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boomber

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  1. Sober you have to go in the first page of this thread and search for the functions Vanilla posts all functions. check the first page
  2. Now it works, thanks to my friend Dajubi the quest is still working But i have a problem when i go inside i instant go back, due to the fact it checks if i have ticket or no. Can some one be so nice to help me to remove the last functions? i will pay that for disturb just add me on skype please or write to me a private message, i will pay for the disturb, please i need help just with that
  3. I m sorry for that Shogun, sorry Can someone help me to remove the ticket views? in LUA? i would like to remove the ticket to enter inside the blazing purgatory please can some one help me with that LUA? please
  4. I m doing a dedicate and unfortunatly the only one quest which doesn t work is FireDungeon i have the 100% official style so i really want to add this in my dedicate Can someone explain me why on VIrtualMachine before switching into a dedicate the FireDungeon quest works perfectly no bug, all complete perfect and now it s the only one which doesn t work! if someone can help me i will send him the quest and he will tell me why on a dedicate it s not working! --------- The wired thing is that on .qc namequest.quest work no error and when i m clicking on the npc it works perfectly . appears the script which say "welcome, click on me bla bla bla" but..it stops when it suppose to "see if I and MY team mates members have the tickets" with this function: local ticketGroup = {get_special_item_group (10033)} this makes me the erro only inside this dedicate, i m using vanilla core 2.4 Can some one send me the actual 100% fire dungeon quest or maybe someone like Denic Cikiec or someone else with open mind and good knowledge? please i really think , thanks to my friend which notes that problem, that the "bug " is on that function.... i will send him the entire quest for helping me please Deniec please help me again or someone else Thanks sososoos much!
  5. edit, sorry, my epic fail, didn t read. sorry again
  6. Thank u Denic, atleast you are the only one who helped me for uitarget and this answer but can i please ask u the favour to be a little bit clear because i m using vanilla core2.4 4_inv what do u mean for that? ,if you want to see the belt + main equip you need to edit the function on game file/binary. Should i have to edit the source? or just the bin ( launcher)?
  7. c mon please i beg someone to help me how can i let the belt see all work except that belt in the view_equip of vanilla C mon please
  8. It s an help thread... so please or u like help people or dont spam with message for make me flame go on epvp for that, they like really a lot fight with messages i m just asking help "how can i let the belt see with view equip?" i can see all except it
  9. Please i m looking for help, with real answer on HOW TO not explanation why not. please someone help me " Why with view_equip: 1 i can see all the entire equipment except the belt?" what should i have to addwrite? -------------------------------------------------------------------------------- maybe add something here? def __OnViewEquipment(self): net.SendChatPacket("/view_equip " + str(self.vid)) what should i have to add? it s on uitarget --------------------------------------------------------------------------------- -------------------------------------------------------------------- or maybe it s on inventorywindows? i should write or change something to make that work? {"index":EQUIPMENT_START_INDEX+0, "x":39, "y":37, "width":32, "height":64}, {"index":EQUIPMENT_START_INDEX+1, "x":39, "y":2, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+2, "x":39, "y":145, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+3, "x":75, "y":67, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+4, "x":3, "y":3, "width":32, "height":96}, {"index":EQUIPMENT_START_INDEX+5, "x":114, "y":67, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+6, "x":114, "y":35, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+7, "x":2, "y":145, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+8, "x":75, "y":145, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+9, "x":114, "y":2, "width":32, "height":32}, {"index":EQUIPMENT_START_INDEX+10, "x":75, "y":35, "width":32, "height":32}, {"index":item.EQUIPMENT_BELT, "x":39, "y":106, "width":32, "height":32}, <-------------- maybe here? ------------------------------------------------------------------- ALL work 100% i can see all except that damn belt please help
  10. Hi inya..now all works a friend made for me a bin, and now no more crash! finally fixed! but.... .... i m unable to see the belt 0_0 all inventories except that damn belt equipped i can see weapon, armor etc etc..but not the belt 0_0 can u teach me how ? i just did the uitarget.py functions ( well Deniec did it for me, thanks Deniec =) i need to know how to make able to see the belt too i thanks: Dajubi my friend for bin and thousand of help Inya for reply Deniec for uitarget
  11. Hello everyone i m having that problem with vanilla core 2.4 when i m using the function enabled with "view_inventory: 1" i CAN see the inventory of the other players ,due to the fact that a person , important of this forum made for me the uitarget.py infact: ingame i m able to see the players inventory pressing on that button... but in the exactly moment i press it and i see the inventory... i got client crash maybe it s due to the belt system ? maybe it s due to the difference of level or kingdoms? this are the syser [Hidden Content] the important thing is that: Unknown packet header: 66, last: 3 99 0504 19:22:25691 :: Unknown packet header: 241, last: 13 255 can some one be so nice to help me with that problem? and let see the inventory with no problem?
  12. sema...thanks... i still dont understand what do i have to write Can u give me the script to copy and paste into it please? can u be so nice to help me?
  13. ok thanks but the problems isn t the image with the slot the problem i think is make the slot able to wear a belt i really do not think a design can fix the problem ---------- Maybe in my first post u misunderstanding my problem: I can NOT put a belt into this system what should i have to write to let it work? i can switch everyitems except a belt with this system, why?
  14. Vanilla when do u have time read this : it s not for judging , it s just for helping you to improve: this is the list of bugs i had till now with the new version 2.4 i repet for all, this is really not for judgind, it s for helping with a list: -4 inventory doesn t work, when i press on them i m still on the first page of the inventory (exemple : i press on 3.Inventory slots --> i see the items i have in my 1.Inventory slot) [Hidden Content] -Infinite times items (exemple: i press /i 19 ....sword lv 1 +9, i can type it 90 times, i supposes it s because it s a 2 slot item, and we have max equip 180, due to the config on the client side from 90 to 180) -Can NOT see item weared, even the costume system is "broken" ( it works, i mean i just can not see the costume in the costume SLOT) [Hidden Content] -Align function in config does not work (exemple: if do you config align 500000 , you can t make the command /set Test align 500000 or every numbers, after 30000 it can t go over) [Hidden Content] -Max yang function in config work perfectly i just don t understand why after 2.140.000.000.000 yang i SEE zero yang (exemple: if i have 10kkk yang... i see yang zero. but if i buy 8 times an item which costs 1kkk i come back to see 2kkk yang so it works is just client side this time)
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