Premium Dash 81 Posted April 25, 2015 Premium Share Posted April 25, 2015 (edited) Hi dev's How can i repair this? When i put weapons body of my character rote but sash dont any solve? I have attach sash to PART_MAIN. Edited August 24, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
MANYAK 5 Posted April 25, 2015 Share Posted April 25, 2015 receive through official plugin uses the locale. In addition to PC files like PC2 get offical. In addition, the root ninja warrior etc. tries to pull files from offical Link to comment Share on other sites More sharing options...
ICe0707 0 Posted April 25, 2015 Share Posted April 25, 2015 Give me your Skype Link to comment Share on other sites More sharing options...
Premium Dash 81 Posted April 25, 2015 Author Premium Share Posted April 25, 2015 ---------------------- Link to comment Share on other sites More sharing options...
DangIt 1 Posted April 25, 2015 Share Posted April 25, 2015 How did you scale and position the sash like that? I only managed to get as far as attaching it to the char and it moves/rotates along with the char just like it should. Link to comment Share on other sites More sharing options...
Premium Mano 22 Posted April 25, 2015 Premium Share Posted April 25, 2015 Can you share this system with us ! Kind regards Link to comment Share on other sites More sharing options...
Premium Dash 81 Posted April 26, 2015 Author Premium Share Posted April 26, 2015 Up Link to comment Share on other sites More sharing options...
DangIt 1 Posted April 26, 2015 Share Posted April 26, 2015 Is your skype the one you posted above? Maybe we can help each other out. Link to comment Share on other sites More sharing options...
RatCatcher 77 Posted April 26, 2015 Share Posted April 26, 2015 Don't even try to post the scaling method here. 1 Enough is enough Link to comment Share on other sites More sharing options...
DangIt 1 Posted April 26, 2015 Share Posted April 26, 2015 Don't even try to post the scaling method here. I never asked for it to be released to the public. I need it for myself and I'm willing to pay for a working scaling method, or even trade it for some other part of the system since I have it almost completely done and working including the server-side features. Link to comment Share on other sites More sharing options...
Premium Galet 509 Posted April 26, 2015 Premium Share Posted April 26, 2015 Don't even try to post the scaling method here. This is kind of egoistic... Link to comment Share on other sites More sharing options...
Premium Dash 81 Posted April 26, 2015 Author Premium Share Posted April 26, 2015 Don't even try to post the scaling method here. Why? I think is a new bone name for sash and i don't know his name :-? Link to comment Share on other sites More sharing options...
DangIt 1 Posted April 26, 2015 Share Posted April 26, 2015 Don't even try to post the scaling method here. Why? Because it's the most difficult part of this system and it would be a shame if everyone had it now all of a sudden. It wouldn't be something special anymore since it's a really new feature. (I'm still buying the scaling system.) Link to comment Share on other sites More sharing options...
xiv 1 Posted July 26, 2015 Share Posted July 26, 2015 can someone give me link to downlaod sash models with textures? Link to comment Share on other sites More sharing options...
SeXpL0SiVe 4 Posted November 5, 2015 Share Posted November 5, 2015 has anybody fix this? i have it too... mine works with msm Link to comment Share on other sites More sharing options...
Shang 369 Posted November 5, 2015 Share Posted November 5, 2015 (edited) root/playerSettingModule.py chrmgr.RegisterAttachingBoneName(chr.PART_ACCE, "Bip01 Spine2") Do you have it like this? Edited November 5, 2015 by Shang Link to comment Share on other sites More sharing options...
SeXpL0SiVe 4 Posted November 5, 2015 Share Posted November 5, 2015 No, bip01 head Link to comment Share on other sites More sharing options...
Shang 369 Posted November 5, 2015 Share Posted November 5, 2015 No, bip01 head Change it then xD I have it like i said before and for me works like it should. Link to comment Share on other sites More sharing options...
SeXpL0SiVe 4 Posted November 5, 2015 Share Posted November 5, 2015 I did same problem ;s Link to comment Share on other sites More sharing options...
Berke58 97 Posted November 6, 2015 Share Posted November 6, 2015 Models fake, you need item_scale part for it. Link to comment Share on other sites More sharing options...
SeXpL0SiVe 4 Posted November 6, 2015 Share Posted November 6, 2015 is there any available? Link to comment Share on other sites More sharing options...
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