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Aioria

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Everything posted by Aioria

  1. I know it's a necro, but just to say, files from this post works as well
  2. I really like this system, i'll try it for sure! Thanks
  3. Hi! why should I prefer sql to txt? I'm not practical about this
  4. OMG Thanks! I hate so much when happens
  5. I'm sorry, I don't speak english very well, maybe i can't understand. I use Virtual box too, the freebsd 9.2 vdi posted on this forum. So, get it, download the clean serverfiles&source I've linked you, put all in winscp, change ip through virtual box and set a mysql pass, and login after changed the serverinfo's ip in this client. To compile the source just go in its path in winscp through virtual box, and give the "gmake_all" command
  6. You have to put your ip in the serverinfo, not "127.0.0.1", for the mysql you have to set a new password, or use another mysql data you had.
  7. OK, now I changed game source with the public mainline, and it works with the client, so i think i'll use this game source. I've just the problem with the client source compiling, it doesn't works for me, i don't know how compile it, i tried in debug, distribute and release mod, i'm using visual studio 2013 update 5
  8. I'm using the source client posted by nevisor, but it doesn't work and crash me at login, so i change to another source got by a friend and it works, it let me login, but i need to work the source of nevisor xD that fit perfectly with this client. for the game source i'm using the source of my friend, cause it should be most fixed then another common source on the net, did I wrong? is this the problem?
  9. Ok, I tried with visual studio 2013 and 2010, the source doesn't work for me, I'm noob. I tried in Debug, Distribute and Release's mod. I don't know what to do, if I take another source works, but all the link in the binary wrong, and I don't know which files I must modify and how. The client is very good, as I said I love it, but without the source working I don't know what to do Ah, Nevi, thanks for the previous fix, they worked
  10. Even with 10gb free space it gives me same errors. When I login with the bin compiled it crashes me again. this is the output of visual studio Sorry t.t
  11. Thank very much @Nevisor, i'll try right now, just one more thing. I'm using your client source, but when i'll compile it doesn't work properly, and when i start the client it crashes me at login. Thanks again I have these errors when compile
  12. Hi! I've a problem. First of all thanks for this client, I really love it, so light and nice systems. But as I said, i've a problem, or i should say two problems. 1. How can i solve the "literature"''s problem? it's a little ugly, i want to change like a normal client seems like it had a fight. 2. When i try to use the "Switch channel" it says "this command is not valid" (or something like this) even if I have all channels online and working Tnks for any possible reply
  13. Hi guys! I've a "problem" in client part, I'm using nevisor's client And i don't remember how to solve with this, the words looks bad and weird and second (less important) how to "make the mouse pointer superimpose the bord" ps: sorry for bad english, hope u'll can help me
  14. Can I use this sf with 40k? I need them for a "clean" db and locale, then i will add manually other things in src
  15. they're still the better binary's src around? or u can to suggest me another one?
  16. this has novaline's src right? i heard it is the worst, no? everyone suggest mainline'src
  17. ok, so I have to try again >_< maybe first i go to search some good source
  18. it looks very good, it could be the cleanest free client on web at the moment? seems perfect to start a project or i'm wrong? has some particular bug or missing fix?
  19. Tnks for reply, i've checked and is full of errors t.t i don't know what to do, i'm a beginner [Hidden Content]
  20. hum...in this way i can't write in call chat without glass and players can't read what gm writes in call D: how can i solve that?
  21. this system is so fucking cool °L° i think has a lot of potential
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