MeQQs 35 Posted December 29, 2024 Share Posted December 29, 2024 Hello, I've exported all the character models from a 2014 client, including animations and textures. I've created convenient .blend files, which might be useful for someone. You can use these for rendering purposes, or use the skeletons to create your own animations or other interesting projects. You can also use these files to import all the models into another engine, such as Unity or Unreal. I have tried to correct all the errors I found. However, it must be taken into account that these models and animations were created using Autodesk software. Consequently, there are certain differences that complicate the import process. One of these differences is the skeleton itself; we can notice that at the ends of fingers, toes, and other bones, there are small blocks often named with "nub." This is one of the differences in how the skeleton is constructed in Maya compared to Blender. These can be removed, and the animations will still work, but I left them just in case. It's always easier to remove something than to add it later. All textures are in PNG format, and the alpha channel is preserved. Metin encodes information about, I believe, the metallness of the material in the alpha channel. I'm not sure about this. Therefore, most materials are set to ignore the alpha channel. All textures are packed in the .blend file; however, I am providing these textures separately in a folder for easy access. There is no reason why I exported these models. I just found a tool here on our forum and had to test it. I'm sharing the result in case someone finds it useful. I have always wanted to export a character from Metin, but the possibilities were limited. It's great that it is now possible. This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Quick and dirty render from blender: 19 7 8 Link to comment Share on other sites More sharing options...
Active Member KolenMG 144 Posted December 30, 2024 Active Member Share Posted December 30, 2024 This. IS. AWESOME! Link to comment Share on other sites More sharing options...
Active Member KolenMG 144 Posted December 30, 2024 Active Member Share Posted December 30, 2024 just to see if I understood correctly. in the archive, there are only general run animation for each character right? Link to comment Share on other sites More sharing options...
MeQQs 35 Posted December 31, 2024 Author Share Posted December 31, 2024 14 hours ago, KolenMG said: just to see if I understood correctly. in the archive, there are only general run animation for each character right? Each character has all available animations. Make sure you have the skeleton selected to see them. 1 1 Link to comment Share on other sites More sharing options...
ValkeryE 88 Posted December 31, 2024 Share Posted December 31, 2024 Are all bones unbuged? Link to comment Share on other sites More sharing options...
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