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Everything posted by SukH
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[BUG] When Equip & mount then unmount
SukH replied to SukH's topic in Community Support - Questions & Answers
#Solved Thank you for your support -
[BUG] When Equip & mount then unmount
SukH replied to SukH's topic in Community Support - Questions & Answers
@weedhex i have cheked x10 in very slow motion jajaja to say all the fck....... night i didn`t find any other and thing where error occured The problem was fixed for all but why still have on "old" chars and not on new char -
[BUG] When Equip & mount then unmount
SukH replied to SukH's topic in Community Support - Questions & Answers
@TMP4 Here i post the proof [Hidden Content] i hope someone will help me -
[BUG] When Equip & mount then unmount
SukH replied to SukH's topic in Community Support - Questions & Answers
up -
[BUG] When Equip & mount then unmount
SukH posted a topic in Community Support - Questions & Answers
Hello guys, Can anyone help me to fix this fc..... shit of bugg is getting the way to sucide almost.. This bugg happen first like this. [Hidden Content] Explanation: When i equip the weapon with our without transmutate the weapon then i mount on Horse the weapon disappears and unmount also happen on " Mounts" or when using a Skill Then i in Discord @flexio helped me to do one thing i did this in my "char.cpp" was this unusual function: In : void CHARACTER::EncodeInsertPacket(LPENTITY entity) I just removed this: CItem * pWeapon = GetWear(WEAR_COSTUME_WEAPON); if (pWeapon) SetPart(PART_WEAPON, pWeapon->GetVnum()); Result: NOW the bugg was fixed and work but only if i create a new CHARACTER when i ask to a old user with this Bugg they said me that the still have that bugg How can i fix it please help me am able to pay for the fix:) You can find me in Mt2dev discord or leave comment here Please am helpless right now for this error i need really fix i hope you great people help with this fix I Can Pay for the Fix if anyone can fix it Thank you very Much Waiting for responsee............... -
Problem shash absorcion bonus in chat
SukH replied to SukH's topic in Community Support - Questions & Answers
Still fucked up :v Showing the bonuses wrong way [Hidden Content] The problem still because when u absorb the bonuses of any item weapon or armour in invetory u look good but in "General chat" showing duplicates bonuses if weapon has "valor de ataque+1 " you use the shash in chat ctrl+click u will see "valor de ataque+1" x 2 @owsap can u read Discord please? -
Problem shash absorcion bonus in chat
SukH replied to SukH's topic in Community Support - Questions & Answers
0526 23:53:25663 :: Traceback (most recent call last): 0526 23:53:25663 :: File "game.py", line 1802, in OnMouseLeftButtonUp 0526 23:53:25663 :: File "interfaceModule.py", line 462, in MakeHyperlinkTooltip 0526 23:53:25663 :: File "uiToolTip.py", line 2549, in SetHyperlinkItem 0526 23:53:25663 :: NameError 0526 23:53:25663 :: : 0526 23:53:25663 :: global name 'transmutation' is not defined When i try to click in chat [Hidden Content] Sorry but i hate python always fucked up -
Problem shash absorcion bonus in chat
SukH replied to SukH's topic in Community Support - Questions & Answers
