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AkimboSlices

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  1. Can you help me with this crash please Pratically, I've created a mde file with 3ds max (shown in the last part of the video), exported with ricky's tool. I'm trying to add that mesh to the actual mse file. But whenever I try to start the animation on the worldeditor, it crashes. Anyone knows how to solve it? Thanks
  2. SOLVED: I've exported again with CME root motion type and unselected "move to origin" Thanks anyway.. seems like I have to figure out alone how to add material to the animation too.
  3. UP and update: I've solved partially the problem. In other words, I've edited some exporting animation setting, switching from VDA to CME 'root motion type', allowing position jumps etc. I've edited the "affect pivot only" position, so the animation is oriented correcly. At least now the character jump. In Granny it is shown correctly (the skill movement), but it is positioned lower than the original animation. In game it is still under the terrain. I'm trying to figuring out the problem, probably some exporting settings problems. If anyone is able to help me, I would be really glad
  4. Hello everyone, I would like to ask you for help for the skill animation. I've imported the gr2 skill animation file in 3dsmax 18, I've added four polygons and exported in gr2, but It isn't shown correctly in game. Here's my 3ds animation: I've tried to edit the msa file ( "EffectPosition" coordinates) but nothing change. Can someone help me figuring out this problem?
  5. Hello everyone, I'm here to ask you for help in modifying skills animations. Is it possible that in 2024 there's no tools and fixes to open them in a newer 3dsmax versions? Anyway, I've tried dozen of tutorials shown in this forum but I can't still load the animation in 3dsmax (even using "max 7/8"). Recently I've tried it using noesis (won't export even with "Export done" message); I've tried different plugins/exporters but none worked properly. I've been able to load character and its skeleton, but it didn't work with animation. I'm looking for this problem for 2 weeks and nothing changed. I just wanted to add some poligon shatters to some skills, to make it more "realistic", but it seems I have to leave my tries failed. So, you're the experts....can you help me fixing this problem? I've thought that I had to change the "*.gr2" animation file and add there my "road shatter", cause the other files are for visual effects. Isn't it? Thanks in advice to everyone for helping me. Regars, AkimboSlices, just a newbie with a 18 years old dream..
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