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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
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Question
Shahin 109
Hello devs, I would like to know how to remove the useless Sell button from the private shop.
Also: how to center the Buy button afterwards?
Thank you
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xP3NG3Rx
## uiShop.py def Open(self, vid): import chr isPrivateShop = chr.IsNPC(vid) == 0 if player.IsMainCharacterIndex(vid): isMainPlayerPrivateShop = True self.btnBuy.Hide() self.btnSell.Hide() self.btnClose.Show() else: isMainPlayerPrivateShop = False if isPrivateShop: self.vid = vid self.btnBuy.SetPosition(0, 295) self.btnBuy.SetWindowHorizontalAlignCenter() self.btnBuy.Show() self.btnSell.Hide() self.btnClose.Hide() This depends on your sho
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