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flygun

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Everything posted by flygun

  1. int = -2147483648 to 2147483648 if you want to change it from integer make sure to make it unsigned
  2. click on "Executable files" and then include if you didn't know i can help you via TeamViewer
  3. granny.h d3d8.h SpeedTreeRT.h mss.h are not found in include folder
  4. you can make this easy without src ... with (sql and quest ) add new cell name it whatever example (VIP) and make it take just binary numbers (1 and 0) then make a quest or system to change the VIP cell in the database and in the system make it read the VIP cell if 1 then it's a VIP and 0 no becuse if you want to make new GM rank without C++ knowledge it'll be so difficult
  5. i don't got knowledge with this stuff but did you tried to do this command ? /etc/rc.d/netif restart
  6. i'm looking forward to the windows server source
  7. ?? where is the logic here if this was an idea .... any player can make new character and buy any thing he want then trade it with his main charachter and delet the buye right ?? i think it's just a mistake that they defined the gold to int ... how ever no body can get less than 0 yang sorry for my bad english
  8. how can a player be not existed ? O.o
  9. Thanks for answer. But i think is enough if (!ch->IsGM()) return; Kind Regards Ken ~ TA yup it is enough
  10. change this if (ch->GetGMLevel() <= GM_IMPLEMENTOR) return; to this if (ch->GetGMLevel() < GM_IMPLEMENTOR) return;
  11. actually it's imposable to do it ... because the texture are images so when you apply a texture it'll be replaced with another
  12. 2. make the texture brush strenght working you mean when making mountains??
  13. you added new line in cmd.cpp ?? and this item GM_PLAYER is not in config file O.o which server file you are using ??
  14. if money > 100000000 the color will return to normal make it like this def RefreshStatus(self): money = player.GetElk() if money <= 1000000: self.wndMoney.SetFontColor(122, 231, 93) elif money >= 1000001 and money <= 10000000: self.wndMoney.SetFontColor(255, 215, 76) elif money >= 10000001: self.wndMoney.SetFontColor(128, 192, 255) self.wndMoney.SetText(localeInfo.NumberToMoneyString(money))
  15. open userinterface.cpp and change this #ifdef _DISTRIBUTE stRegisterDebugFlag = "__DEBUG__ = 0"; #else stRegisterDebugFlag = "__DEBUG__ = 1"; #endif to this #ifdef _DISTRIBUTE stRegisterDebugFlag = "__DEBUG__ = 0"; #elif _DEBUG stRegisterDebugFlag = "__DEBUG__ = 1"; #else stRegisterDebugFlag = "__DEBUG__ = 0"; #endif or to this #ifdef _DEBUG stRegisterDebugFlag = "__DEBUG__ = 1"; #else stRegisterDebugFlag = "__DEBUG__ = 0"; #endif
  16. thanks for the ideas i'll write them down to work on them later perhaps yes .... i got pic for something like that but i got weak internet connection i'll share some pic later
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