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morisandoscz

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Everything posted by morisandoscz

  1. You need to check binary, there is > for items, you can fix it like that only.
  2. technicaly you can, but there are so much polygons, you need to convert those dds and textures to gr. I will not suggest that. It will cause huge fps drops.
  3. use mysql 56 by old pkg back up. [Hidden Content]
  4. Hello just try instead of "g" "r" with group_vnum. Regadrs
  5. I have a problem where the 2307 boss is not listed in the mob_drop_item.txt (I deleted it) and yet it still drops items... Because the system is fetching it from common drop item, what you dont understand on my answer? Why you still talking about other things like mob proto Dont get it at all, you need to ajust system to prevent fetching common drop item. Delete the common drop item and you will see the items will disapear from the system.
  6. Its related to common drop item. its nothing to do with item proto.
  7. He is actualy does not droping nothing, but you need to edit your system shows drops, its common drops, whats being showen to you.
  8. ori_to_new_table.txt Check this in your game files, this should help.
  9. you need to go for 13.1 and remove the mysql 57 and install manualy back up of 56, 57 is not working well.
  10. ok i fixed, it happends when you using aura, and weaponary spell with sura. So i manage to deny all those spells in poly.
  11. Sory that i dont made the cut, but the bug are clearly visible here. :
  12. I think the bug is somwhere in char.cpp "void CHARACTER::ComputeBattlePoints()" but when you delete this : if (IsPolymorphed()) { DWORD dwMobVnum = GetPolymorphVnum(); const CMob * pMob = CMobManager::instance().Get(dwMobVnum); int iAtt = 0; int iDef = 0; if (pMob) { iAtt = GetLevel() * 2 + GetPolymorphPoint(POINT_ST) * 2; // lev + con iDef = GetLevel() + GetPolymorphPoint(POINT_HT) + pMob->m_table.wDef; } SetPoint(POINT_ATT_GRADE, iAtt); SetPoint(POINT_DEF_GRADE, iDef); SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE)); SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE)); } else if (IsPC()) make this for if (isPC()) it will cause that the sura is not broken anymore, but it will add more DMG for aura .. etc.
  13. Hi, I have a bug on my server, as soon as I'm sura weaponary and I turn on the Enchanted Blade and click on the transformation and the shaman gives me lead in the group and adds attack 84 so I get a massive DMG. The aura warrior doesn't do that to me, for example, but there's a difference in that lead of about 10k dmg. Anyone have any ideas?
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