To be more specific, I found my tokens but, I'm not sure, where it translates to specific "tags"?
enum ESkillTableTokenType
{
TABLE_TOKEN_TYPE_VNUM,
TABLE_TOKEN_TYPE_NAME,
TABLE_TOKEN_TYPE_TYPE,
TABLE_TOKEN_TYPE_LEVEL_STEP,
TABLE_TOKEN_TYPE_MAX_LEVEL,
TABLE_TOKEN_TYPE_LEVEL_LIMIT,
TABLE_TOKEN_TYPE_POINT_ON,
TABLE_TOKEN_TYPE_POINT_POLY,
TABLE_TOKEN_TYPE_SP_COST_POLY,
TABLE_TOKEN_TYPE_DURATION_POLY,
TABLE_TOKEN_TYPE_DURATION_SP_COST_POLY,
TABLE_TOKEN_TYPE_COOLDOWN_POLY,
TABLE_TOKEN_TYPE_MASTER_BONUS_POLY,
TABLE_TOKEN_TYPE_ATTACK_GRADE_POLY,
TABLE_TOKEN_TYPE_FLAG,
TABLE_TOKEN_TYPE_AFFECT_FLAG,
TABLE_TOKEN_TYPE_POINT_ON2,
TABLE_TOKEN_TYPE_POINT_POLY2,
TABLE_TOKEN_TYPE_DURATION_POLY2,
TABLE_TOKEN_TYPE_AFFECT_FLAG2,
TABLE_TOKEN_TYPE_PREREQUISITE_SKILL_VNUM,
TABLE_TOKEN_TYPE_PREREQUISITE_SKILL_LEVEL,
TABLE_TOKEN_TYPE_SKILL_TYPE,
TABLE_TOKEN_TYPE_MAX_HIT,
TABLE_TOKEN_TYPE_SPLASH_AROUND_DAMAGE_ADJUST_POLY,
TABLE_TOKEN_TYPE_TARGET_RANGE,
TABLE_TOKEN_TYPE_SPLASH_RANGE,
TABLE_TOKEN_TYPE_MAX_NUM,
};