bogdan1809 60 Posted Tuesday at 12:01 PM Share Posted Tuesday at 12:01 PM Hi! I took a server that already has SKILL_COLOR implemented, but the problem is that when I get on a mount or horse, the color changes. And if you watch the second video, you will see that every time I get on a mount/horse, the color is always the second one after the one I selected, I'm not sure if it's related. The color only changes when mounting a horse/mount, otherwise it works correctly. Also, if I'm already on the horse and the color has changed, upon teleporting, the selected color appears, meaning it updates correctly. Initially, I tried to contact the creator of the system, Owsap, but he's probably busy and hasn't responded, so I decided to write here. https://gyazo.com/7ffe87aa462b63c5183e6701bd057a0e https://gyazo.com/8a9982b44071f3154993dce36d682b89 Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted Wednesday at 08:56 PM Author Share Posted Wednesday at 08:56 PM (edited) UP! Edit: I have checked all the files against the files on another server where the system is functional; everything is identical, so the problem is probably not with SKILL_COLOR. I don't know what else to check... Edited Wednesday at 08:59 PM by bogdan1809 Link to comment Share on other sites More sharing options...
bogdan1809 60 Posted Friday at 11:32 AM Author Share Posted Friday at 11:32 AM up! Link to comment Share on other sites More sharing options...
Premium TrC 2 Posted Saturday at 11:38 AM Premium Share Posted Saturday at 11:38 AM Solved. For those who still have this problem, check the order of the lines in packet.h typedef struct packet_char_additional_info typedef struct packet_update_char 1 Link to comment Share on other sites More sharing options...
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