scrabby 2 Posted December 6, 2014 Share Posted December 6, 2014 Wow, GitHub isn't friendly to illegal content... You can't make copyright protected source code, open source, and then on GitHub, wow brave. anymore there isnt any ilegals from about thats still Link to comment Share on other sites More sharing options...
eKsiK 3 Posted December 20, 2014 Share Posted December 20, 2014 (edited) Nice i like it... But when i trying to log in... How can i fix this? Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
rapokratx70 0 Posted December 20, 2014 Share Posted December 20, 2014 (edited) Bana kaynak kodlarını gönderebilir misin ? bende böyle hatalar veriyor. Kanynak kodları yollarsan o hatanın çözümü söyleyebilirim Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
SgtFatality 212 Posted December 20, 2014 Author Share Posted December 20, 2014 (edited) Nice i like it... But when i trying to log in... How can i fix this? Hi, what's the problem ? Which client do you use to login ? Bana kaynak kodlarını gönderebilir misin ? bende böyle hatalar veriyor. Kanynak kodları yollarsan o hatanın çözümü söyleyebilirim Hey, it's now fixed. You must git pull the latest revision and then run CMake again Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
eKsiK 3 Posted December 20, 2014 Share Posted December 20, 2014 (edited) Nice i like it... But when i trying to log in... How can i fix this? Hi, what's the problem ? Which client do you use to login ? 40K TEST CLIENT from Terenzo After connect return Unknow reason: 5 EDIT: I remove securitycode from: and login stopped: from dev_log.txt: 00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik) 00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik) Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
scrabby 2 Posted December 21, 2014 Share Posted December 21, 2014 At the moment we support only Windows. Linux / FreeBSD support will come later. will u add wolf?? Link to comment Share on other sites More sharing options...
Rarder44 4 Posted December 22, 2014 Share Posted December 22, 2014 (edited) Nice i like it... But when i trying to log in... How can i fix this? Hi, what's the problem ? Which client do you use to login ? 40K TEST CLIENT from Terenzo After connect return Unknow reason: 5 EDIT: I remove securitycode from: and login stopped: from dev_log.txt: 00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik) 00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik) i have the same problem. this is the code for the securitycode problem ( game -> db.cpp ): char szSecuritycode[200]; if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szSecuritycode, row[col++], sizeof(szSecuritycode)); (insert after if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szPassword, row[col++], sizeof(szPassword)); ) after insert user & password, the console: the client stays: "you are to be connected to the server" ( italiano: stai per essere collegato al server ) The problem should be the client; someone who the server works, could tell which client uses? THANKS!!!! (sorry for my bad english) Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal 2 Link to comment Share on other sites More sharing options...
Premium Shogun 4579 Posted December 22, 2014 Premium Share Posted December 22, 2014 Did you really upload metin source code to github? xD By the way, Windows is nice on the desktop, but absolute crap for servers. 5 Link to comment Share on other sites More sharing options...
rapokratx70 0 Posted December 22, 2014 Share Posted December 22, 2014 (edited) MY CHANNEL 1 >> "SYSLOG.TXT" HELP ME PLEASE Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Rarder44 4 Posted December 22, 2014 Share Posted December 22, 2014 (edited) MY CHANNEL 1 >> "SYSLOG.TXT" HELP ME PLEASE Can u post all SYSLOG.TXT? Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
rapokratx70 0 Posted December 22, 2014 Share Posted December 22, 2014 (edited) MY CHANNEL 1 >> "SYSLOG.TXT" HELP ME PLEASE Can u post all SYSLOG.TXT? http://poseidonmt2.ttnetbilisim.net/syslog.txt Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Rarder44 4 Posted December 23, 2014 Share Posted December 23, 2014 (edited) MY CHANNEL 1 >> "SYSLOG.TXT" HELP ME PLEASE Can u post all SYSLOG.TXT? http://poseidonmt2.ttnetbilisim.net/syslog.txt SYSERR: Dec 22 21:28:57 :: CInputDB::Boot: cannot load SpecialItemGroup: locale/turkey/special_item_group.txt try to replace this file: locale/turkey/special_item_group.txt Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
doNaLs 4 Posted December 23, 2014 Share Posted December 23, 2014 Video pls.. Link to comment Share on other sites More sharing options...