PyObject * playerGetItemLink(PyObject * poSelf, PyObject * poArgs) { TItemPos Cell; switch (PyTuple_Size(poArgs)) { case 1: if (!PyTuple_GetInteger(poArgs, 0, &Cell.cell)) return Py_BuildException(); break; case 2: if (!PyTuple_GetByte(poArgs, 0, &Cell.window_type)) return Py_BuildException(); if (!PyTuple_GetInteger(poArgs, 1, &Cell.cell)) return Py_BuildException(); break; default: return Py_BuildException(); } const TItemData * pPlayerItem = CPythonPlayer::Instance().GetItemData(Cell); CItemData * pItemData = NULL; char buf[1024]; if (pPlayerItem && CItemManager::Instance().GetItemDataPointer(pPlayerItem->vnum, &pItemData)) { #ifdef ENABLE_CHANGELOOK_SYSTEM char itemlink[256 + 12]; #else char itemlink[256]; #endif int len; bool isAttr = false; len = snprintf(itemlink, sizeof(itemlink), "item:%x:%x:%x:%x:%x", pPlayerItem->vnum, pPlayerItem->flags, pPlayerItem->alSockets[0], pPlayerItem->alSockets[1], pPlayerItem->alSockets[2]); #ifdef ENABLE_CHANGELOOK_SYSTEM len += snprintf(itemlink + len, sizeof(itemlink) - len, ":%x", pPlayerItem->transmutation); #endif for (int i = 0; i < ITEM_ATTRIBUTE_SLOT_MAX_NUM; ++i) if (pPlayerItem->aAttr[i].bType != 0) { len += snprintf(itemlink + len, sizeof(itemlink) - len, ":%x:%d", pPlayerItem->aAttr[i].bType, pPlayerItem->aAttr[i].sValue); isAttr = true; } if( GetDefaultCodePage() == CP_ARABIC ) { if (isAttr) //"item:번호:플래그:소켓0:소켓1:소켓2" snprintf(buf, sizeof(buf), " |h|r[%s]|cffffc700|H%s|h", pItemData->GetName(), itemlink); else snprintf(buf, sizeof(buf), " |h|r[%s]|cfff1e6c0|H%s|h", pItemData->GetName(), itemlink); } else { if (isAttr) //"item:번호:플래그:소켓0:소켓1:소켓2" snprintf(buf, sizeof(buf), "|cffffc700|H%s|h[%s]|h|r", itemlink, pItemData->GetName()); else snprintf(buf, sizeof(buf), "|cfff1e6c0|H%s|h[%s]|h|r", itemlink, pItemData->GetName()); } } else buf[0] = '\0'; return Py_BuildValue("s", buf); } uitooltip.py class HyperlinkItemToolTip(ItemToolTip): def __init__(self): ItemToolTip.__init__(self, isPickable=TRUE) def SetHyperlinkItem(self, tokens): minTokenCount = 3 + player.METIN_SOCKET_MAX_NUM if app.ENABLE_CHANGELOOK_SYSTEM: minTokenCount += 1 maxTokenCount = minTokenCount + 2 * player.ATTRIBUTE_SLOT_MAX_NUM if tokens and len(tokens) >= minTokenCount and len(tokens) <= maxTokenCount: head, vnum, flag = tokens[:3] itemVnum = int(vnum, 16) metinSlot = [int(metin, 16) for metin in tokens[3:6]] rests = tokens[6:] transmutation = 0 if app.ENABLE_CHANGELOOK_SYSTEM: rests = tokens[7:] cnv = [int(cnv, 16) for cnv in tokens[6:7]] transmutation = int(cnv[0]) if rests: attrSlot = [] rests.reverse() while rests: key = int(rests.pop(), 16) if rests: val = int(rests.pop()) attrSlot.append((key, val)) attrSlot += [(0, 0)] * (player.ATTRIBUTE_SLOT_MAX_NUM - len(attrSlot)) else: attrSlot = [(0, 0)] * player.ATTRIBUTE_SLOT_MAX_NUM self.ClearToolTip() if app.ENABLE_CHANGELOOK_SYSTEM: if not transmutation: self.AddItemData(itemVnum, metinSlot, attrSlot, 1) else: self.AddItemData(itemVnum, metinSlot, attrSlot, 1, 0, 0, player.INVENTORY, -1, transmutation) else: self.AddItemData(itemVnum, metinSlot, attrSlot, 1)#try ItemToolTip.OnUpdate(self) def OnUpdate(self): pass def OnMouseLeftButtonDown(self): self.Hide() Yes i use change look system -
Problem shash absorcion bonus in chat
SukH posted a topic in Community Support - Questions & Answers
Hello Metin2dev, I have little problem that i was trying to fix but i didn`t find the way Please look this Gif i absob the weapon bonus in shash but in inventory i showing correct bonuses of my weapon if i do Ctrl+ click to show in a global chat or in PM is show other Bonuses [Hidden Content] Please help -
0526 18:01:11466 :: playerSettingModule.py(line:1426) LoadGameData playerSettingModule.py(line:344) __LoadGameEffect LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS' 0526 18:01:11466 :: ============================================================================================================ 0526 18:01:11466 :: Abort!!!! i Install all well but when try to enter in client in Loading client close and gived me this sysser Solved thnx Solved :$ i Solved this error all work fine but the effect not appeares on any BOSS i can not see any effect ?xd
