Item over Player for trade
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Inventory Trade
Hello, i have 4 inventory system, when i try to make a trade with another user, and my inventory 1 and 2 is full, we receive this message after we accepted the trade: This space is empty, and him Item divided, but if the inventory 1 or 2 have enought space, then everything is ok. -
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Stackable Items
Hello, i edited sql item_proto, client item_proto, winscp item_proto, put antfiflag for 39006 item ="0" and flag ="4" but still not working, whats the problem? -
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fix Target board HP percentage when monster HP is above 21 millions
Char_state.cpp This: int iPercent = (GetHP() * 100) / GetMaxHP(); Change to: int iPercent = ((int64_t)GetHP() * 100) / (int64_t)GetMaxHP(); Now monsters appear when they first hit a metin stone, not when a character is near a metin stone without attacking -
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How to tell map to NOT load specific effect .mse
I have continous problem with tent_s_lamp.mse on Devils Catacombs. The client just crashes because he is unable to locate tent_s_lamp.mse. I can't find it anywhere on the internet and even the newest unpacked clients don't have tent_s_lamp.mse. I need to know what tells the map to load that tent_s_lamp.mse. It suppoused to be located in d:/ymir work/effect/background/tent_s_lamp.mse and the file that tells it to load it is: property\property\b\eff\tent_s_lamp.pre What do I need to do to STOP telling the map to load it. Do I need to use World Editor? If so what to change. Please help -
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fix [C++] Prevent Feeding The Horse When It Is Already Full
Excellent contribution bro- 1
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Can't change .exe name
I was very blind and didn't notice obvious things Thank you very much- 1
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Can't change .exe name
Check in userinterface.cpp for "binname" and/or "getbinname".- 1
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