rapokratx70 0 Posted December 26, 2014 Share Posted December 26, 2014 (edited) MY CHANNEL 1 >> "SYSLOG.TXT" HELP ME PLEASE Can u post all SYSLOG.TXT? Staying with me while connecting to the server. What is the client you use yours? and sf ? :( Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
quentin869 4 Posted December 26, 2014 Share Posted December 26, 2014 (edited) Nice i like it... But when i trying to log in... How can i fix this? Hi, what's the problem ? Which client do you use to login ? 40K TEST CLIENT from Terenzo After connect return Unknow reason: 5 EDIT: I remove securitycode from: and login stopped: from dev_log.txt: 00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik) 00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik) i have the same problem. this is the code for the securitycode problem ( game -> db.cpp ): char szSecuritycode[200]; if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szSecuritycode, row[col++], sizeof(szSecuritycode)); (insert after if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szPassword, row[col++], sizeof(szPassword)); ) after insert user & password, the console: the client stays: "you are to be connected to the server" ( italiano: stai per essere collegato al server ) The problem should be the client; someone who the server works, could tell which client uses? THANKS!!!! (sorry for my bad english) I have solved this problem : This is the hidden content, please Sign In or Sign Up Enjoy Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal 1 3 Link to comment Share on other sites More sharing options...
scrabby 2 Posted December 27, 2014 Share Posted December 27, 2014 wolf?????? Link to comment Share on other sites More sharing options...
Rarder44 4 Posted December 27, 2014 Share Posted December 27, 2014 (edited) Nice i like it... But when i trying to log in... How can i fix this? Hi, what's the problem ? Which client do you use to login ? 40K TEST CLIENT from Terenzo After connect return Unknow reason: 5 EDIT: I remove securitycode from: and login stopped: from dev_log.txt: 00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik) 00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik) i have the same problem. this is the code for the securitycode problem ( game -> db.cpp ): char szSecuritycode[200]; if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szSecuritycode, row[col++], sizeof(szSecuritycode)); (insert after if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szPassword, row[col++], sizeof(szPassword)); ) after insert user & password, the console: the client stays: "you are to be connected to the server" ( italiano: stai per essere collegato al server ) The problem should be the client; someone who the server works, could tell which client uses? THANKS!!!! (sorry for my bad english) I have solved this problem : This is the hidden content, please Sign In or Sign Up Enjoy I LOVE U!!!!! Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
scrabby 2 Posted December 28, 2014 Share Posted December 28, 2014 (edited) Nice i like it... But when i trying to log in... How can i fix this? Hi, what's the problem ? Which client do you use to login ? 40K TEST CLIENT from Terenzo After connect return Unknow reason: 5 EDIT: I remove securitycode from: and login stopped: from dev_log.txt: 00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik) 00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik) i have the same problem. this is the code for the securitycode problem ( game -> db.cpp ): char szSecuritycode[200]; if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szSecuritycode, row[col++], sizeof(szSecuritycode)); (insert after if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szPassword, row[col++], sizeof(szPassword)); ) after insert user & password, the console: the client stays: "you are to be connected to the server" ( italiano: stai per essere collegato al server ) The problem should be the client; someone who the server works, could tell which client uses? THANKS!!!! (sorry for my bad english) I have solved this problem : This is the hidden content, please Sign In or Sign Up Enjoy I LOVE U!!!!! u fixed this problem http://metin2dev.org/board/topic/2175-my-server-working-on-windows-so-windows-sf-and-i-get-success-players-join-with-bind-ip-but-now-i-cnt/ with that solve? Edited August 23, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
rapokratx70 0 Posted January 1, 2015 Share Posted January 1, 2015 Hey, Giovy : Some boost libs where missing, I updated Server and Extern, can you try again please ? Galet : It's already on FE, just waiting to be approved Hello, I have my skill problems. I give skill points, but does not increase my skills. /setsk 3 59 == Perfect Dash :'( Where is the problem :'( Help me please Sorry my bad english I'm using Google Translate :D Link to comment Share on other sites More sharing options...
eKsiK 3 Posted January 1, 2015 Share Posted January 1, 2015 Hey, Giovy : Some boost libs where missing, I updated Server and Extern, can you try again please ? Galet : It's already on FE, just waiting to be approved Hello, I have my skill problems. I give skill points, but does not increase my skills. /setsk 3 59 == Perfect Dash :'( Where is the problem :'( Help me please Sorry my bad english I'm using Google Translate :D I had this problem too and its from skill_proto table... Link to comment Share on other sites More sharing options...
