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item.set_socket, party.set_flag core problem


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CH3 GDB;

(gdb) bt full
#0  0x0815c23f in CItem::UpdatePacket ()
No symbol table info available.
#1  0x0815c338 in CItem::SetSocket ()
No symbol table info available.
#2  0x081b699f in quest::item_set_socket ()
No symbol table info available.
#3  0x083de9ba in luaD_precall (L=0x46c61700, func=0x5c007cd8) at ldo.c:260
        ci = <value optimized out>
        n = <value optimized out>
        funcr = 1543535832
#4  0x083e6786 in luaV_execute (L=0x46c61700) at lvm.c:627
        firstResult = <value optimized out>
        b = <value optimized out>
        nresults = <value optimized out>
        i = 117538905
        base = 0x5c007c84
        ra = 0x5c007cd8
        k = (TObject *) 0x2a158780
        pc = (const Instruction *) 0x293cd9cc
#5  0x083decad in resume (L=0x46c61700, ud=0xffff9994) at ldo.c:344
        firstResult = <value optimized out>
        nargs = <value optimized out>
        ci = <value optimized out>
---Type <return> to continue, or q <return> to quit---retutn
#6  0x083de63b in luaD_rawrunprotected (L=0x46c61700, f=0x83dec80 <resume>,
    ud=0xffff9994) at ldo.c:88
        lj = {previous = 0x0, b = {{_jb = {138274343, 1187387136, -26340,
        -26264, 1, 1, -60801, 0, 0, 0, 0, 689119488}}}, status = 0}
#7  0x083de7db in lua_resume (L=0x46c61700, nargs=0) at ldo.c:371
        status = <value optimized out>
        old_allowhooks = 1 '\001'
#8  0x0819d782 in quest::CQuestManager::RunState ()
No symbol table info available.
#9  0x081d0ecb in quest::CQuestManager::ExecuteQuestScript ()
No symbol table info available.
#10 0x081d10e6 in quest::CQuestManager::ExecuteQuestScript ()
No symbol table info available.
#11 0x081e8297 in quest::NPC::MatchingQuest<std::map<unsigned int, std::map<int, quest::AStateScriptType, std::less<int>, std::allocator<std::pair<int const, quest::AStateScriptType> > >, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, std::map<int, quest::AStateScriptType, std::less<int>, std::allocator<std::pair<int const, quest::AStateScriptType> > > > > >, quest::FuncMatchHandleReceiveAllEvent, quest::FuncMissHandleReceiveAllEvent> ()
No symbol table info available.
#12 0x081e4754 in quest::NPC::HandleReceiveAllEvent ()
No symbol table info available.
#13 0x081e5f25 in quest::NPC::OnKill ()
---Type <return> to continue, or q <return> to quit---return
No symbol table info available.
#14 0x081d728d in quest::CQuestManager::Kill ()
No symbol table info available.
#15 0x0808cce6 in CHARACTER::Reward ()
No symbol table info available.
#16 0x0808e441 in CHARACTER::Dead ()
No symbol table info available.
#17 0x0808eebb in CHARACTER::Damage ()
No symbol table info available.
#18 0x0806297e in battle_hit ()
No symbol table info available.
#19 0x08062c00 in battle_melee_attack ()
No symbol table info available.
#20 0x080911e0 in CHARACTER::Attack ()
No symbol table info available.
#21 0x0814daf4 in CInputMain::Attack ()
No symbol table info available.
#22 0x08154635 in CInputMain::Analyze ()
No symbol table info available.
#23 0x0813ca6b in CInputProcessor::Process ()
No symbol table info available.
#24 0x08105713 in DESC::ProcessInput ()
No symbol table info available.
---Type <return> to continue, or q <return> to quit---return
#25 0x082630a4 in io_loop ()
No symbol table info available.
#26 0x08263b01 in idle ()
No symbol table info available.
#27 0x0826516c in main ()
No symbol table info available.

 

CH1 GDB;
(gdb) bt full
#0  0x081bf217 in quest::party_set_flag ()
No symbol table info available.
#1  0x083de9ba in luaD_precall (L=0x4089a100, func=0x5bf40eb0) at ldo.c:260
        ci = <value optimized out>
        n = <value optimized out>
        funcr = 1542721200
#2  0x083e6786 in luaV_execute (L=0x4089a100) at lvm.c:627
        firstResult = <value optimized out>
        b = <value optimized out>
        nresults = <value optimized out>
        i = 16875609
        base = 0x5bf40ea4
        ra = 0x5bf40eb0
        k = (TObject *) 0x2a0877c0
        pc = (const Instruction *) 0x293ddc98
#3  0x083decad in resume (L=0x4089a100, ud=0xffffa2f4) at ldo.c:344
        firstResult = <value optimized out>
        nargs = <value optimized out>
        ci = <value optimized out>
#4  0x083de63b in luaD_rawrunprotected (L=0x4089a100, f=0x83dec80 <resume>,
    ud=0xffffa2f4) at ldo.c:88
        lj = {previous = 0x0, b = {{_jb = {138274343, 1082761472, -23940,
        -23864, 1, 1, 1104351871, 0, 0, 0, 0, 1082761472}}}, status = 0}
---Type <return> to continue, or q <return> to quit---return
#5  0x083de7db in lua_resume (L=0x4089a100, nargs=0) at ldo.c:371
        status = <value optimized out>
        old_allowhooks = 1 '\001'
#6  0x0819d782 in quest::CQuestManager::RunState ()
No symbol table info available.
#7  0x081d0ecb in quest::CQuestManager::ExecuteQuestScript ()
No symbol table info available.
#8  0x081d10e6 in quest::CQuestManager::ExecuteQuestScript ()
No symbol table info available.
#9  0x081e8218 in quest::NPC::MatchingQuest<std::map<unsigned int, std::map<int, quest::AStateScriptType, std::less<int>, std::allocator<std::pair<int const, quest::AStateScriptType> > >, std::less<unsigned int>, std::allocator<std::pair<unsigned int const, std::map<int, quest::AStateScriptType, std::less<int>, std::allocator<std::pair<int const, quest::AStateScriptType> > > > > >, quest::FuncMatchHandleReceiveAllEvent, quest::FuncMissHandleReceiveAllEvent> ()
No symbol table info available.
#10 0x081e4754 in quest::NPC::HandleReceiveAllEvent ()
No symbol table info available.
#11 0x081e487a in quest::NPC::OnServerTimer ()
No symbol table info available.
#12 0x081d7129 in quest::CQuestManager::ServerTimer ()
No symbol table info available.
#13 0x08198e1f in quest::quest_server_timer_event ()
---Type <return> to continue, or q <return> to quit---return
No symbol table info available.
#14 0x0811d368 in event_process ()
No symbol table info available.
#15 0x0826354f in heartbeat ()
No symbol table info available.
#16 0x08263a9f in idle ()
No symbol table info available.
#17 0x0826516c in main ()
No symbol table info available.

 

How can i fix this ?

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