Honorable Member martysama0134 7178 Posted November 5, 2014 Author Honorable Member Share Posted November 5, 2014 @Raicon You have a Property folder with property IDs already used twice or maybe thrice. (clean it; you can have only one of them) 1105 16:35:02536 :: Property already registered, replace property/b/02.m2m/ob-11-05-bonetomb_04.prb to property/b/02.°¨¿°&ÇØ°ñž/ob-11-05-bonetomb_04.prbThe other errors like these tell you that such files are missing: 1105 16:35:08685 :: SYSERR: CANNOT_FIND_PACK_FILE [d:/ymir work/environment/masser_full.dds] 1105 16:35:08686 :: CResource::Load file not exist d:ymir workenvironmentmasser_full.dds Check out my GitHub Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4882 Posted November 5, 2014 Bot Share Posted November 5, 2014 Hm okey but why just the Atlas fail? The Minimap is ok and the map is working perfect ingame. Link to comment Share on other sites More sharing options...
Premium Lufbert 20 Posted November 14, 2014 Premium Share Posted November 14, 2014 Very good work I found 1 bug. When i go to edit attribute page (block, no-pvp etc.) Right Mouse Click don't work anymore. Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7178 Posted November 15, 2014 Author Honorable Member Share Posted November 15, 2014 Very good work I found 1 bug. When i go to edit attribute page (block, no-pvp etc.) Right Mouse Click don't work anymore. It works additionally pressing CTRL too. Check out my GitHub Link to comment Share on other sites More sharing options...
Premium Lufbert 20 Posted November 15, 2014 Premium Share Posted November 15, 2014 Yeah, I saw. But without CTRL is easiest Link to comment Share on other sites More sharing options...
iwitrag 36 Posted November 23, 2014 Share Posted November 23, 2014 (edited) @martysama0134 - really great version of World Editor - congratz One thing: I still have textures bug - even it's marked as fixed in TODO... Prove: EDIT: sorry my fault // # L-Shift+0 Set Max Showable texture to 255 (fix note 12) Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7178 Posted November 23, 2014 Author Honorable Member Share Posted November 23, 2014 (edited) @martysama0134 - really great version of World Editor - congratz One thing: I still have textures bug - even it's marked as fixed in TODO... Prove: It depends: If you're using >= 8 textures per area, you should press LShift+0. You should also have "d:ymir workspecial" folder, otherwise you could get a similar error. Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal 1 Check out my GitHub Link to comment Share on other sites More sharing options...
iwitrag 36 Posted November 23, 2014 Share Posted November 23, 2014 Thank you a lot There are some suggestions for you, which you may want to implement in future releases: NO_GOTO_AFTER_UNDO - with this enabled, you will stay at same position when undoing something ENABLE_UNDO_ATTR - make it possible to undo attr changes (for example painting No-PVP) NO_CTRL_ROTATE - disables the need of CTRL to rotate after changes in attr tab AUTO_CAPTURE_INSERT - automatically changes view like with 'T' pressed when pressing 'INSERT' (ymir cache fix) AUTO_TEXTURE_FIX - when WorldEditor is loaded, apply 256 textures fix automatically (possible to disable with LShift+8) START_LOC_BASEPOSITION - when map is loaded, automatically jumps at BasePosition (X, Y) Link to comment Share on other sites More sharing options...
GameStudio+ 1 Posted December 7, 2014 Share Posted December 7, 2014 more link mega.co.nz ? Link to comment Share on other sites More sharing options...
Premium Shogun 4588 Posted December 30, 2014 Premium Share Posted December 30, 2014 Hi, It would be nice if we could mark objects to not have a shadow calculated for them (thinking about the "wom grass" here mostly) There's actually a "shadowflag" in the prb / prt files but it doesn't seem to work. Link to comment Share on other sites More sharing options...