QBA_96 0 Posted January 2, 2015 Share Posted January 2, 2015 HI! I have 1 problem. I compile this source and go test with test client 40250. and official EN. Login is good but in the select char kick me to server list. I test with all public binary and compiling by my. Whats is problem. Please help ;x Last errors. Auth: dev_log 00-1 -1:-1.-1.1090 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_db.cpp, 999,CInputDB::Boot ) 00-1 -1:-1.-1.2340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 83,add_blocked_country_ip ) BLOCKED_IP = 127 - 127 00-1 -1:-1.-1.2340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 39,__add_block_exception ) BLOCK_EXCEPTION_ADD : 1 00-1 -1:-1.-1.7340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_login.cpp, 146,CInputLogin::LoginByKey ) check_blocked_country_start 00-1 -1:-1.-1.7340 INFO (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 137,is_blocked_country_ip ) BLOCKED_COUNTRY_IP (127.0.0.1) : NO 00-1 -1:-1.-1.7340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_login.cpp, 155,CInputLogin::LoginByKey ) check_blocked_country_end 00-1 -1:-1.-1.0460 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(admin) 00-1 -1:-1.-1.1400 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(admin) syslog Jan 02 06:29:52.515000 :: SYSTEM: new connection from [127.0.0.1] fd: 536 handshake 1714682342 output input_len 0, ptr 00DD06F8 Jan 02 06:29:53.671000 :: Handshake: client_time 0 server_time 63671 Jan 02 06:29:53.890000 :: AUTH_PHASE 00DD06F8 Jan 02 06:29:53.968000 :: InputAuth::Login : admin(5) desc 00DD06F8 Jan 02 06:29:53.968000 :: SetLoginKey 12759 Jan 02 06:29:53.968000 :: InputAuth::Login : key 12759:0x5535f7e3 login admin Jan 02 06:29:53.0 :: QID_AUTH_LOGIN: START 12759 00DD06F8 Jan 02 06:29:53.0 :: Create_Time 0 19700101 Jan 02 06:29:53.0 :: Block Time -1 Jan 02 06:29:53.0 :: SetRemainSecs admin 0 Jan 02 06:29:53.0 :: SendAuthLogin admin key 1 Jan 02 06:29:53.0 :: QID_AUTH_LOGIN: SUCCESS admin Jan 02 06:29:53.156000 :: AuthLogin result 1 key 12759 Jan 02 06:29:53.234000 :: SYSTEM: closing socket. DESC #536 game devlog 00-1 -1:-1.-1.1090 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_db.cpp, 999,CInputDB::Boot ) <sent HEADER_GD_BLOCK_COUNTRY_IP> 00-1 -1:-1.-1.2340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 83,add_blocked_country_ip ) BLOCKED_IP = 127 - 127 00-1 -1:-1.-1.2340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 39,__add_block_exception ) BLOCK_EXCEPTION_ADD : 1 00-1 -1:-1.-1.7340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_login.cpp, 146,CInputLogin::LoginByKey ) check_blocked_country_start 00-1 -1:-1.-1.7340 INFO (D:mt2Adwelean-Server-nightly-buildsrcgameblock_country.cpp, 137,is_blocked_country_ip ) BLOCKED_COUNTRY_IP (127.0.0.1) : NO 00-1 -1:-1.-1.7340 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgameinput_login.cpp, 155,CInputLogin::LoginByKey ) check_blocked_country_end 00-1 -1:-1.-1.0460 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(admin) 00-1 -1:-1.-1.1400 DEB0 (D:mt2Adwelean-Server-nightly-buildsrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(admin) syslog Jan 02 06:08:31.687000 :: MARK_SERVER: Login Jan 02 06:08:31.765000 :: Packet Analyze [Header 104][bufferLeft 1] Jan 02 06:08:31.765000 :: MARK_SERVER: GuildMarkIDXList 7 bytes sent. Jan 02 06:08:31.890000 :: SYSTEM: closing socket. DESC #568 Jan 02 06:08:34.125000 :: SYSTEM: closing socket. DESC #592 Jan 02 06:08:38.750000 :: SYSTEM: new connection from [127.0.0.1] fd: 556 handshake 2043904366 output input_len 0, ptr 