-YC- 4 Posted February 14, 2015 Share Posted February 14, 2015 Hello community, i have a question how to stuff skills wolfman? the part of python is error My uiaffectshower: chr.AFFECT_RED_POSSESSION : ("Alma Escarlata", "d:/ymir work/ui/skill/wolfman/red_possession_03.sub"), chr.AFFECT_BLUE_POSSESSION : ("Alma Indigo", "d:/ymir work/ui/skill/wolfman/blue_possession_03.sub"), and edited table "skill_proto" of navicat, but open window, the window close, and the syserr is: networkModule.SetSelectCharacterPhase - <type 'exceptions.AttributeError'>:'module' object has no attribute 'AFFECT_RED_POSSESSION' and try with numbers 43 and 44, but no found Help me please. Sorry for my english. Link to comment Share on other sites More sharing options...
pbuzz 31 Posted February 14, 2015 Share Posted February 14, 2015 you need to add those affects in playersettings.py file and in binary too(instancebase, pythoncharactermodule and pythonplayer) Link to comment Share on other sites More sharing options...
-YC- 4 Posted February 14, 2015 Author Share Posted February 14, 2015 you need to add those affects in playersettings.py file and in binary too(instancebase, pythoncharactermodule and pythonplayer) Thanks man ^^ Link to comment Share on other sites More sharing options...
-YC- 4 Posted February 14, 2015 Author Share Posted February 14, 2015 you need to add those affects in playersettings.py file and in binary too(instancebase, pythoncharactermodule and pythonplayer) Sorry man, what part in the playersettings? Link to comment Share on other sites More sharing options...
pbuzz 31 Posted February 14, 2015 Share Posted February 14, 2015 search for "## 34 Polymoph" and after line with "......effect_affect + 37.......' create 2 new lines with +43 and another with +44 (or what you have in your binary) Link to comment Share on other sites More sharing options...
Honorable Member xP3NG3Rx 19779 Posted February 14, 2015 Honorable Member Share Posted February 14, 2015 Like this: ## Wolfman content chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+42, "Bip01", "d:/ymir work/effect/hit/blow_poison/bleeding_loop.mse") chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+43, "Bip01", "d:/ymir work/effect/hit/blow_flame/flame_loop_w.mse") chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+44, "", "d:/ymir work/pc3/common/effect/gyeokgongjang_loop_w.mse") ## End of Wolfman content From official. chr.AFFECT_BLEEDING: 42 chr.AFFECT_RED_POSSESSION: 43 chr.AFFECT_BLUE_POSSESSION: 44 1 Link to comment Share on other sites More sharing options...
-YC- 4 Posted February 15, 2015 Author Share Posted February 15, 2015 Like this: ## Wolfman content chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+42, "Bip01", "d:/ymir work/effect/hit/blow_poison/bleeding_loop.mse") chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+43, "Bip01", "d:/ymir work/effect/hit/blow_flame/flame_loop_w.mse") chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+44, "", "d:/ymir work/pc3/common/effect/gyeokgongjang_loop_w.mse") ## End of Wolfman content From official. chr.AFFECT_BLEEDING: 42 chr.AFFECT_RED_POSSESSION: 43 chr.AFFECT_BLUE_POSSESSION: 44 Excellent man, thanks ^^ Link to comment Share on other sites More sharing options...
bumxd 17 Posted March 28, 2015 Share Posted March 28, 2015 Like this: ## Wolfman content chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+42, "Bip01", "d:/ymir work/effect/hit/blow_poison/bleeding_loop.mse") chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+43, "Bip01", "d:/ymir work/effect/hit/blow_flame/flame_loop_w.mse") chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+44, "", "d:/ymir work/pc3/common/effect/gyeokgongjang_loop_w.mse") ## End of Wolfman content From official. chr.AFFECT_BLEEDING: 42 chr.AFFECT_RED_POSSESSION: 43 chr.AFFECT_BLUE_POSSESSION: 44 Excellent man, thanks ^^ networkModule.py(line:208) SetSelectCharacterPhase system.py(line:130) __pack_import system.py(line:110) _process_result introSelect.py(line:23) <module> system.py(line:130) __pack_import system.py(line:110) _process_result uiAffectShower.py(line:340) <module> uiAffectShower.py(line:378) AffectShower networkModule.SetSelectCharacterPhase - <type 'exceptions.AttributeError'>:'module' object has no attribute 'AFFECT_RED_POSSESSION' 0329 01:53:08604 :: ============================================================================================================ 0329 01:53:08604 :: Abort!!!! Link to comment Share on other sites More sharing options...
SeXpL0SiVe 4 Posted November 2, 2015 Share Posted November 2, 2015 Bleeding is applyed but the effect is invisible can anybody fix this? Also Blue Possession is not applyed to all members of the team and Red Possession takes attack instead of giving (the last one is visual bug only) Link to comment Share on other sites More sharing options...
stein20 15 Posted November 21, 2015 Share Posted November 21, 2015 up. i need fix bug visual :D Link to comment Share on other sites More sharing options...
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