Honorable Member Mali 41819 Posted November 22, 2022 Honorable Member Share Posted November 22, 2022 This is the hidden content, please Sign In or Sign Up Alternative download links → This is the hidden content, please Sign In or Sign Up 147 4 1 1 33 9 82 Link to comment Share on other sites More sharing options...
Legion 1 Posted November 22, 2022 Share Posted November 22, 2022 respect 1 Link to comment Share on other sites More sharing options...
Premium ‚Point‘ 20 Posted November 23, 2022 Premium Share Posted November 23, 2022 (edited) Thanks for the release, appreciate a lot! Everything is working like a charm, execpt the Pet Show/Hide. Any ideas on it? Unfortunately no syserr entry.. https://metin2.download/picture/p1o80Gi6QMHR8dIjQh4Um7kGOlC33Ydm/.gif Best Regards Edited November 23, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
Honorable Member Mali 41819 Posted November 23, 2022 Author Honorable Member Share Posted November 23, 2022 (edited) 2 minutes ago, ‚Point‘ said: Thanks for the release, appreciate a lot! Everything is working like a charm, execpt the Pet Show/Hide. Any ideas on it? https://metin2.download/picture/p1o80Gi6QMHR8dIjQh4Um7kGOlC33Ydm/.gif Best Regards There is a special type for pets in the official proto, but we don't have them. You can use this with a control function like IsPet or sth like that Edited November 23, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Premium ‚Point‘ 20 Posted November 23, 2022 Premium Share Posted November 23, 2022 1 hour ago, Mali said: There is a special type for pets in the official proto, but we don't have them. You can use this with a control function like IsPet or sth like that Thanks for your reply. To be honest i don't really know how to do this. Could you give me an example please i you have time? Best Regards Link to comment Share on other sites More sharing options...
Honorable Member Mali 41819 Posted November 24, 2022 Author Honorable Member Share Posted November 24, 2022 9 hours ago, ‚Point‘ said: Thanks for your reply. To be honest i don't really know how to do this. Could you give me an example please i you have time? Best Regards ActorInstance.h: Spoiler //Find bool IsPoly(); ///Add bool IsPet() const; ActorInstance.cpp: Spoiler //Find bool CActorInstance::IsPoly() { ... } ///Add bool CActorInstance::IsPet() const { //for 2014 default proto if (TYPE_NPC != m_eActorType) return false; switch (m_eRace) { case 34005: case 34006: return true; default: return false; } } //Find /*if (GetActorType() == EType::TYPE_PET || GetActorType() == EType::TYPE_PET_PAY) m_bRenderActor = CPythonGraphicOnOff::Instance().CanRenderPet();*/ ///Change if (IsPet()) m_bRenderActor = CPythonGraphicOnOff::Instance().CanRenderPet(); you add the vnum of the pets to the function 1 Link to comment Share on other sites More sharing options...
Premium ‚Point‘ 20 Posted November 24, 2022 Premium Share Posted November 24, 2022 1 hour ago, Mali said: ActorInstance.h: Hide contents //Find bool IsPoly(); ///Add bool IsPet() const; ActorInstance.cpp: Hide contents //Find bool CActorInstance::IsPoly() { ... } ///Add bool CActorInstance::IsPet() const { //for 2014 default proto if (TYPE_NPC != m_eActorType) return false; switch (m_eRace) { case 34005: case 34006: return true; default: return false; } } //Find /*if (GetActorType() == EType::TYPE_PET || GetActorType() == EType::TYPE_PET_PAY) m_bRenderActor = CPythonGraphicOnOff::Instance().CanRenderPet();*/ ///Change if (IsPet()) m_bRenderActor = CPythonGraphicOnOff::Instance().CanRenderPet(); you add the vnum of the pets to the function Works perfect! Thanks a lot Best Regards 1 Link to comment Share on other sites More sharing options...
duwen123 48 Posted November 24, 2022 Share Posted November 24, 2022 Hello, Mali! Sorry for off-topic, but I couldn't reach you anywhere Why did you removed your repositories on GitHub? Is everything OK? I'm curious because I had some links to your repos, for me to further implement on my project. Again sorry for off-topic! If you want to contact me and talk, my Discord is: Toni#2548 Link to comment Share on other sites More sharing options...
