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Everything posted by sxvoyz
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// PythonEventManagerModule.cpp PyObject * eventSetFontColor(PyObject* poSelf, PyObject* poArgs) { int iIndex; if (!PyTuple_GetInteger(poArgs, 0, &iIndex)) return Py_BuildException(); float fR; if (!PyTuple_GetFloat(poArgs, 1, &fR)) return Py_BuildException(); float fG; if (!PyTuple_GetFloat(poArgs, 2, &fG)) return Py_BuildException(); float fB; if (!PyTuple_GetFloat(poArgs, 3, &fB)) return Py_BuildException(); float fA = 1.0f; PyTuple_GetFloat(poArgs, 4, &fA); CPythonEventManager::Instance().SetFontColor(iIndex, fR, fG, fB, fA); return Py_BuildNone(); } static PyMethodDef s_methods[] = { [...] { "SetFontColor", eventSetFontColor, METH_VARARGS }, [...] } // PythonEventManager.h void SetFontColor(float iIndex, float fR, float fG, float fB, float fA); // PythonEventManager.cpp void CPythonEventManager::RenderEventSet(int iIndex) { [...] int iCount = pEventSet->iVisibleStartLine % BOX_VISIBLE_LINE_COUNT /*0*/ ; [...] } void CPythonEventManager::SetFontColor(float iIndex, float fR, float fG, float fB, float fA) { if (!CheckEventSetIndex(iIndex)) return; TEventSet * pEventSet = m_EventSetVector[iIndex]; if (!pEventSet) return; pEventSet->CurrentColor.r = fR; pEventSet->CurrentColor.g = fG; pEventSet->CurrentColor.b = fB; pEventSet->CurrentColor.a = fA; }
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Hide weapon while emotion is acting
sxvoyz replied to WeedHex's topic in Community Support - Questions & Answers
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yes, its very similar
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CArea::LoadObject Property(2201297168) Load ERROR CArea::LoadObject Property(2649958206) Load ERROR moon_cave\001001\AreaData.txt property\plechi_env\dungeon\biolog20_BossPotion.prb Few objects are missing. Could you upload this? I got corrupted files. My bad. Damn, this 2649958206 is missing
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Won System Problem (inventory windows)
sxvoyz replied to tristano98's topic in Community Support - Questions & Answers
(query: SELECT id, name, job, voice, dir, x, y, z, map_index, exit_x, exit_y, exit_map_index, hp, mp, stamina, random_hp, random_sp, playtime, gold, level, level_step, st, ht, dx, iq, exp, stat_point, skill_point, sub_skill_point, stat_reset_count, part_base, part_hair, part_sash, skill_level, quickslot, skill_group, alignment, mobile, horse_level, horse_riding, horse_hp, horse_hp_droptime, horse_stamina, UNIX_TIMESTAMP(NOW())-UNIX_TIMESTAMP(last_play), horse_skill_point, chequeFROM player WHERE id=31278 errno: 1064) Syntax error. -
Access to the brazilian servers?
sxvoyz replied to xP3NG3Rx's topic in Community Support - Questions & Answers
Use proxifer and brazil proxy list to connect into server. its working -
I saw images for that game and it will be something like tetris game. Unlucky i can't find that pack including script files and images. I found that pack: [Hidden Content]
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official [Old][Archive] - [Official] Unpacked Updates Metin2.de
sxvoyz replied to Shogun's topic in Guides & HowTo
Close this topic pls -
Bump
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bump
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Searching : Development [C++]
sxvoyz replied to EA ZY's topic in Paid Support / Searching / Recruiting
A professional c++ developer or Vegas. Choose one of them -
bump
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bump
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Hi, sometimes when my players done a dungeon in party, quest flag of group leader has changed. I mean flag "__status" is changed to randomly numbers (not including in ../quest/state) or other quest flags is removed. I'm searching for fix that. Yes, i'm using d.new_jump_party. Fixed
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Im not re-seller
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PM me.
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official [Old][Archive] - [Official] Unpacked Updates Metin2.de
sxvoyz replied to Shogun's topic in Guides & HowTo
[Hidden Content] -
Very sucks problem at teleportation
sxvoyz replied to Marggraf's topic in Community Support - Questions & Answers
Send yours root, locale and uiscript -
official [Old][Archive] - [Official] Unpacked Updates Metin2.de
sxvoyz replied to Shogun's topic in Guides & HowTo
I will reupload files from xP3NG3Rx's post. -
TP indicator of monsters / Metins
sxvoyz replied to UnknownUser's topic in Community Support - Questions & Answers
PM me -
TP indicator of monsters / Metins
sxvoyz replied to UnknownUser's topic in Community Support - Questions & Answers
Do you need percentage or full hp indicators? -
Mini game ok start eroor
sxvoyz replied to antrax16's topic in Community Support - Questions & Answers
Change that: questionDialog.SetText1(localeInfo.MINI_GAME_RUMI_START_QUESTION % (3000, 1)) To: questionDialog.SetText1("You need %s Yang a %d Cardset to play" % (localeInfo.NumberToMoneyString(3000), 1))