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Fix Arrow Shower x5 damage


Intel

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This video was presented to me yesterday and vietnam flashbacks came back to me to the first time I found out about this. Three years ago I thought it was just my client, maybe this part was deleted when it was not supposed to, but I guess it's not.

 

Why does this work, I have absolutely no clue but it's amazing that it behaves like that.

 

Let's get to fixing it. Open PythonPlayerSkill.cpp and add:

				DWORD dwMotionIndex = pSkillData->GetSkillMotionIndex(rkSkillInst.iGrade);
				DWORD dwLoopCount = pSkillData->GetMotionLoopCount(rkSkillInst.fcurEfficientPercentage);
				if (!pkInstMain->NEW_UseSkill(rkSkillInst.dwIndex, dwMotionIndex, dwLoopCount, pSkillData->IsMovingSkill() ? true : false))
				{
					//Tracenf("CPythonPlayer::__UseSkill(%d) - pkInstMain->NEW_UseSkill - ERROR", dwSlotIndex);
					return false;
				}	

after:

		if (pSkillData->IsFanRange())
		{
			if (pkInstMain->NEW_GetInstanceVectorInFanRange(float(dwRange), *pkInstTarget, &kVct_pkInstTarget))
			{

 

It should look like this:

Code_g3lso3ui34.png?ex=6551803d&is=653f0

 

Literally the end.

Edited by Metin2 Dev International
Core X - External 2 Internal
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