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[Question] Max item stack


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You need a little knowledge about c++ for do that.

 

I already do that, but on my opinion Ymir do a crap work on Source. Maybe much workers on the same code.

It's really annoying for you do that..

 

You will have like so many things with counts, it's a crazy thing to do.

shop, move_item, buy_item, sell_item, split_item, etc etc etc...

Everything is separated.

 

Search for count with BYTE and put that on int..

 

Good luck.

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You need a little knowledge about c++ for do that.

 

I already do that, but on my opinion Ymir do a crap work on Source. Maybe much workers on the same code.

It's really annoying for you do that..

 

You will have like so many things with counts, it's a crazy thing to do.

shop, move_item, buy_item, sell_item, split_item, etc etc etc...

Everything is separated.

 

Search for count with BYTE and put that on int..

 

Good luck.

 

i change all BYTE count, BYTE bCount and BYTE bCount2 to int, and 200 to 300.

But i have this error now: [OBJDIR/char_item.o] Error 1

 

i edit from cpp files: safebox, char_item, input_db, party, shop_manager, guild, input_main, OXEvent

from h: char, shop_manager, OXevent, packet, safebox, item_lengtg

 

what else i must do? :P

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