Active Member ReFresh 2339 Posted April 4, 2019 Active Member Share Posted April 4, 2019 (edited) M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) Hey guys, Today I'm releasing the tutorial for Boss Effect Over Head. Picture of system: Spoiler Download link: Spoiler This is the hidden content, please Sign In or Sign Up Pastebin tutorial (only): Spoiler https://pastebin.com/wwhbRHBN Special thanks to: @Syreldar @M.Sorin for some functions which I used in the tutorial. I believe someone will use that Have a nice day/night! Sincerely, ReFresh Edited September 3, 2022 by ReFresh 221 1 4 5 3 2 2 1 5 3 91 15 131 I'll be always helpful! Link to comment Share on other sites More sharing options...
ManiacRobert 427 Posted April 4, 2019 Share Posted April 4, 2019 Acum 4 ore, ReFresh a spus: /* NOTE: If the boss effect over head isn't displayed --> max limit of enum (276 - is default effect range done by ymir) is reached, so you probably placed the EFFECT_BOSS below EFFECT_NUM which determines range of enum. */ No, it's not. 1 1 2 Link to comment Share on other sites More sharing options...
Contributor MrQuin 6399 Posted April 4, 2019 Contributor Share Posted April 4, 2019 Thank you for sharing 1 My only accounts are here and on M2D, Don't trust anyone else from other shitty sites. Link to comment Share on other sites More sharing options...
LordZiege 279 Posted April 4, 2019 Share Posted April 4, 2019 I never understand why somebody put .mse/png/tga into "locale", while its not related to some language. Put it in fucking "etc". Link to comment Share on other sites More sharing options...
Active Member ReFresh 2339 Posted April 4, 2019 Author Active Member Share Posted April 4, 2019 @ManiacRobert What are you talking about? About the limit? I'm not really sure how many effects are the default number but the point is this: EFFECT_NUM which determines range of enum. @LordZiege I'm gonna update it I hope you will be happy then. - Updated topic I'll be always helpful! Link to comment Share on other sites More sharing options...
Cunoo 210 Posted April 4, 2019 Share Posted April 4, 2019 7 hours ago, LordZiege said: I never understand why somebody put .mse/png/tga into "locale", while its not related to some language. Put it in fucking "etc". Why locale or etc if exist pack "effect" for effects.. o.O 1 4 Link to comment Share on other sites More sharing options...
Active Member ReFresh 2339 Posted April 5, 2019 Author Active Member Share Posted April 5, 2019 @Cunoo Idk too, some people from poland doing this everytime. I'll be always helpful! Link to comment Share on other sites More sharing options...
Premium Hunger 472 Posted April 5, 2019 Premium Share Posted April 5, 2019 Can't you just replace the folder by yourselves and shut up? How hard is it instead of a useless comment. 3 Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4873 Posted April 5, 2019 Bot Share Posted April 5, 2019 (edited) Make just one package which will contain everything. #Solved Edited August 26, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Catii 94 Posted April 5, 2019 Share Posted April 5, 2019 good job, I made something like this but I had a problem with the mobs that are higher than rank 4 ... I forgot to take into account the type. Well done. 1 Link to comment Share on other sites More sharing options...
Fernando 7 Posted September 15, 2019 Share Posted September 15, 2019 what i did wrong? Link to comment Share on other sites More sharing options...
Premium Galet 509 Posted September 15, 2019 Premium Share Posted September 15, 2019 Il y a 1 heure, Fernando a dit : what i did wrong? You installed this system. Joke aside, you compile under VS2008 toolset which actually doesn't really like uint32_t, either upgrade the solution to a newer toolset version, or use this workaround (add it in the header). typedef __int32 int32_t; typedef unsigned __int32 uint32_t; Link to comment Share on other sites More sharing options...
Premium TAUMP 829 Posted September 15, 2019 Premium Share Posted September 15, 2019 13 minutes ago, Galet said: You installed this system. Joke aside, you compile under VS2008 toolset which actually doesn't really like uint32_t, either upgrade the solution to a newer toolset version, or use this workaround (add it in the header). typedef __int32 int32_t; typedef unsigned __int32 uint32_t; or just UINT32_t replace with DWORD 1 Link to comment Share on other sites More sharing options...
Fernando 7 Posted September 16, 2019 Share Posted September 16, 2019 20 hours ago, T4UMP said: or just UINT32_t replace with DWORD hi, thanks for reply i compiled the client, now the effect does not appear syserr: 0916 15:59:18856 :: CEffectManager::RegisterEffect - LoadScript(d:/locale/es/effect/boss.mse) Error 0916 15:59:18856 :: CInstanceBase::RegisterEffect(eEftType=368, c_szEftAttachBone=boss, c_szEftName=d:/locale/es/effect/boss.mse, isCache=0) - Error Link to comment Share on other sites More sharing options...