Honorable Member Mali 41819 Posted November 24, 2022 Author Honorable Member Share Posted November 24, 2022 13 minutes ago, duwen123 said: Hello, Mali! Hi 13 minutes ago, duwen123 said: Why did you removed your repositories on GitHub? Is everything OK? Yes, everything is OK. Thanks for asking. I made such a decision, I had some reasons. 13 minutes ago, duwen123 said: I'm curious because I had some links to your repos, for me to further implement on my project. All my projects are in this forum and forum has my repos's backups: Spoiler My topics Link to comment Share on other sites More sharing options...
duwen123 48 Posted November 24, 2022 Share Posted November 24, 2022 I understand. Thank you! Have a nice day, man! 1 Link to comment Share on other sites More sharing options...
nicohare711 2 Posted January 11, 2023 Share Posted January 11, 2023 (edited) Hello, thanks for sharing the system. I have finished installing the system, only the "Hide effect" function does not work for me, someone could help me. Here is a video of the problem https://metin2.download/picture/5Q5432m23u8iMIqVo2PPG7jhg1A54SFc/.gif Edited January 12, 2023 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Thrall 182 Posted January 12, 2023 Share Posted January 12, 2023 (edited) The system has some crashes at least in my case. How to reproduce it: If you /rewarp in Red Forest or Grotto of Exile while there is at least one player there, commonly you will get a crash like this: I used Windows Local Debugger to see if i could track something and it got me to: Still have no ideea if this is just me or not, any help would be appreciated. Edited January 12, 2023 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Honorable Member Mali 41819 Posted January 12, 2023 Author Honorable Member Share Posted January 12, 2023 (edited) On 1/12/2023 at 7:18 PM, Thrall said: The system has some crashes at least in my case. How to reproduce it: If you /rewarp in Red Forest or Grotto of Exile while there is at least one player there, commonly you will get a crash like this: I used Windows Local Debugger to see if i could track something and it got me to: Still have no ideea if this is just me or not, any help would be appreciated. I added it to my list, I'll look #Fixed Edited January 14, 2023 by Mali Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
HyperBae 2 Posted February 5, 2023 Share Posted February 5, 2023 (edited) @ MaliHow could I adapt it to the great offline shop? Edited February 5, 2023 by HyperBae Link to comment Share on other sites More sharing options...
Honorable Member Mali 41819 Posted February 5, 2023 Author Honorable Member Share Posted February 5, 2023 I am preparing all systems for leaked kraizy(2013) sources, rest is not my business. Sorry : ) Link to comment Share on other sites More sharing options...
HyperBae 2 Posted February 5, 2023 Share Posted February 5, 2023 ok brother thank you very much 1 Link to comment Share on other sites More sharing options...