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Best choice? (Web Host/Dedicated)
SukH replied to Metin2 Dev's topic in Community Support - Questions & Answers
i use OVH dedicated from 6 years and never got any problem ? -
wow thanks is awesome
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#MrQuin helped me to solve it Open your > uiToolTip.py Search : def GetMetinSocketType(self, number): after this function: elif "USE_PUT_INTO_ACCESSORY_SOCKET" == item.GetUseType(number): return player.METIN_SOCKET_TYPE_SILVER Add Below: ##Fix MrQuin elif "USE_PUT_INTO_BELT_SOCKET" == item.GetUseType(number): return player.METIN_SOCKET_TYPE_SILVER All credit goes to : MrQuin Thanks a lot ?
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#Solved
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Hello guys , Anyone can help me solve this bugg Explanation; I open a slots in Belt but the bugg is when i add the Red Stones into Belt slots then the stones are added succesfully but i can not see the stones is getting visual bugg i think. [Hidden Content] And this other errores of Client please please help me i try to solve but i don`t find solution 0507 21:15:21148 :: FAILED CPythonPlayer::GetItemTypeBySlot() Cell(1, 31) item is null
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Destroy Item (Special Storage)
SukH replied to alexghinet's topic in Community Support - Questions & Answers
is not work i have try and waste time like 6 hourse yesterday to fix if i was fixing 1 bugg and come out another so i will suggest to remove it -
Destroy Item (Special Storage)
SukH replied to alexghinet's topic in Community Support - Questions & Answers
i have same problem i can not Storage a Books and take out from there any item and Destroy it When i try to buy from Offlineshop the item disappearse You should remove that system i think i delete it i will order to someby can code my from 0 -
and that``s all ? xd Solved thnx thnx to @VegaS™ also ?
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Hello, I wanna ask just because i didn`t find solution how do extend of safebox ? If there just 1 page in Fafebox i wanna ad 3 more so it can be 4 pages ? Anyone have any guide to do that ? Thnx for your support
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@VegaS™ i just removed those command because it`s not usefull anymore i guess xd better than fix it
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if (do_hair) look like this ACMD(do_hair) { char buf[256]; if (false == FN_hair_affect_string(ch, buf, sizeof(buf))) return; ch->ChatPacket(CHAT_TYPE_INFO, buf); } so i change to this or what ? ACMD(do_hair) { char buf[256]; const char * cPointString = FN_point_string(attr.bType); if (!*cPointString) continue; snprintf(buf, bufferSize, cPointString, attr.sValue); return; ch->ChatPacket(CHAT_TYPE_INFO, buf); }
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Source problems after upgrade!!!
SukH replied to SukH's topic in Community Support - Questions & Answers
Solved please closed -
Hey Metin2dev We have upgraded the source so that i can compile it in Upper newest version of Freebsd 12.1 32 bits but i got this error When i put the "game" and "db" in my files on VPS Freebsd 12.1 64 bits it`s giving me this error ld-elf32.so.1: Shared object "libcryptopp.so.8" not found, required by "game" I already Run " pkg install cryptopp " and still same error 2nd , I upload my serverfiles on Freebsd 12.1 32 bits and i got " game.core" in cd / usr/game/Auth and after do gdb i got this on Core When i try to Login in my server still here My " db" and "game " Compile fine but i got those errors Thanks for u help please
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Hello Metin2Dev Am looking for a c++ , python service contact me via PM Thanks