Premium Galet 509 Posted September 16, 2019 Premium Share Posted September 16, 2019 il y a 39 minutes, Fernando a dit : hi, thanks for reply i compiled the client, now the effect does not appear syserr: 0916 15:59:18856 :: CEffectManager::RegisterEffect - LoadScript(d:/locale/es/effect/boss.mse) Error 0916 15:59:18856 :: CInstanceBase::RegisterEffect(eEftType=368, c_szEftAttachBone=boss, c_szEftName=d:/locale/es/effect/boss.mse, isCache=0) - Error I advise you to follow the tutorial and place the effect here : d:/ymir work/effect/etc/boss_effect/boss.mse Your path (d:/locale/es/effect/boss.mse) is incorrect, thus the effect won't load. 1 Link to comment Share on other sites More sharing options...
Fernando 7 Posted September 16, 2019 Share Posted September 16, 2019 Worked thank you both @T4UMP @Galet 2 Link to comment Share on other sites More sharing options...
Premium SukH 899 Posted May 26, 2020 Premium Share Posted May 26, 2020 (edited) 0526 18:01:11466 :: playerSettingModule.py(line:1426) LoadGameData playerSettingModule.py(line:344) __LoadGameEffect LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS' 0526 18:01:11466 :: ============================================================================================================ 0526 18:01:11466 :: Abort!!!! i Install all well but when try to enter in client in Loading client close and gived me this sysser Solved thnx Solved :$ 30 minutes ago, Arkane2 said: 0526 18:01:11466 :: playerSettingModule.py(line:1426) LoadGameData playerSettingModule.py(line:344) __LoadGameEffect LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS' 0526 18:01:11466 :: ============================================================================================================ 0526 18:01:11466 :: Abort!!!! 0526 18:01:11466 :: playerSettingModule.py(line:1426) LoadGameData playerSettingModule.py(line:344) __LoadGameEffect LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS' 0526 18:01:11466 :: ============================================================================================================ 0526 18:01:11466 :: Abort!!!! i Install all well but when try to enter in client in Loading client close and gived me this sysser Solved thnx Solved :$ i Solved this error all work fine but the effect not appeares on any BOSS i can not see any effect ?xd Edited May 26, 2020 by Arkane2 " Don`t pretend things change if you always do the same thing" "Don`t give up on a dream for how long it will take, time will pass the same" Link to comment Share on other sites More sharing options...
acekilerx 2 Posted October 13, 2020 Share Posted October 13, 2020 (edited) hi guys i have this :s .. and effect not appeares can i have some hellp https://metin2.download/picture/49rbiy0LcPUUNtN6f2vk5S1ZdQVTvh5Q/.png Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
Dovz 0 Posted May 4, 2021 Share Posted May 4, 2021 0505 01:15:12799 :: playerSettingModule.py(line:1573) LoadGameData playerSettingModule.py(line:402) __LoadGameEffect LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS' 0505 01:15:12799 :: ============================================================================================================ 0505 01:15:12799 :: Abort!!!! 0505 01:15:12799 :: !!! Failed to load game data : STEP [40] ? Link to comment Share on other sites More sharing options...
Premium TAUMP 829 Posted May 7, 2021 Premium Share Posted May 7, 2021 On 5/5/2021 at 12:21 AM, Dovz said: 0505 01:15:12799 :: playerSettingModule.py(line:1573) LoadGameData playerSettingModule.py(line:402) __LoadGameEffect LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS' 0505 01:15:12799 :: ============================================================================================================ 0505 01:15:12799 :: Abort!!!! 0505 01:15:12799 :: !!! Failed to load game data : STEP [40] ? PyModule_AddIntConstant(poModule, "EFFECT_BOSS", CInstanceBase::EFFECT_BOSS); miss. Link to comment Share on other sites More sharing options...
Tuckii 10 Posted September 7, 2022 Share Posted September 7, 2022 (edited) SOLVED Edited September 7, 2022 by Tuckii Link to comment Share on other sites More sharing options...
iTsShowTime 0 Posted November 11, 2022 Share Posted November 11, 2022 On 10/13/2020 at 4:30 PM, acekilerx said: hi guys i have this :s .. and effect not appeares can i have some hellp https://metin2.download/picture/49rbiy0LcPUUNtN6f2vk5S1ZdQVTvh5Q/.png i have the same issue, can someone help? Link to comment Share on other sites More sharing options...
Active Member ReFresh 2339 Posted November 11, 2022 Author Active Member Share Posted November 11, 2022 @iTsShowTimeWrong path to the effect. I'll be always helpful! Link to comment Share on other sites More sharing options...
iTsShowTime 0 Posted November 11, 2022 Share Posted November 11, 2022 i put then here locale_en\locale\en\effect\etc\boss_effect is it the wrong place? Can you in indicate the right one pls? Link to comment Share on other sites More sharing options...
Active Member ReFresh 2339 Posted November 11, 2022 Author Active Member Share Posted November 11, 2022 Yes, it's wrong, but you can modify that. You can see correct path in your sysser. d:/ymir work/effect/etc/boss_effect/boss.mse I'll be always helpful! Link to comment Share on other sites More sharing options...
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