEGAP)+6, "wreckage" + END_STRING + ".msa")

#Fixed

 

 

  • Bot

sfi01.jpg

New bonis - done
New affects - done
New antiflags (Client and Server) - done

Now at last i work on the skills.... (description and damage)

Edited by Metin2 Dev
Core X - External 2 Internal

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  • Former Staff

d47e723fa894.png

help me

The bone names in playerSettingModule are wrong

use:

equip_left_weapon

equip_right_weapon

Edited by Metin2 Dev
Core X - External 2 Internal

 

d47e723fa894.png

help me

The bone names in playerSettingModule are wrong

use:

equip_left_weapon

equip_right_weapon

 

 

 

21904b32a1b0.png

 

That's part of my playerSettingModule

Edited by Metin2 Dev
Core X - External 2 Internal
SYSERR: Oct  6 10:36:12.801139 :: GetMoveMotionSpeed: cannot find motion (name Test1 race 8 mode 0)
SYSERR: Oct  6 10:36:13.40796 :: GetMoveMotionSpeed: cannot find motion (name Test1 race 8 mode 0)
 
 
When I beat my character throws from the server

4b272a6ef4.jpg

 

  • Fixed Perfect Master Problem (Now wolfman using perfect master skills)
  • All Armors Working Perfectly
  • All Weapons Working Perfectly
  • Combo 1 and Combo 2 Working Perfectly
  • Wolfman can attack on horse or mount.
  • All dance and kiss french slap hurt working perfectly.
  • All skill working perfectly.
  • Added new bonus 6 and 7 bonus for wolfman
  • Added new bonus (Claw Defense) for another characters
  • Fixed air attack skill problem now working perfectly.

Best Regards

Ellie

Edited by Metin2 Dev
Core X - External 2 Internal
  • Love 3

Do not be sorry, be better.

4b272a6ef4.jpg

 

  • Fixed Perfect Master Problem (Now wolfman using perfect master skills)
  • All Armors Working Perfectly
  • All Weapons Working Perfectly
  • Combo 1 and Combo 2 Working Perfectly
  • Wolfman can attack on horse or mount.
  • All dance and kiss french slap hurt working perfectly.
  • All skill working perfectly.
  • Added new bonus 6 and 7 bonus for wolfman
  • Added new bonus (Claw Defense) for another characters

Best Regards

Ellie

 

Where did you get your Skill Table/Skill Desc?

Edited by Metin2 Dev
Core X - External 2 Internal

Untitled.png

 

Some help?

 

chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON, "equip_right")
chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON_LEFT, "equip_left")
Edited by Metin2 Dev
Core X - External 2 Internal

 

Untitled.png

 

Some help?

 

chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON, "equip_righ_weapon")
chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON_LEFT, "equip_left_weapon")

 

 

Edited by Metin2 Dev
Core X - External 2 Internal
  • Honorable Member

 

Untitled.png

 

Some help?

 

chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON, "equip_right")
chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON_LEFT, "equip_left")

 

The model hasn't bones with names equip_right or equip_left. You must rename these bones for this: 

chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON, "equip_right_weapon")
chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON_LEFT, "equip_left_weapon")
Edited by Metin2 Dev
Core X - External 2 Internal

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  • Bot

00c43c260fe9f39554db197d2f12601f.png In right hand too? 

delete the else if (CItemData::WEAPON_CLAW == type) from the __IsRightHandWeapon function

Edited by Metin2 Dev
Core X - External 2 Internal

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