Jump to content

flatik

Premium
  • Posts

    98
  • Joined

  • Last visited

  • Days Won

    1
  • Feedback

    100%

flatik last won the day on December 21 2020

flatik had the most liked content!

1 Follower

About flatik

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

flatik's Achievements

Community Regular

Community Regular (8/16)

  • Reacting Well
  • Dedicated
  • Very Popular Rare
  • First Post
  • Collaborator Rare

Recent Badges

232

Reputation

  1. I noticed that the lua version is still the original one. Unfortunately, support has been discontinued, but I hope it will be updated soon.
  2. Could you please specify exactly what error you’re encountering? Do you have a syserr or an error message? If so, or if you can attach a screenshot, it will be much easier to help.
  3. Several members have sent Pull Requests on GitHub. What is the status of those? How often will you review the commits?
  4. _USE_32BIT_TIME_T macro enabled?
  5. I didn't really look into the source code, but the packet error made it easy to find the cause. You also need to rewrite TPlayerSkill in binary source code.
  6. why are you using the old version? 2022 in visual studio is 64bit, it won't freeze up all the time.
  7. nice!
  8. There is an error message because the weapon has no animation. try: std::shared_ptr<CGrannyMotion> CGraphicThing::GetMotionPointer(int iMotion) { if (!CheckMotionIndex(iMotion)) return nullptr; if (m_motions.empty()) return nullptr; return m_motions.at(iMotion); }
  9. without modify (HowToc++20 it's not neccessary)
  10. Try change toolset to xp version?
  11. i think the 6 slot solution is incomplete
  12. if you don't understand, you don't need to update. it won't get any better.
  13. cannot find the text in the locale_string.txt file. try check encoding
  14. If you don't understand it, it was unnecessary to switch to c ++ 17.
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.