Former Staff Shisui 491 Posted January 1, 2015 Former Staff Share Posted January 1, 2015 (edited) ? Edit: Solved. Edit2: Why? Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Ace 3252 Posted January 4, 2015 Share Posted January 4, 2015 (edited) ? Edit: Solved. Edit2: Why? Kann bitte jemand mal für denn Typen hier das mal übersetzten: Du kannst keinen anderen Laufwerk als Laufwerk D nehmen egal was die Leute da sagen. Alle Texturen, Objekte usw passieren darauf, solltet endlich mal in eure gehirne rein gehen. Die von Ymir haben nicht ohne grund alles auf Laufwerk D verschoben. Tu einfach folgendes oder lass es komplett wenn du nicht mal hier selber "Erforschen kannst" Du nimmst denn WorldEditor von Inya (Alles ausser die exe) und schiebst es in Laufwerk D unter (ymir work) neuen ordner erstellen Du ladest dir hier das von Marty und schiebst es ebenfalls in Laufwerk D /ymir work/...... Sobald du das alles so hast, hast du keine probleme mehr. PS: I can help you per TeamViewer, but only today. If you want then pls add me Skype under (cryprime) if not, your problem. Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 1 Spoiler Ymir Entertainment was founded in 1999 in Seoul, Korea and is currently headed by Byoung Gwan Kim as CEO. The company started developing its first 2D online game Metin the same year it was founded. The game was commercially launched in Korea a year later and received a prize from the Korean Ministry of Information and Communication in December of the same year. Following the success of their flagship game Ymir Entertainment immediately started work on the game’s sequel Metin 2, which went into Closed Beta in Korea in May 2004. The game was officially launched in Korea and China in March 2005 before being launched in Asia, Europe and North America in the years that followed. In January 2011 all of the company’s shares were bought by Webzen Inc., a Korean game giant known for their popular MMORPG, MU Online. The company was also awarded Gameforge’s Global Best Partner of the Year in 2011. Source: https://mmos.com/publishers/ymir-entertainment Thank you ymir and F*** you Gameforge, 2011 you ruined it. Link to comment Share on other sites More sharing options...
Former Staff Shisui 491 Posted January 4, 2015 Former Staff Share Posted January 4, 2015 Kann bitte jemand mal für denn Typen hier das mal übersetzten: Du kannst keinen anderen Laufwerk als Laufwerk D nehmen egal was die Leute da sagen. Alle Texturen, Objekte usw passieren darauf, solltet endlich mal in eure gehirne rein gehen. Die von Ymir haben nicht ohne grund alles auf Laufwerk D verschoben. Tu einfach folgendes oder lass es komplett wenn du nicht mal hier selber "Erforschen kannst" Du nimmst denn WorldEditor von Inya (Alles ausser die exe) und schiebst es in Laufwerk D unter (ymir work) neuen ordner erstellen Du ladest dir hier das von Marty und schiebst es ebenfalls in Laufwerk D /ymir work/...... Sobald du das alles so hast, hast du keine probleme mehr. PS: I can help you per TeamViewer, but only today. If you want then pls add me Skype under (cryprime) if not, your problem. What? Do I need D: partition? Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7178 Posted January 4, 2015 Author Honorable Member Share Posted January 4, 2015 What? Do I need D: partition? It depends:The WE is able to read the packIndex file & co. If you don't have a d: partition, you can always mount a random folder as d: doing via cmd: (till shutdown) subst "d:" "c:mt2stuff" 2 Check out my GitHub Link to comment Share on other sites More sharing options...
Former Staff Shisui 491 Posted January 4, 2015 Former Staff Share Posted January 4, 2015 Now it's working thanks to Ace. I really appreciate your help. 1 Link to comment Share on other sites More sharing options...
Monkey Dungeon 40 Posted January 25, 2015 Share Posted January 25, 2015 (edited) what i need to do, to edit the old maps? Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
.Crystal 0 Posted February 3, 2015 Share Posted February 3, 2015 i have a out of memory problem, how can i fix it? Link to comment Share on other sites More sharing options...
Ace 3252 Posted February 12, 2015 Share Posted February 12, 2015 (edited) Hi, It would be nice if we could mark objects to not have a shadow calculated for them (thinking about the "wom grass" here mostly) There's actually a "shadowflag" in the prb / prt files but it doesn't seem to work. Juan sorry das ich auf Deutsch schreibe, aber auf English wirst du es sehr schlecht verstehen. Da gibt es Tatsächlich 2 Varianten dies zu einstellen. 1. Mann erstellt eine neue Property (Dann aber Schatten weg kreuzen) 2. Bevor du Minimap machst, gehst du in Zone ordner, und benennst das Objekt was du ohne Schatten haben willst um in oder einfach einen "_" vorem namen. Man geht dann in WE, macht Shadow map usw danach nennt man es wieder wie vorher, und geht wieder in WE. Dieses mal aber speichern wir nur die map nicht mehr. Variante 1 ist besser bei Häuser etc weil man das Objekt dann ingame auf der Minimap sehen kann. Bei Variante 2 sieht man es nicht. Deine Idee oder gedanke ist jedoch auch sehr sinnvoll wäre auch dafür. what i need to do, to edit the old maps? You have it 100% Like this one: Ymir work / metin_map_a2 / map_a2 Thats wrong one. Ymir work / map_a2 Thats right. Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 1 Spoiler Ymir Entertainment was founded in 1999 in Seoul, Korea and is currently headed by Byoung Gwan Kim as CEO. The company started developing its first 2D online game Metin the same year it was founded. The game was commercially launched in Korea a year later and received a prize from the Korean Ministry of Information and Communication in December of the same year. Following the success of their flagship game Ymir Entertainment immediately started work on the game’s sequel Metin 2, which went into Closed Beta in Korea in May 2004. The game was officially launched in Korea and China in March 2005 before being launched in Asia, Europe and North America in the years that followed. In January 2011 all of the company’s shares were bought by Webzen Inc., a Korean game giant known for their popular MMORPG, MU Online. The company was also awarded Gameforge’s Global Best Partner of the Year in 2011. Source: https://mmos.com/publishers/ymir-entertainment Thank you ymir and F*** you Gameforge, 2011 you ruined it. Link to comment Share on other sites More sharing options...