112CEC60 Jan 02 06:08:38.796000 :: Packet Analyze [Header 206][bufferLeft 1] Jan 02 06:08:38.140000 :: SYSTEM: closing socket. DESC #556 Jan 02 06:08:55.312000 :: SYSTEM: new connection from [127.0.0.1] fd: 260 handshake 1614702800 output input_len 0, ptr 112CEC60 Jan 02 06:08:55.359000 :: Packet Analyze [Header 206][bufferLeft 1] Jan 02 06:08:56.703000 :: SYSTEM: closing socket. DESC #260 Jan 02 06:09:14.421000 :: GLOBAL_TIME: Jan 02 06:09:14 time_gap 0 Jan 02 06:09:18.156000 :: SYSTEM: new connection from [127.0.0.1] fd: 608 handshake 3536650809 output input_len 0, ptr 112CEC60 Jan 02 06:09:18.265000 :: Packet Analyze [Header 255][bufferLeft 13] Jan 02 06:09:18.343000 :: Packet Analyze [Header 255][bufferLeft 13] Jan 02 06:09:18.343000 :: Handshake: lower than zero -15 Jan 02 06:09:18.421000 :: Packet Analyze [Header 255][bufferLeft 13] Jan 02 06:09:18.421000 :: Handshake: client_time 0 server_time 57421 Jan 02 06:09:18.546000 :: Packet Analyze [Header 251][bufferLeft 261] Jan 02 06:09:19.625000 :: Packet Analyze [Header 109][bufferLeft 53] Jan 02 06:09:19.625000 :: LOGIN_BY_KEY: admin key 3777 Jan 02 06:09:19.656000 :: CHARACTER COUNT vid zu pid zu Jan 02 06:09:19.937000 :: LoginSuccess Jan 02 06:09:19.937000 :: player(Admin).job(0) Jan 02 06:09:19.937000 :: player(asdzcx).job(5) Jan 02 06:09:19.937000 :: player().job(0) Jan 02 06:09:19.937000 :: player(asdczx).job(0) Jan 02 06:09:19.937000 :: success to 0.0.0.0:13900 Jan 02 06:09:19.937000 :: success to 0.0.0.0:13900 Jan 02 06:09:19.937000 :: success to 0.0.0.0:13900 Jan 02 06:09:19.937000 :: InputDB::login_success: admin Jan 02 06:09:20.812000 :: SYSTEM: new connection from [127.0.0.1] fd: 616 handshake 3871698902 output input_len 0, ptr 1D39F070 Jan 02 06:09:20.937000 :: Packet Analyze [Header 100][bufferLeft 9] syserr YSERR: Jan 02 06:11:30 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73) SYSERR: Jan 02 06:11:30 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73) SYSERR: Jan 02 06:11:30 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73) SYSERR: Jan 02 06:11:30 :: CHARACTER_MANAGER::SpawnGroupGroup: NOT_EXIST_GROUP_GROUP_VNUM(2410) MAP(73) Link to comment Share on other sites More sharing options...
rapokratx70 0 Posted January 2, 2015 Share Posted January 2, 2015 Hey, Giovy : Some boost libs where missing, I updated Server and Extern, can you try again please ? Galet : It's already on FE, just waiting to be approved Hello, I have my skill problems. I give skill points, but does not increase my skills. /setsk 3 59 == Perfect Dash :'( Where is the problem :'( Help me please Sorry my bad english I'm using Google Translate :D I had this problem too and its from skill_proto table... How can I fix this? :( HELP ME PLEASE Link to comment Share on other sites More sharing options...
scrabbyyy 20 Posted January 6, 2015 Share Posted January 6, 2015 wolf? Link to comment Share on other sites More sharing options...
scrabbyyy 20 Posted January 6, 2015 Share Posted January 6, 2015 i get cmake errors while create vs 2013 project sln file help me The C compiler identification is unknown The CXX compiler identification is unknown CMake Error at CMakeLists.txt:10 (project): No CMAKE_C_COMPILER could be found. CMake Error at CMakeLists.txt:10 (project): No CMAKE_CXX_COMPILER could be found. Configuring incomplete, errors occurred! See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeOutput.log". See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeError.log". 1 Link to comment Share on other sites More sharing options...
