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ReFresh

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Everything posted by ReFresh

  1. Hey guys, I just noticed that the description of leadership skill is not displaying party group bonuses values correctly. [Hidden Content] And you're done. Now you can go into the game and check, if the bonuses values in the leadership skill description are displayed correctly. Good luck!
  2. Hey guys, I just noticed there's a bug in group member role updating. Button, which have to remove group member role is not removing set group member bonus and leaving group is not removing set bonus too (not depend on who left the group). Many of us have this problem, so would be really nice, if someone can find the solution for that. Thanks for possible answers! Sincerely, ReFresh
  3. Hey guys, I just found very old bug with ninja camouflage skill. Someone got it fixed? Would be really nice, if someone got a solution for that. Everything you will see in the video below: Thanks for possible answers! Sincerely, ReFresh
  4. I can only recommend his service! You won't find better graphic designer and modeler than him. Very fast delivery
  5. Professional in LUA service. You won't find better person than him. I can only recommend
  6. I had this tool on my disc in the past. I'll try to find it, but it won't be updated. So you won't be able to copy and paste the mysql queries and item_proto, if you aren't using very old item_proto and very old mysql. Here you are: [hide][Hidden Content]] Or there is a newer one: [hide][Hidden Content]]
  7. @meneleosIt won't work. Try to disable xmas_snow, restart the client and log in. No music will play, because of lastplay.inf file, from which is the music read. The xmas.mp3 will be saved there.
  8. [Hidden Content] By commenting this line, you will disable xmas song, because the function, which have to play this music, when the command is used, never worked properly. In most sources this music is resetted on teleport or disabled or you have the bug mentioned above.
  9. Hey guys, when you are in the game with character, who have admin rights (GM) and who is in invisible mode (/inv) and you have GM logo & effects on that character, effects and GM logo aren't hidden when someone (player) appear (login, spawn) somewhere on the same map (or somewhere around you). Only AFF_YMIR_GM (AFF_YMIR - originally) works correctly. In other cases (AFF_YMIR_SA, //42 AFF_YMIR_GA, //43, AFF_YMIR_TGM, //44 ) it will cause the problem mentioned. I have no idea, where could be the problem. I tried to change almost everything and nothing worked. I just noticed that's the problem caused by one system, which was on this forum in the past (GM AFFECTS) and I believe it's caused by a little mistake, but I don't know where it could be. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Below you can see file changes, which I did: Server/char.cpp: Server/affects.h: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Client/InstanceBase.h: Client/InstanceBaseEffect.cpp: Client/InstanceBase.cpp: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Pack/root: localeInfo.py: playersettingmodule.py: I would be really glad, if someone can tell me where could be the problem. Thanks for possible answers! Sincerely, ReFresh
  10. Hey guys, I'm wondering how to prevent from loading the cursor when you're in loading phase. The cursor will load in loading phase in specific situation, which is: When you're in loading phase click on Windows taskbar and then click back on to the game screen. The cursor will be loaded before the game is loaded. There aren't any erros in sysser. I believe it's python problem, but I have no idea, how can I find the source of the problem. I'll be really glad, if someone got an idea how it could be solved. Sincerely, ReFresh
  11. @SyreldarI'm not 100% sure, but in game is one fish & item, which can give you invisibility and it's probably using the AFF_INVISIBILITY too.
  12. @Rev Arena Don't forget to add IsGM() check to have that working only for Game Masters.
  13. Yes. Then just write into a chat this /g metin2_map_snow12 and you will be teleported to that position.
  14. This are the coordinates of the map from Setting.txt: And these are the coordinates of add_goto_info: As you can see, they're different. You can try to teleport to the coordinates you wrote in the Settings.txt by using command /warp 9728 11264 and you will see that you will be on 0x0, because of default coordinates, so you must edit them, to make them teleport you on the place you need.
  15. @freedomProblem is that you are taking default map coordinates, which are 0x0. It's different from goto info, you must adapt the add_goto_info coordinates to that, so in the add_goto_info will be different coordinates than in client side.
  16. But it still isn't what I'm searching. In ItemData.cpp (Client) exist this (this is blocking item unequip when shopping or exchanging): I need to find the same function, but for equipping the specific item types.
  17. Hey guys, someone know how can I block item swap when shopping or when exchanging and can help me with that? Probably something should be edited in PythonNetworkStreamPhaseGameItem.cpp or it should be edited in server? Thanks for possible answers! Sincerely, ReFresh
  18. Hey guys, I just found empire flag visual bug. How can you trigger it? Just go with one character to another empire where you are waiting with character (on the second client window) from that empire, then unequip your amor with one character and then switch to the second character (on the second client window). The empire flag will disappear and if you unequip armor on the second character too, you won't see the other character empire flag until warp or relog. If someone got an idea for solution, I will be really glad! Thanks for possible answers! Sincerely, ReFresh
  19. It wouldn't be an easy, but here is example of which variables should be edited. PS: It was posted to discord. This is not my list.
  20. @ASIKOONice idea! Would be nice, if you can do little improvement to that: When you click on do_emotion_allow button, allowed emotions will be set to 1 for that character and after the teleport or relog it will be resetted to 0. It will prevent the spamming ChatPacket. I know you did a prevention for that already, but solution from my idea should be little bit better. And you can add a chat packet information for that player who sent a request to allow emotions:
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