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Unmount when teleport in map1


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To unmount player after teleport you can just simply do something like this in input_login.cpp, Entergame function:
 

if (ch->GetMapIndex() == INDEX)
{
	ch->UnMount(true);
}

 

For disable moving item into slot, the method

bool CHARACTER::MoveItem

in char_item.cpp is what you are looking for

Edited by jKing
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