quentin869 4 Posted January 8, 2015 Share Posted January 8, 2015 Hey, Giovy : Some boost libs where missing, I updated Server and Extern, can you try again please ? Galet : It's already on FE, just waiting to be approved Hello, I have my skill problems. I give skill points, but does not increase my skills. /setsk 3 59 == Perfect Dash :'( Where is the problem :'( Help me please Sorry my bad english I'm using Google Translate :D I had this problem too and its from skill_proto table...How can I fix this? :(HELP ME PLEASE skill_proto table : -- -------------------------------------------------------- -- Hôte: 127.0.0.1 -- Version du serveur: 5.5.5-10.0.14-MariaDB - mariadb.org binary distribution -- Serveur OS: Win64 -- HeidiSQL Version: 8.3.0.4694 -- -------------------------------------------------------- /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET NAMES utf8 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; -- Export de la structure de table player. skill_proto CREATE TABLE IF NOT EXISTS `skill_proto` ( `dwVnum` int(11) NOT NULL DEFAULT '0', `szName` varbinary(32) NOT NULL DEFAULT '', `bType` tinyint(4) NOT NULL DEFAULT '0', `bLevelStep` tinyint(4) NOT NULL DEFAULT '0', `bMaxLevel` tinyint(4) NOT NULL DEFAULT '0', `bLevelLimit` tinyint(3) unsigned NOT NULL DEFAULT '0', `szPointOn` varchar(100) NOT NULL DEFAULT '0', `szPointPoly` varchar(100) NOT NULL DEFAULT '', `szSPCostPoly` varchar(100) NOT NULL DEFAULT '', `szDurationPoly` varchar(100) NOT NULL DEFAULT '', `szDurationSPCostPoly` varchar(100) NOT NULL DEFAULT '', `szCooldownPoly` varchar(100) NOT NULL DEFAULT '', `szMasterBonusPoly` varchar(100) NOT NULL DEFAULT '', `szAttackGradePoly` varchar(100) NOT NULL DEFAULT '', `setFlag` set('ATTACK','USE_MELEE_DAMAGE','COMPUTE_ATTGRADE','SELFONLY','USE_MAGIC_DAMAGE','USE_HP_AS_COST','COMPUTE_MAGIC_DAMAGE','SPLASH','GIVE_PENALTY','USE_ARROW_DAMAGE','PENETRATE','IGNORE_TARGET_RATING','ATTACK_SLOW','ATTACK_STUN','HP_ABSORB','SP_ABSORB','ATTACK_FIRE_CONT','REMOVE_BAD_AFFECT','REMOVE_GOOD_AFFECT','CRUSH','ATTACK_POISON','TOGGLE','DISABLE_BY_POINT_UP','CRUSH_LONG') DEFAULT NULL, `setAffectFlag` enum('YMIR','INVISIBILITY','SPAWN','POISON','SLOW','STUN','DUNGEON_READY','FORCE_VISIBLE','BUILDING_CONSTRUCTION_SMALL','BUILDING_CONSTRUCTION_LARGE','BUILDING_UPGRADE','MOV_SPEED_POTION','ATT_SPEED_POTION','FISH_MIDE','JEONGWIHON','GEOMGYEONG','CHEONGEUN','GYEONGGONG','EUNHYUNG','GWIGUM','TERROR','JUMAGAP','HOSIN','BOHO','KWAESOK','MANASHIELD','MUYEONG','REVIVE_INVISIBLE','FIRE','GICHEON','JEUNGRYEOK') NOT NULL DEFAULT 'YMIR', `szPointOn2` varchar(100) NOT NULL DEFAULT 'NONE', `szPointPoly2` varchar(100) NOT NULL DEFAULT '', `szDurationPoly2` varchar(100) NOT NULL DEFAULT '', `setAffectFlag2` enum('YMIR','INVISIBILITY','SPAWN','POISON','SLOW','STUN','DUNGEON_READY','FORCE_VISIBLE','BUILDING_CONSTRUCTION_SMALL','BUILDING_CONSTRUCTION_LARGE','BUILDING_UPGRADE','MOV_SPEED_POTION','ATT_SPEED_POTION','FISH_MIDE','JEONGWIHON','GEOMGYEONG','CHEONGEUN','GYEONGGONG','EUNHYUNG','GWIGUM','TERROR','JUMAGAP','HOSIN','BOHO','KWAESOK','MANASHIELD') NOT NULL DEFAULT 'YMIR', `szPointOn3` varchar(100) NOT NULL DEFAULT 'NONE', `szPointPoly3` varchar(100) NOT NULL DEFAULT '', `szDurationPoly3` varchar(100) NOT NULL DEFAULT '', `szGrandMasterAddSPCostPoly` varchar(100) NOT NULL DEFAULT '', `prerequisiteSkillVnum` int(11) NOT NULL DEFAULT '0', `prerequisiteSkillLevel` int(11) NOT NULL DEFAULT '0', `eSkillType` enum('NORMAL','MELEE','RANGE','MAGIC') NOT NULL DEFAULT 'NORMAL', `iMaxHit` tinyint(4) NOT NULL DEFAULT '0', `szSplashAroundDamageAdjustPoly` varchar(100) NOT