Silver Sonitex 1438 Posted February 14, 2015 Silver Share Posted February 14, 2015 Anyone else getting : DevIL.dll is missing from your computer..? Any sugestions? Link to comment Share on other sites More sharing options...
Ace 3252 Posted February 15, 2015 Share Posted February 15, 2015 Anyone else getting : DevIL.dll is missing from your computer..? Any sugestions? Every Client have devill.dll Spoiler Ymir Entertainment was founded in 1999 in Seoul, Korea and is currently headed by Byoung Gwan Kim as CEO. The company started developing its first 2D online game Metin the same year it was founded. The game was commercially launched in Korea a year later and received a prize from the Korean Ministry of Information and Communication in December of the same year. Following the success of their flagship game Ymir Entertainment immediately started work on the game’s sequel Metin 2, which went into Closed Beta in Korea in May 2004. The game was officially launched in Korea and China in March 2005 before being launched in Asia, Europe and North America in the years that followed. In January 2011 all of the company’s shares were bought by Webzen Inc., a Korean game giant known for their popular MMORPG, MU Online. The company was also awarded Gameforge’s Global Best Partner of the Year in 2011. Source: https://mmos.com/publishers/ymir-entertainment Thank you ymir and F*** you Gameforge, 2011 you ruined it. Link to comment Share on other sites More sharing options...
Active Member Ridack. 690 Posted February 28, 2015 Active Member Share Posted February 28, 2015 (edited) Edited August 19, 2022 by Metin2 Dev Core X - External 2 Internal https://www.ridack-service.com/ Link to comment Share on other sites More sharing options...
Premium phayara 424 Posted March 1, 2015 Premium Share Posted March 1, 2015 (edited) Please help me. Edited August 24, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Premium phayara 424 Posted March 1, 2015 Premium Share Posted March 1, 2015 Please help me. Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7178 Posted March 1, 2015 Author Honorable Member Share Posted March 1, 2015 (edited) Crappy antivirus programs usually detect the debug symbols as "possible threat". (they even detected me once a "print hello world" program [only debug target] as a malicious one, but it was from a kinda awful antivirus one)Since that's the first time that someone reported me such a thing about such program, probably the issue is another. Searching on the web, it seems like WinZipper (the program you're using) could be also detected as false positive: http://www.shouldiremoveit.com/WinZipper-68598-program.aspx Please help me. Yes. You already have the files in "d:/ymir work" so "that's ok".You should now check if your zone and property folders are really "ok". ### NEWS ### In these days i'm working on the "v24" of such program. This is a little TODO-list of what it will contain: New config options: // the files from d: will be loaded from a local folder called "d"ENABLE_D_AS_LOCAL_PATH = 1 // the map settings will also export the wind speedENABLE_WIND_SPEED_EXPORT = 1 // change the language of your worldeditor in the following: IT EN FR DE ES PT CZ AE KR (and so on)APP_LANGUAGE = EN Code refactoring Wolfman motion event implementation Removed boring CTRL requirement (when moving the camera) after clicked the ATTR TAB Other things Edited August 24, 2022 by Metin2 Dev Core X - External 2 Internal 4 Check out my GitHub Link to comment Share on other sites More sharing options...
Former Staff Shisui 491 Posted March 12, 2015 Former Staff Share Posted March 12, 2015 How can I remove the shadow of the object I just deleted? Link to comment Share on other sites More sharing options...
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