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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
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Question
Klaus 32
Problem:
When teleporting to any map using a Quest, the client has a black screen and generates these errors in syserr:
https://paste.ubuntu.com/p/hqSWVpQs6M/
Command teleporting works normally, I believe it is an error in the client-> root, but I couldn't find it, by syserr variables, I didn't find any direct errors, I compared it with files from another functional server, no divergence.
Last installed systems:
WJ_SPLIT_INVENTORY_SYSTEM
WJ_ENABLE_TRADABLE_ICON
I've already reviewed all the files and I have no idea what's going on, if anyone can help me, I'll be grateful.
I thank you all!
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