NULL DEFAULT '1', `dwTargetRange` int(11) NOT NULL DEFAULT '1000', `dwSplashRange` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`dwVnum`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; -- Export de données de la table player.skill_proto: 79 rows DELETE FROM `skill_proto`; /*!40000 ALTER TABLE `skill_proto` DISABLE KEYS */; INSERT INTO `skill_proto` (`dwVnum`, `szName`, `bType`, `bLevelStep`, `bMaxLevel`, `bLevelLimit`, `szPointOn`, `szPointPoly`, `szSPCostPoly`, `szDurationPoly`, `szDurationSPCostPoly`, `szCooldownPoly`, `szMasterBonusPoly`, `szAttackGradePoly`, `setFlag`, `setAffectFlag`, `szPointOn2`, `szPointPoly2`, `szDurationPoly2`, `setAffectFlag2`, `szPointOn3`, `szPointPoly3`, `szDurationPoly3`, `szGrandMasterAddSPCostPoly`, `prerequisiteSkillVnum`, `prerequisiteSkillLevel`, `eSkillType`, `iMaxHit`, `szSplashAroundDamageAdjustPoly`, `dwTargetRange`, `dwSplashRange`) VALUES (1, _binary 0xBBEFBFACC2FC, 1, 1, 1, 0, 'HP', '-( 1.1*atk + (0.5*atk + 1.5 * str)*k)', '40+100*k', '', '', '12', '-( 1.1*atk + (0.5*atk + 1.5 * str)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+100*k', 0, 0, 'MELEE', 5, '1', 0, 0), (2, _binary 0xC6C8B9E6C7B3BFEC, 1, 1, 1, 0, 'HP', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '50+130*k', '', '', '15', '-(3*atk + (0.8*atk + str*5 + dex*3 +con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', 0, 0, 'MELEE', 12, '1', 0, 200), (3, _binary 0xC0FCB1CDC8A5, 1, 1, 1, 0, 'ATT_SPEED', '50*k', '50+140*k', '60+90*k', '', '63+90*k', '50*k', '', 'SELFONLY', 'JEONGWIHON', 'MOV_SPEED', '20*k', '60+90*k', '', '', '', '', '50+140*k', 0, 0, 'NORMAL', 1, '1', 0, 0), (4, _binary 0xB0CBB0E6, 1, 1, 1, 0, 'ATT_GRADE', '(100 + str + lv * 3)*k', '100+200*k', '30+50*k', '', '33+50*k', '(100 + str + lv * 3)*k', '', 'SELFONLY', 'GEOMGYEONG', 'NONE', '', '', '', '', '', '', '100+200*k', 0, 0, 'NORMAL', 1, '1', 0, 0), (5, _binary 0xC5BAC8AFB0DD, 1, 1, 1, 0, 'HP', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '60+120*k', '', '', '12', '-(2*atk + (atk + dex*3 + str*7 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'MOV_SPEED', '150', '3', '', '', '', '', '60+120*k', 0, 0, 'MELEE', 4, '1', 0, 200), (16, _binary 0xB1E2B0F8C2FC, 1, 1, 1, 0, 'HP', '-(2.3*atk + (4*atk + str*4 + con)*k)', '60+120*k', '', '', '15', '-(2.3*atk + (4*atk + str*4 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'MELEE', 4, '1', 0, 100), (17, _binary 0xB0DDBBEAC5B8BFEC, 1, 1, 1, 0, 'HP', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '60+150*k', '', '', '15', '-(2.3*atk + (3*atk + str*4 + con*3)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '60+150*k', 0, 0, 'MELEE', 8, '1', 0, 200), (18, _binary 0xB4EBC1F8B0A2, 1, 1, 1, 0, 'HP', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '50+140*k', '', '', '25', '-(2*atk + (2*atk + 2*dex + 2*con + str*4)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,ATTACK_STUN', '', 'NONE', '100+k*1000/6', '2', '', '', '', '', '50+140*k', 0, 0, 'MELEE', 10, '1', 0, 400), (19, _binary 0xC3B5B1D9C3DF, 1, 1, 1, 0, 'DEF_GRADE', '(200 + str*0.2 + con*0.5 ) *k', '80+220*k', '60+90*k', '', '63+90*k', '(200 + str*0.2 + con*0.5 ) *k', '', 'SELFONLY', 'CHEONGEUN', 'MOV_SPEED', '-(1+9*k)', '60+90*k', '', '', '', '', '80+220*k', 0, 0, 'NORMAL', 1, '1', 0, 0), (20, _binary 0xB0CBC7B3, 1, 1, 1, 0, 'HP', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '40+120*k', '', '', '20', '-(2*atk + (atk + dex*3 + str*5 + con)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH', '', 'NONE', '', '', '', '', '', '', '40+120*k', 0, 0, 'MELEE', 10, '0.5', 1200, 