in main.cpp
//pet table
string temp_pet_line;
char szpetTable[256];snprintf(szpetTable, sizeof(szpetTable), "%s/Pet_Exptable.txt", LocaleService_GetTablePath().c_str());
ifstream pet_exp_table_open(szpetTable);
if (!pet_exp_table_open.is_open()) {
sys_err("Failed to Load [%s]", szpetTable);
return; }
while (!pet_exp_table_open.eof()){
pet_exp_table_open >> temp_pet_line;
str_to_number(exp_table_pet[exp_pet_counter], temp_pet_line.c_str());
exp_pet_counter++;}
exp_table_counter = exp_table_counter - 1;
exp_pet_counter = exp_pet_counter - 1;
constants.cpp
DWORD exp_table_pet[PET_EXP_TABLE_MAX + 1];
constants.h
extern DWORD exp_table_pet[PET_EXP_TABLE_MAX + 1];
.. this is how to load exptable
But how we can enable that the pet can get Level up ?