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metin2team

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Everything posted by metin2team

  1. they are the ones in skill_proto the skill_vnum = skill_proto.vnum and the skill_level defines the level of a skill.
  2. provide: 1. CONFIG < auth & db 2. syserr & syslog for both auth and db. otherwise you should stop working on metin
  3. the python link is just the built-in functions in the client's source. (C++/python) if I understood it right, the api you're talking about is in the link below look for the code tag below. [Hidden Content] if (bHeader == HEADER_CG_TEXT) that's the api you're looking for and if you want to add stuff you should add them there. good luck.
  4. @Kaso just ignore it it just prints the (name vnum xcount) price to the sys_log. you can ignore it.
  5. try to find the files that are related to the questname "inside the quest" EX: quest xx begin for the example above you should be looking for xx
  6. a clue: TItemAttrTable EAttributeSet good luck adding it.
  7. This is an example of what you have. UPDATE account SET password=PASSWORD('x'); there's no where statement. a badly coded homepage could do such thing.
  8. you should add your login query or the login.php file. showing an example won't help if you don't have any good background in PHP. $mysql->query("SELECT id, login, email, create_time FROM account.account WHERE id='x'");
  9. rather than adding a new query you should add create_time to the login query with that you'll get the create_time without have to add a new query.
  10. do you have the source? you should add a new affect type like AFFECT_ALIGNMENT.
  11. this is not an error it's just warning to tell you that a core has crashed in your server. fix the crashed cores' bugs and you won't see it anymore.
  12. all the messages like this one mean that you should repair the table the message actually is self-explanatory.
  13. applyvalue0, applytype1, applyvalue1, applytype2, applyvalue2, applytype3, applyvalue3, applytype4, applyvalue4, applytype5, applyvalue5, applytype6, applyvalue6, applytype7, applyvalue7 Do you have a sash system? if yes please make sure that you have those fields in your "player.item" table. also this Can't connect to local MySQL server through socket '/tmp/mysql.sock' (61) your mysql server went down or something is wrong. if there's a crash you should include the game.core lines, too.
  14. You need to add this to your source. and then start using it mysql_direct_query("UPDATE account.account SET gold_expire=_DATE_, silver_expire=_DATE_ WHERE id=_ID_") LINK !!! [Hidden Content]
  15. If you have the leaked source files, I recommend mainline. But you'll need a lot of fixes for that. He means your own.
  16. how am I supposed to know? you should try it out.
  17. It totally depends on the implementation. Two options: 1. try to comment/set it to 0 in the make file. 2. try to remove it from the code(all the files). good luck.
  18. It's not a matter of converting you should change that in the client's source. Then, you can rename all the *.msi to *.eix and so on. About the error, you should reverse the steps you've done before the crash. If you are using the source and you're the one compiled the Client, try to solve it using a python file along with metin2client.map in the leaked source. it will tell you which function exactly has the thing caused the crash. good luck.
  19. If I understood it right.. you should do it the other way around. Windows server -> FreeBSD (game) server. which means .. Windows server requests the channels data and the FreeBSD returns the values or an xml file which will be saved by the windows server. and you can use the API for that good luck.
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