200), (31, _binary 0xBECFBDC0, 2, 1, 1, 0, 'HP', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '40+160*k', '', '', '15', '-(atk + (1.2 * atk + number(500, 700) + dex*4+ str*4 )*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'MELEE', 6, '0.8', 0, 0), (32, _binary 0xB1C3BDC5C5BABFB5, 2, 1, 1, 0, 'HP', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '40+160*k', '', '', '20', '-(atk + (1.6* atk + number(200,300) + dex*7 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+160*k', 0, 0, 'MELEE', 6, '0.8', 800, 0), (33, _binary 0xC2F7B7FBBBEC, 2, 1, 1, 0, 'HP', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '50+140*k', '', '', '25', '-(2*atk + (0.5*atk + dex*9 + str*7)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,ATTACK_POISON', '', 'NONE', '40*k', '', '', '', '', '', '50+140*k', 0, 0, 'MELEE', 12, '0.8', 0, 0), (34, _binary 0xC0BAC7FCB9FD, 2, 1, 1, 0, 'NONE', '', '30+60*k', '15+30*k', '', '60', '', '', 'SELFONLY', 'EUNHYUNG', 'NONE', '', '', '', '', '', '', '30+60*k', 0, 0, 'NORMAL', 1, '1', 0, 0), (35, _binary 0xBBEAB0F8BAD0, 2, 1, 1, 0, 'HP', '-(lv*2+(atk + str*3 + dex*18)*k)', '40+130*k', '', '', '25', '-(lv*2+(atk + str*3 + dex*18)*k)', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON', '', 'NONE', '60*k', '5+25*k', '', '', '', '', '40+130*k', 0, 0, 'MAGIC', 0, '0.5', 800, 200), (46, _binary 0xBFACBBE7, 2, 1, 1, 0, 'HP', '-(atk + 0.2*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '40+130*k', '', '', '15', '-(atk + 0.2*atk*floor(2+k*6)+ (0.8*atk+dex*8*ar) *k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '40+130*k', 0, 0, 'RANGE', 1, '1', 2500, 0), (47, _binary 0xB0FCB0DDBCFA, 2, 1, 1, 0, 'HP', '-(atk + (1.7*atk + dex*2+ str*2)*k)', '30+130*k', '', '', '12', '-(atk + (1.7*atk + dex*2+ str*2)*k)', '', 'ATTACK,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '30+130*k', 0, 0, 'RANGE', 8, '1', 2500, 0), (48, _binary 0xC8ADC1B6C6C4, 2, 1, 1, 0, 'HP', '-(1.5*atk + (2.6*atk + number(100, 300))*k)', '50+130*k', '', '', '25', '-(1.5*atk + (2.6*atk + number(100, 300))*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE', '', 'NONE', '', '', '', '', '', '', '50+130*k', 0, 0, 'RANGE', 12, '0.6', 2500, 300), (49, _binary 0xB0E6B0F8BCFA, 2, 1, 1, 0, 'MOV_SPEED', '60*k', '30+40*k', '15+30*k', '', '30+30*k', '60*k', '', 'SELFONLY', 'GYEONGGONG', 'NONE', '', '', '', '', '', '', '30+40*k', 0, 0, 'NORMAL', 1, '1', 0, 0), (50, _binary 0xB5B6B1E2B1C3, 2, 1, 1, 0, 'HP', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '40+160*k', '', '', '25', '-(atk + (1.2*atk + number(100, 200)+dex*6+str*2)*k)', '', 'ATTACK,SPLASH,USE_ARROW_DAMAGE,CRUSH,ATTACK_POISON', '', 'NONE', '80*k', '15+30*k', '', '', '', '', '40+160*k', 0, 0, 'RANGE', 12, '0.5', 2500, 300), (61, _binary 0xBCE2B7C9C1F6, 3, 1, 1, 0, 'HP', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '30+140*k', '', '', '10', '-(atk + 2*lv + iq*2 + ( 2*atk + str*4 + iq*14) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,PENETRATE', '', 'NONE', '1+k*9', '', '', '', '', '', '30+140*k', 0, 0, 'MELEE', 4, '1', 0, 0), (62, _binary 0xBFEBB1C7C6C4, 3, 1, 1, 0, 'HP', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '50+150*k', '', '', '15', '-(1.1 * atk + 2*lv + iq*2+(1.5*atk + str + iq*12) * k)', '', 'ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,IGNORE_TARGET_RATING', '', 'NONE', '1+k*9', '', '', '', '', '', '50+150*k', 0, 0, 'MELEE', 12, '1', 0, 500), (63, _binary 0xB1CDB0CB, 3, 1, 1, 0, 'ATT_GRADE', '(3 * iq + 2 * lv)*k', '20+240*k', '50+100*k', '2+23*k', '0', '(3 * iq + 2 * lv)*k', '', 'SELFONLY,TOGGLE', 'GWIGUM', 