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Im buy guild system


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Hello to all developers,

I am forced to buy a guild system because my ideas about this system exceeded my skills.

 

The concept of the system is as follows:

  • Experience per level is added to the elixir which has a limit, guilds are leveled with this elisir
  • The number of people that can be added to the guild depends on its level
  • Do not lose your guild blacksmith after an unsuccessful upgrade
  • Guildsmiths level up, the higher the level, the chance to upgrade the item
  • Passive guild skills, e.g. strong against monsters (min. +x% max. +x%)
  • Only the guild leader can level the guild skills
  • Passive guild skills affect every character in the guild
  • Only from level 20 of the guild can buildings / blacksmiths be placed
  • Guild wars - after 3/4 wins (not with the same guild) the guild chooses a bonus for x time
  • New gui

 

Requirements: gcc 4.2.1

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