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Aioria

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  • Birthday 03/08/1991

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  1. Hi! To use this I need "Full Costume Mount System by Enzi" right? Thank you!
  2. Hi I've added the automatic converter for yang to won, but I've encountered a bug. It works as it should, but in the inventory, after 1,000,000,000 yang are converted to 1 won, I still see 1,000,000,000 yang (it's only visual). I can't figure out where I need to check. I've tried looking in game/char.cpp and root/uiinventory.py, but the issue persists. In char.cpp, I added some code, and now when I reach 1,000,000,000 yang, it goes to 0 for half a second and then back to 1,000,000,000. case POINT_GOLD: { const int64_t nTotalMoney = static_cast<int64_t>(GetGold()) + static_cast<int64_t>(amount); if (GOLD_MAX <= nTotalMoney) { sys_err("[OVERFLOW_GOLD] OriGold %d AddedGold %d id %u Name %s ", GetGold(), amount, GetPlayerID(), GetName()); LogManager::instance().CharLog(this, GetGold() + amount, "OVERFLOW_GOLD", ""); return; } // 청소년보호 if (LC_IsNewCIBN() && amount > 0) { if (IsOverTime(OT_NONE)) { dev_log(LOG_DEB0, "<GOLD_LOG> %s = NONE", GetName()); } else if (IsOverTime(OT_3HOUR)) { amount = (amount / 2); dev_log(LOG_DEB0, "<GOLD_LOG> %s = 3HOUR", GetName()); } else if (IsOverTime(OT_5HOUR)) { amount = 0; dev_log(LOG_DEB0, "<GOLD_LOG> %s = 5HOUR", GetName()); } } SetGold(GetGold() + amount); val = GetGold(); #ifdef OTO_YANG_WON if (GetGold() >= AUTO_WON_AMOUNT) { int new_gold = GetGold() - AUTO_WON_AMOUNT; int new_cheque = GetCheque() + 1; SetGold(new_gold); SetCheque(new_cheque); PointsPacket(); ChatPacket(CHAT_TYPE_INFO, "Hai convertito automaticamente %d yang in 1 won.", AUTO_WON_AMOUNT); ComputePoints(); UpdatePacket(); ChatPacket(CHAT_TYPE_COMMAND, "RefreshStatus"); PointsPacket(); } #endif } break; This happens in root/uiinventory.py def RefreshStatus(self): money = player.GetElk() cheque = player.GetCheque() import dbg dbg.TraceError("RefreshStatus - Before update: Money: %d" % player.GetElk()) self.wndMoney.SetText(localeInfo.NumberToMoneyString(money)) if app.ENABLE_CHEQUE_SYSTEM: self.wndCheque.SetText(localeInfo.NumberToChequeString(cheque)) self.wndMoney.UpdateRect() if app.ENABLE_CHEQUE_SYSTEM: self.wndCheque.UpdateRect() dbg.TraceError("RefreshStatus - Money: %d, Cheque: %d" % (money, cheque)) dbg.TraceError("RefreshStatus - After update: Money: %d" % player.GetElk()) self.RefreshItemSlot() Can someone help me please? Atleast a tip? Sorry I'm dumb, solved. I had to put the code between: SetGold(GetGold() + amount); val = GetGold();
  3. Hi, sorry for necropost, i need that feature but i can't download from that link, i dunno why, any chance to upload it on another site?
  4. Hi! Thanks, I don't have "def UpdateCurrentChannel" in my uiminimap.py and i can't find others lines
  5. Dude! Thank you a lot! Very appreciated, the only issue I found is the bot stopping to work when minimize client and restart to work again when re-open the client from taskbar
  6. Hi! Any chance of upload your fix please?
  7. Hi! How can I change the Chance of Piercing Hit method like in 17.5 official version? Google Translator: Original text: Sorry but I wasn't able to translate all that, and I didn't find it on english metin's website
  8. UP and EDIT: Ok, I've successfully added the horse appearance via database, and it works (more or less), my issues are: I want my horse skin change when I use seal (without need to re-spawn horse), just like weapon costume, you use it, and u can instantly see changed How can I negate the classic use of seals? (like: you click it and you instantly ride the mount) I just wanna remove the classic mounts and use them like skin How can i make the seal go in costume slot when you use it? Sorry for my bad english °L° I'm writing worst than ever, I'm really tired
  9. Hi guys, today I wanna add this system, as I told in the referred topic, I wanna add a costume mount system that only change horse appearance, just a skin replacer that you can set in database, so no new mount, no new bonus, ecc, just a costume system for horses, and if I'm not wrong, this Horse Appearance via Database should do that. So my questions are: 1. Is that true? It works as I told? 2. Has it any bugs or issue or similar? 3. How should the quest be to work with this? Thank you all
  10. Hi guys, can I know how to make it work? - How can i add the sql and where? - How can i set the quest for add variable in database? - Has this system any bugs/issue? Sorry for necro but i need this, i don't want others mount, but only have the horse and change his apparence so it still remain an horse but just with a different skin.
  11. Hi guys (again), I don't why my last post has been translated, anyway these are what i'm looking for: 1. Tenacity: I want change the bonus "Antistun" with "Tenacity". Antistun: defense vs stun probability. Tenacity: reduction of seconds affected by stun. With the standard antistun you'll just can't get stunned by any ability or bonus, in this way a lot of skill became useless and is a big penality for some classes. But with the "Tenacity" bonus, you will always get stunned, but, if you have like 50% tenacity, you will reduce the stun time in this way: *Ability stun for 3 seconds" - You have 50% Tenacity - You'll get stunned for 1,5 seconds - With 100% you can't be stunned. If you have question about this just ask me. -------------------------------------------------------------------------- 2. Guild Vice-Leader I want the chance for a guild leader to set a "Vice leader", in this way if a guild leader is offline, a Vice-leader can declare or accept wars. How much for these?
  12. Hi @Mali61, thanks for release, any chance to make it works with your "Average shop price"? When price is under the average you'll get the icon
  13. Hi! Thank you for release, how can I just change skill's text color instead of add "Max" after it?
  14. Thank you Vegas y.y Sorry i'm very noob, anyway i got this error now: ----------------------------- EDIT Ok, I solve that, now it works! anyway I noticed that if a GM send an offline pm, it will be a normal pm, not "GM", I don't know if you want it like this
  15. Anyway i'm trying to add this but i got an error when compiling with "duplicate case": HEADER_GD_SHOP_NAME HEADER_GD_SHOP_CLOSE HEADER_GD_REQUEST_OFFLINE_MESSAGES HEADER_GD_SEND_OFFLINE_MESSAGE how to solve?
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