'HIT_HP_RECOVER', '10*k', '50+80*k', '', '', '', '', '20+240*k', 0, 0, 'NORMAL', 1, '1', 0, 0), (64, _binary 0xB0F8C6F7, 3, 1, 1, 0, 'DODGE', '1 + 29 * k', '60+120*k', '60+100*k', '', '100', '1 + 29 * k', '', 'SELFONLY', 'TERROR', 'NONE', '', '', '', '', '', '', '60+120*k', 0, 0, 'NORMAL', 1, '1', 0, 0), (65, _binary 0xC1D6B8B6B0A9, 3, 1, 1, 0, 'DEF_GRADE', '(iq+30)*k', '70+170*k', '30+120*k', '', '33+140*k', '(iq+30)*k', '', 'SELFONLY', 'JUMAGAP', 'REFLECT_MELEE', '(iq/4+10)*k', '30+120*k', '', '', '', '', '70+170*k', 0, 0, 'NORMAL', 1, '1', 0, 0), (66, _binary 0xC6C4B9FDBCFA, 3, 1, 1, 0, 'HP', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '30+120*k', '', '', '12', '-(40 +5*lv + 2*iq+(10*iq + 7*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,REMOVE_GOOD_AFFECT', '', 'NONE', '10+40*k', '7+23*k', '', '', '', '', '30+120*k', 0, 0, 'NORMAL', 5, '0.6', 1800, 200), (76, _binary 0xB8B6B7C9, 3, 1, 1, 0, 'HP', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '30+140*k', '', '', '7', '-(40 +5*lv + 2*iq +(13*iq + 6*mwep + number(50,100) )*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '30+140*k', 0, 0, 'MAGIC', 5, '0.6', 1500, 200), (77, _binary 0xC8ADBFB0C6F8, 3, 1, 1, 0, 'HP', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '60+140*k', '', '', '12', '-(5*lv + 2*iq+(10*iq + 6*mwep + str*4 + con*2 + number(180,200) )*k)', '', 'ATTACK,SELFONLY,COMPUTE_MAGIC_DAMAGE,SPLASH', '', 'NONE', '', '', '', '', '', '', '60+140*k', 0, 0, 'MAGIC', 15, '0.8', 0, 500), (78, _binary 0xB9ABBFB5C1F8, 3, 1, 1, 0, 'HP', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '20+30*k', '40+30*k', '5+40*k', '43+30*k', '-(30+ 2*lv + 2*iq+(7*iq + 6*mwep + number(200,500))*ar*k)', '', 'ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,TOGGLE', '', 'NONE', '', '', '', '', '', '', '20+30*k', 0, 0, 'MAGIC', 1, '1', 800, 0), (79, _binary 0xC8E6BDC5BCF6C8A3, 3, 1, 1, 0, 'DEF_GRADE', '(0.5*iq+15)*k', '20+30*k', '60+120*k', '5+10*k', '63+120*k', '(0.5*iq+15)*k', '', 'SELFONLY,TOGGLE', 'MANASHIELD', 'MANASHIELD', '100-((iq*0.84)*k)', '60+120*k', '', '', '', '', '20+30*k', 0, 0, 'MAGIC', 1, '0.8', 0, 0), (80, _binary 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'', 0, 0, 'MELEE', 0, '1', 0, 375), (262, _binary 0x534C4F57333030BDBAC5B3, 0, 1, 1, 0, 'HP', '-5*k*atk', '', '', '', '12', '', '', 'ATTACK,USE_MELEE_DAMAGE,SPLASH', '', 'MOV_SPEED', '-20', '10', '', '', '', '', '', 0, 0, 'MELEE', 0, '1', 0, 450), (142, _binary 0x4E6F766132, 0, 0, 40, 0, 'NONE', '15*k', '', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0), (141, _binary 0x4E6F766131, 0, 1, 40, 0, 'NONE', '3000.3*k', '', '', '', '', '', '', '', '', 'NONE', '', '', '', '', '', '', '', 0, 0, 'NORMAL', 0, '1', 0, 0); /*!40000 ALTER TABLE `skill_proto` ENABLE KEYS */; /*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */; /*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; i get cmake errors while create vs 2013 project sln file help me The C compiler identification is unknown The CXX compiler identification is unknown CMake Error at CMakeLists.txt:10 (project): No CMAKE_C_COMPILER could be found. CMake Error at CMakeLists.txt:10 (project): No CMAKE_CXX_COMPILER could be found. Configuring incomplete, errors occurred! See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeOutput.log". See also "C:/Users/ANERMUS/Desktop/source/Server/build/CMakeFiles/CMakeError.log". Please use Visual Studio 12 2013 or greater in CMakeGui, have you tried to reinstall visual studio ? Link to comment Share on other sites More sharing options...
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