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Grudge

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About Grudge

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  1. Thanks, you have any idea how can i open the launcher with key? Like this: public static string exename = "--grudge game.exe";
  2. Hey, thanks... but [Hidden Content]
  3. Hi dev's. How can I change this text size? "name" : "SubPage3", "type" : "button", "x" : 182+14, "y" : 8, "text" : "Stop", "text_color" : 0xFFFFE3AD,
  4. Add me on skype, I made the web part. ID: non.grudge99
  5. I did this in input_main.cpp For me work.
  6. #SOLVED config.cpp was empty.
  7. Hi dev's. Before that.. i pressed only ctrl+c, and compilation was interruped. Now, when i start compile again, all.. function are undefined.. Code with error: Someone have any idea why do so?
  8. Grudge

    Fix Bug Stone

    Work..
  9. add it LoadLibraryA("dllname.dll") and dll with this name "dllname.dll" put in your client and he is loaded by launcher
  10. int pc_is_trade(lua_State* L) { LPCHARACTER ch = CQuestManager::instance().GetCurrentCharacterPtr(); if (NULL != ch) { lua_pushboolean(L, (ch->GetExchange() != NULL) ? true : false); } else { lua_pushboolean(L, false); } return 1; } Use like this: if pc.is_trade == true then
  11. I solved this. I'm mega noob xD. Horse functions quest. horse.is_summon()
  12. Hey devs. What is wrong with this code? The problem is this: [Hidden Content] LPCHARACTER ch = CQuestManager::instance().GetCurrentCharacterPtr(); lua_pushboolean(L, ch->GetHorse() ? true : false); return 1; When the horse is already called, something happen. Thanks.
  13. I have source. But I need to know how they do this. BUMP and Thanks again !
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