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Hello community,


Is there any quest where at first login, the player becomes 75 lvl ?ย 

Could you share it?

Thanks.

โ€œ๐“๐“ต๐“ต ๐”€๐“ฎ ๐“ฑ๐“ช๐“ฟ๐“ฎ ๐“ฝ๐“ธ ๐“ญ๐“ฎ๐“ฌ๐“ฒ๐“ญ๐“ฎ ๐“ฒ๐“ผ ๐”€๐“ฑ๐“ช๐“ฝ ๐“ฝ๐“ธ ๐“ญ๐“ธ ๐”€๐“ฒ๐“ฝ๐“ฑ ๐“ฝ๐“ฑ๐“ฎ ๐“ฝ๐“ฒ๐“ถ๐“ฎ ๐“ฝ๐“ฑ๐“ช๐“ฝ ๐“ฒ๐“ผ ๐“ฐ๐“ฒ๐“ฟ๐“ฎ๐“ท ๐“พ๐“ผ.โ€ ~ ๐“–๐“ช๐“ท๐“ญ๐“ช๐“ต๐“ฏ ๐“ฝ๐“ฑ๐“ฎ ๐“–๐“ป๐“ฎ๐”‚

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https://metin2.dev/topic/32273-quest-levelup-at-first-login/
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Of course this quest has been public many times, but I would still advise you to do it from the source

ย 

quest startlevel begin
    state start begin
        when login begin
            -- Check if the player is at level 1
            if pc.get_level() == 1 then
                -- Set the target level the player should reach - ( 75 )
                local target_level = 75
                while pc.get_level() ~= target_level do
                    pc.give_exp2(pc.get_next_exp())
                end
            end
        end
    end
end

ย 

10 minutes ago, AthenaBazooka said:

Of course this quest has been public many times, but I would still advise you to do it from the source

ย 

quest startlevel begin
    state start begin
        when login begin
            -- Check if the player is at level 1
            if pc.get_level() == 1 then
                -- Set the target level the player should reach - ( 75 )
                local target_level = 75
                while pc.get_level() ~= target_level do
                    pc.give_exp2(pc.get_next_exp())
                end
            end
        end
    end
end

ย 

Thanks dude. Do you have the solution via the source?

โ€œ๐“๐“ต๐“ต ๐”€๐“ฎ ๐“ฑ๐“ช๐“ฟ๐“ฎ ๐“ฝ๐“ธ ๐“ญ๐“ฎ๐“ฌ๐“ฒ๐“ญ๐“ฎ ๐“ฒ๐“ผ ๐”€๐“ฑ๐“ช๐“ฝ ๐“ฝ๐“ธ ๐“ญ๐“ธ ๐”€๐“ฒ๐“ฝ๐“ฑ ๐“ฝ๐“ฑ๐“ฎ ๐“ฝ๐“ฒ๐“ถ๐“ฎ ๐“ฝ๐“ฑ๐“ช๐“ฝ ๐“ฒ๐“ผ ๐“ฐ๐“ฒ๐“ฟ๐“ฎ๐“ท ๐“พ๐“ผ.โ€ ~ ๐“–๐“ช๐“ท๐“ญ๐“ช๐“ต๐“ฏ ๐“ฝ๐“ฑ๐“ฎ ๐“–๐“ป๐“ฎ๐”‚

4 minutes ago, Jimmermania said:

Thanks dude. Do you have the solution via the source?

(input_login.cpp):

// Search for :
bool NewPlayerTable2(TPlayerTable * table, const char * name, BYTE race, BYTE shape, BYTE bEmpire)


// Edit this line :
table->level = 1;

ย 

Here

2 minutes ago, AthenaBazooka said:
(input_login.cpp):

// Search for :
bool NewPlayerTable2(TPlayerTable * table, const char * name, BYTE race, BYTE shape, BYTE bEmpire)


// Edit this line :
table->level = 1;

ย 

Here

With this solution, player will have the status points too?

โ€œ๐“๐“ต๐“ต ๐”€๐“ฎ ๐“ฑ๐“ช๐“ฟ๐“ฎ ๐“ฝ๐“ธ ๐“ญ๐“ฎ๐“ฌ๐“ฒ๐“ญ๐“ฎ ๐“ฒ๐“ผ ๐”€๐“ฑ๐“ช๐“ฝ ๐“ฝ๐“ธ ๐“ญ๐“ธ ๐”€๐“ฒ๐“ฝ๐“ฑ ๐“ฝ๐“ฑ๐“ฎ ๐“ฝ๐“ฒ๐“ถ๐“ฎ ๐“ฝ๐“ฑ๐“ช๐“ฝ ๐“ฒ๐“ผ ๐“ฐ๐“ฒ๐“ฟ๐“ฎ๐“ท ๐“พ๐“ผ.โ€ ~ ๐“–๐“ช๐“ท๐“ญ๐“ช๐“ต๐“ฏ ๐“ฝ๐“ฑ๐“ฎ ๐“–๐“ป๐“ฎ๐”‚

2 minutes ago, AthenaBazooka said:

i think so

I tested it, and no player does not gain the stat points.

โ€œ๐“๐“ต๐“ต ๐”€๐“ฎ ๐“ฑ๐“ช๐“ฟ๐“ฎ ๐“ฝ๐“ธ ๐“ญ๐“ฎ๐“ฌ๐“ฒ๐“ญ๐“ฎ ๐“ฒ๐“ผ ๐”€๐“ฑ๐“ช๐“ฝ ๐“ฝ๐“ธ ๐“ญ๐“ธ ๐”€๐“ฒ๐“ฝ๐“ฑ ๐“ฝ๐“ฑ๐“ฎ ๐“ฝ๐“ฒ๐“ถ๐“ฎ ๐“ฝ๐“ฑ๐“ช๐“ฝ ๐“ฒ๐“ผ ๐“ฐ๐“ฒ๐“ฟ๐“ฎ๐“ท ๐“พ๐“ผ.โ€ ~ ๐“–๐“ช๐“ท๐“ญ๐“ช๐“ต๐“ฏ ๐“ฝ๐“ฑ๐“ฎ ๐“–๐“ป๐“ฎ๐”‚

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