backtop
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Source compliation error
backtop replied to backtop's topic in Community Support - Questions & Answers
Hm... But I did pkg install graphics/devil -
Source compliation error
backtop replied to backtop's topic in Community Support - Questions & Answers
But it's in the extern folder / lib folder... -
Hello, I got an error while compiling game source: The libIL.a is in the right folder... Files are untouched, so no changes made... Files are from Martysama, I wrote him but didn't get a reply, so trying my luck here Can someone help me here? Screenshot:
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Hey Com, can someone help me here? i got this error in server syserr The only change i made before the error appears was in mob_drop_item.txt But no mob drop the item 1691088938 I get kicked out and cant login again unless i reboot the server can play for like 2 minutes and kicked out again... But this only appears in the desert map Client Syserr: And this is my cleint syserr
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Someone care to share a fix for this? I got the same visual effect
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official Official Environment Effect Options [REVERSED]
backtop replied to Mali's topic in Features & Metin2 Systems
Sorry for the double post (cant edit my post above)... i fixed the day and night.. another problem is that the snow texture of the maps dont show and snowfall either... Do i miss something? I'm using TMP4 files -
official Official Environment Effect Options [REVERSED]
backtop replied to Mali's topic in Features & Metin2 Systems
Hey how did you solve that issue? -
yes its set like that same here both entrys are right... do i miss something in source? shop.h typedef struct shop_item { DWORD vnum; // 아이템 번호 long price; // 가격 WORD count; // 아이템 개수 LPITEM pkItem; int itemid; // 아이템 고유아이디 shop_item() { vnum = 0; price = 0; count = 0; itemid = 0; pkItem = NULL; } } SHOP_ITEM; packet.h struct packet_shop_item { DWORD vnum; DWORD price; WORD count; BYTE display_pos; long alSockets[ITEM_SOCKET_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM]; };
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Default is 1 but trying it with 0 Sadly i dont know whats wrong... I am using TMP4 files... if this helps Edit: Error still occurs
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Hey, can someone help me here? I edited the shop_item table in navicat from tinyint to smallint and length to 4 but i got this error even i changed it back to tinyint and length 3... what am i doing wrong here?
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[QUEST] Weapons for young heroes
backtop replied to backtop's topic in Community Support - Questions & Answers
I know you wouldn't, sorry for the misunderstanding... i just wanted to say that it don't work for me, cause i do something wrong... but i don't know what... Thats the Quest im using: Do i miss something? For example: item.set_attribute is implemented in source and in quest_functions... but i dont have globals.lua in my quest folder... Could that be the reason why i don't work? -
[QUEST] Weapons for young heroes
backtop replied to backtop's topic in Community Support - Questions & Answers
Both Methods don't work for me... in the first quoted Methods i get an random Bonus for example strong against Devils... in the second Method i don't get an Bonus at all, i implemented the item.set_attribute in source from Pengers release -
Questcategory Levelup.quest problem
backtop replied to backtop's topic in Community Support - Questions & Answers
You have to change this in your quest not in py files -
[QUEST] Weapons for young heroes
backtop replied to backtop's topic in Community Support - Questions & Answers
Thank you for your help But I don't have the function item.set_attribute in questlib.lua can you share this function?