selim9550 0 Posted March 5, 2023 Share Posted March 5, 2023 (edited) On 11/24/2022 at 10:36 AM, Mali said: ActorInstance.h: Reveal hidden contents //Find bool IsPoly(); ///Add bool IsPet() const; ActorInstance.cpp: Hide contents //Find bool CActorInstance::IsPoly() { ... } ///Add bool CActorInstance::IsPet() const { //for 2014 default proto if (TYPE_NPC != m_eActorType) return false; switch (m_eRace) { case 34005: case 34006: return true; default: return false; } } //Find /*if (GetActorType() == EType::TYPE_PET || GetActorType() == EType::TYPE_PET_PAY) m_bRenderActor = CPythonGraphicOnOff::Instance().CanRenderPet();*/ ///Change if (IsPet()) m_bRenderActor = CPythonGraphicOnOff::Instance().CanRenderPet(); you add the vnum of the pets to the function Sistemi sorunsuz bir şekilde kurdum ve gerçekten çok güzel elinize sağlık. Hocam petleri gizlemeyi başaramadım, yardımcı olabilir misiniz? Petleri mob olarak çağırınca gizlenebiliyor örnek /m 53250 ama pet çağırmak için envanterinde ki ikonu pet mührünü kullanınca pet gizleme çalışmıyor. bu arada pet listesine oyunumda ki tüm petleri ekledim. Yardımlarınız için şimdiden teşekkür ederim... I installed the system without any problems and it's really nice. Sir, I failed to hide the pets, can you help me? It can be hidden when summoning pets as mobs, for example /m 53250, but when you use the pet seal icon in your inventory to summon pets, pet hiding does not work. By the way, I added all the pets in my game to the pet list. Thank you in advance for your help... resim "image" Edited March 5, 2023 by Metin2 Dev International Core X - External 2 Internal Link to comment Share on other sites More sharing options...
CantSt0p 50 Posted April 15, 2023 Share Posted April 15, 2023 (edited) Does anyone experienced, that on second open window is necessary to "re-apply" effects, to get them working? Gone through code several times and except this, everything is working just fine. Edited April 15, 2023 by Metin2 Dev International Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
Mory husband 0 Posted April 29, 2023 Share Posted April 29, 2023 @ Mali, I have only one problem, when i start the client, the client is not starting if inside the "metin2.cfg" file this text's EFFECT_LEVEL,PRIVATE_SHOP_LEVEL,DROP_ITEM_LEVEL,PET_STATUS,NPC_NAME_STATUS If i delete them from the cfg file, then the client is starting well. Link to comment Share on other sites More sharing options...
Debloat 88 Posted May 27, 2023 Share Posted May 27, 2023 Working great. I don't know how can people have have problems with such simple and easy to follow instructions. I have no idea about coding yet I have never failed to implement Mali's systems. Thank you Mali as always. Link to comment Share on other sites More sharing options...
CantSt0p 50 Posted August 7, 2023 Share Posted August 7, 2023 On 4/15/2023 at 4:14 PM, CantSt0p said: Does anyone experienced, that on second open window is necessary to "re-apply" effects, to get them working? Gone through code several times and except this, everything is working just fine. #SOLVED There is a collision with: Just take care of that Link to comment Share on other sites More sharing options...
yunus0399 0 Posted August 28, 2023 Share Posted August 28, 2023 (edited) tr : Merhaba bir sorunum var bu sistemi eklemeye çalışıyorum ama client srcyi build ederken hatalar alıyorum bunlarla karşılaşan oldumu ve nasıl çözdünüz hata resimim : https://metin2.download/picture/t8V539Jg63dhgj3pk3Lnq0YtpWDgSiw7/.png eu: hello i have a problem Do not try to add this system, but while building the client src, you have encountered errors on the computer and how not to break it my error image: https://metin2.download/picture/t8V539Jg63dhgj3pk3Lnq0YtpWDgSiw7/.png Edited August 28, 2023 by Metin2 Dev International Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Premium DemOnJR 564 Posted December 19, 2023 Premium Share Posted December 19, 2023 (edited) Did someone had this issue before? https://metin2.download/video/3A0SEeLJxS99I95YJw3sus281eNTDIPM/.mp4 Solved, thx to: my_alt_account ... m_pkEftData = NULL; #ifdef __ENABLE_STEALTH_FIX__ ReleaseAlwaysHidden(); #endif D3DXMatrixIdentity(&m_matGlobal); } CEffectInstance::CEffectInstance() { ... Edited December 19, 2023 by DemOnJR Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Amsterdam 340 Posted May 18 Share Posted May 18 who have this bug on marty ? Link to comment Share on other sites More sharing options...
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