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Pendant System - Elemental Talismans with Bonus


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1812279luZg6X.jpeg
181227I1pCxwO.jpeg
181227O9zZF2K.jpeg

 

Hi guys,

I leave the system of PENDANT,  It's basically like the official system, If you see something is missing, you can tell me.

 

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il y a 53 minutes, Mafuyu a dit :

why tf u release it, now will every shit server use this...

"Why do you help the community moving on". No matter what system one server can have, a shitty server stays a shitty server due to many other reasons

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hace 2 horas, Mali61 dijo:

You should give via for @metin2-factory

9682482f3f.png

63485210f9.png


True, I forgot to add your credits for the little code, I already did ^^
For the rest it fixes many problems for everyone.


 

hace 2 horas, Mafuyu dijo:

why tf u release it, now will every shit server use this...

 

Because i mostly like to help with insignificant things, some also sell what they shouldn't sell or place it badly. As one boy said before, any shit server will still be a shit server.

 

 

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If someone has the same issues as me with elements sometimes being shown wrong replace this part of function in char.cpp:

		for (int i = RACE_FLAG_ATT_ELEC; i <= RACE_FLAG_ATT_DARK; i *= 2)
		{
			int diff = raceFlag - i;
			if (abs(diff) <= 1024)
				break;
		}

to this:

		for (int i = RACE_FLAG_ATT_ELEC; i <= RACE_FLAG_ATT_DARK; i *= 2)
		{
			curElementBase++;
			if (raceFlag & i)
				break;
		}

 

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Error when compiling.

f7955ac30c1362db52af07715b07f00d.png

 

ok. very incomplete tutorial.

If you download the instruction here, you have only 50% of code there, if you undrastand 0 how all this work, dont even start.

 

*Solved

Edited by danhakhavro
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12 hours ago, danhakhavro said:

I have the same issue, i dont think that its the sql problem but maybe the client.

Just to make sure... Type is 2 and subtype is 7 am i right?

Edit: Tried it with subtype 14, cause source saying it but it doesnt work too

Edited by backtop
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11 hours ago, Hanma said:

Problem with ClientManagerBoot.cpp

https://pastebin.com/raw/Ntc5h5YA

 

Can someone help me with this?

Common/Length.h open
Search:

ATTRIBUTE_SET_MAX_NUM


Add Above 

ATTRIBUTE_SET_PENDANT,

 

Look This:

ATTRIBUTE_SET_PENDANT,

ATTRIBUTE_SET_MAX_NUM

or My Files:

 

enum EAttributeSet
{
	ATTRIBUTE_SET_WEAPON,
	ATTRIBUTE_SET_BODY,
	ATTRIBUTE_SET_WRIST,
	ATTRIBUTE_SET_FOOTS,
	ATTRIBUTE_SET_NECK,
	ATTRIBUTE_SET_HEAD,
	ATTRIBUTE_SET_SHIELD,
	ATTRIBUTE_SET_EAR,
#ifdef ENABLE_ITEM_ATTR_COSTUME
	ATTRIBUTE_SET_COSTUME_BODY,
	ATTRIBUTE_SET_COSTUME_HAIR,
#if defined(ENABLE_ITEM_ATTR_COSTUME) && defined(ENABLE_WEAPON_COSTUME_SYSTEM)
	ATTRIBUTE_SET_COSTUME_WEAPON,
#endif
#endif
#ifdef ENABLE_PENDANT_SYSTEM
	ATTRIBUTE_SET_PENDANT,
	ATTRIBUTE_SET_PENDANT_SPECIAL,
#endif
	ATTRIBUTE_SET_MAX_NUM
};

Ok ❤️

Also 

Basic Code ClientManagerBoot.cpp 

ATTRIBUTE_SET_PENDANT

Nice Code

EAttributeSet::ATTRIBUTE_SET_PENDANT

Edited by EAkar
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