Domniq
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Everything posted by Domniq
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mousebuttonwindow.py & rightmousebuttonwindow.py
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intrologin mainstream
Domniq replied to Chunchunmaru's topic in Community Support - Questions & Answers
networkModule.py in MainStream add def MyFunc(self, arg): net.MyFunc(arg) -
btw. I've already made python part too (update 1.4 contains all files)
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M2 Download Center Download Here ( Internal ) Hey, Move Channel System with countdown (same as logout, change character and quit), similar to gf. command: /move_channel number Files to edit char.cpp, char.h, cmd.cpp, cmd.h, cmd_general.cpp char.cpp char.h cmd.cpp cmd.h cmd_general.cpp CALCULATE YOUR PORTS HERE [Hidden Content]
- 19 replies
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- 159
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[Client-Problem .EXE]
Domniq replied to prostylw1's topic in Community Support - Questions & Answers
mileskoruma.py try: #put here your code from line 19 to 30 except: print ("directory not found") -
Thread updated with version 1.4 [Hidden Content]
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"No space left on device" You don't have enough space on your Disk, that's why it can't write a new file
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Hey, that should solve your "problems" 1. You can fix it by decreasing font size by 1px (eg. Tahoma:15 > Tahoma:14) 2. It's implemented only in client-side, for server-side [Hidden Content]
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Switchbot Button - On Inventar
Domniq replied to Red's topic in Community Support - Questions & Answers
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You can use hex also, try .SetPackedFontColor(0xff191508)
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[QUESTION] Python text size
Domniq replied to Grudge's topic in Community Support - Questions & Answers
"fontname" : "font_name:font_size" -
[QUESTION] Python text size
Domniq replied to Grudge's topic in Community Support - Questions & Answers
self.GetChild("object_name").SetFontName("font_name:font_size") -
#update Added guide how to use. - Fixed crc32 duplication
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Beta Update v1.3 ~ v1.34 #removed
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[HELP]problem in select character
Domniq replied to hoseen450's topic in Community Support - Questions & Answers
Inside my client it's fully coded so you can freely use it. -
Removing Spirit Stones from Refine Dialog
Domniq replied to kieranFMT2's topic in Community Support - Questions & Answers
Open uirefine.py, go to def Open(self, scrollItemPos, targetItemPos): and comment (#) or remove those lines: for i in xrange(player.METIN_SOCKET_MAX_NUM): metinSlot.append(player.GetItemMetinSocket(targetItemPos, i)) -
There you go [Hidden Content] root: uiTaskBar.py, interfaceModule.py, uiInventory.py and optional game.py if you'd like to bind it to any key same as I did to "X" locale: TaskBar.py uiscript: expandedMoneyTaskBar.py
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Did you tried other binary? edit: Check in uiCharacter.py does it match
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It's crc32 checksum used as object ID (so each object has unique ID), you can change it to any number but you have to remove that object from your map in WorldEditor and place it with new property file
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This one should work fine
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Beta Update 1.3 #removed
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[Request]Locking items on map
Domniq replied to FlorinMarian's topic in Community Support - Questions & Answers
Try this one NOT TESTED -
game.py -> def OnUpdate() xMouse, yMouse = wndMgr.GetMousePosition() print("MousePosition: %d %d" % (xMouse, yMouse)) #display position in debug console chat.AppendChat(chat.CHAT_TYPE_INFO, "MousePosition: %d %d" % (xMouse, yMouse)) #display position on chat