Contributor Rakancito 4821 Posted September 23, 2019 Contributor Share Posted September 23, 2019 M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) This is the hidden content, please Sign In or Sign Up ( GitHub ) 142 1 2 2 1 4 1 1 44 6 63 Link to comment Share on other sites More sharing options...
Premium Hunger 472 Posted September 24, 2019 Premium Share Posted September 24, 2019 Not working bro :-s Link to comment Share on other sites More sharing options...
Contributor Rakancito 4821 Posted September 24, 2019 Author Contributor Share Posted September 24, 2019 hace 43 minutos, Anix dijo: Not working bro :-s If you already have the code check your DB and in skill_proto add KNOCKBACK in SetFlag of your skill 1 Link to comment Share on other sites More sharing options...
thespeedy 20 Posted September 24, 2019 Share Posted September 24, 2019 what is this? Link to comment Share on other sites More sharing options...
Premium Hunger 472 Posted September 24, 2019 Premium Share Posted September 24, 2019 2 hours ago, thespeedy said: what is this? The new aura system from official server 1 Link to comment Share on other sites More sharing options...
Dr.Kayn 1 Posted October 11, 2019 Share Posted October 11, 2019 Link to comment Share on other sites More sharing options...
0x0 22 Posted October 28, 2019 Share Posted October 28, 2019 In this ways can't work Best Regards, 0x0 Link to comment Share on other sites More sharing options...
Tallywa 35 Posted November 2, 2019 Share Posted November 2, 2019 cant work with setflag KNOCKBACK in aura, but work with other skill Link to comment Share on other sites More sharing options...
glosteng4141 192 Posted January 3, 2020 Share Posted January 3, 2020 Does the system work? Rakancito Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4874 Posted January 3, 2020 Bot Share Posted January 3, 2020 it works perfectly Link to comment Share on other sites More sharing options...
Cripplez 40 Posted January 17, 2020 Share Posted January 17, 2020 When I use a skill with the knockback flag on a Metin Stone its position changes, do you know how can i make that metin Stones are immune to knockback effect? Thank you Link to comment Share on other sites More sharing options...
Premium Hunger 472 Posted March 1, 2020 Premium Share Posted March 1, 2020 (edited) No effect for me tho https://metin2.download/picture/Bqvu3V13uL2sjOO7vgC2IuE4Xhm1XsBO/.gif Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 2 1 Link to comment Share on other sites More sharing options...
Forum Moderator Gurgarath 2511 Posted March 1, 2020 Forum Moderator Share Posted March 1, 2020 (edited) 22 minutes ago, Anix said: No effect for me tho https://metin2.download/picture/Bqvu3V13uL2sjOO7vgC2IuE4Xhm1XsBO/.gif Sometimes it seems like people can't get knockbacked anymore. Try to attack mobs from your horse to see if they get pushed when you hit them (not when they die). Otherwise the knowkback will only make the people fall. On 1/17/2020 at 9:55 AM, Cripplez said: When I use a skill with the knockback flag on a Metin Stone its position changes, do you know how can i make that metin Stones are immune to knockback effect? Thank you IsStone() and return false; but it seems that it was already fixed in the original code. if (pkChrVictim->IsRaceFlag(RACE_FLAG_METIN)) fknockbackLength = 0; Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal Gurgarath coming soon Link to comment Share on other sites More sharing options...
Premium Hunger 472 Posted March 1, 2020 Premium Share Posted March 1, 2020 (edited) @Gurgarath somehow, that skill flag has no effect for me. I've done it by changing CRUSH_LONG and removing the stun affect from it. https://metin2.download/picture/X8i0mG6nvgp1hw4tBgM0UDNG7QioE7cH/.gif Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
Evo 6 Posted March 1, 2020 Share Posted March 1, 2020 6 hours ago, Gurgarath said: Sometimes it seems like people can't get knockbacked anymore. Try to attack mobs from your horse to see if they get pushed when you hit them (not when they die). Otherwise the knowkback will only make the people fall. IsStone() and return false; but it seems that it was already fixed in the original code. if (pkChrVictim->IsRaceFlag(RACE_FLAG_METIN)) fknockbackLength = 0; I've noticed Rakancito about knockback with stones weeks ago... but he """fixed""" this with a wrong work around and I have not noticed that to him. IsStone() version is correct. if (IS_SET(m_pkSk->dwFlag, SKILL_FLAG_KNOCKBACK)) { float fknockbackLength = 300; //Distance for KnockBack, defult 300 if (pkChrVictim->IsStone()) fknockbackLength = 0; 1 Link to comment Share on other sites More sharing options...
Razor88 0 Posted June 22, 2020 Share Posted June 22, 2020 hi guys some one can show me a video of this working please? thank u in advance Link to comment Share on other sites More sharing options...
Premium Hunger 472 Posted June 22, 2020 Premium Share Posted June 22, 2020 4 hours ago, Razor88 said: hi guys some one can show me a video of this working please? thank u in advance There is a gif posted by me above. 1 Link to comment Share on other sites More sharing options...
Razor88 0 Posted June 23, 2020 Share Posted June 23, 2020 (edited) i dont understand why all this code for nothing … we need just 3 lines Char_skill.cpp search: if (IS_SET(m_pkSk->dwFlag, SKILL_FLAG_CRUSH | SKILL_FLAG_CRUSH_LONG) && !IS_SET(pkChrVictim->GetAIFlag(), AIFLAG_NOMOVE)) { float fCrushSlidingLength = 200; if (m_pkChr->IsNPC()) fCrushSlidingLength = 400; change like this : #ifdef NEW_SKILL_KNOCKBACK if (IS_SET(m_pkSk->dwFlag, SKILL_FLAG_CRUSH | SKILL_FLAG_CRUSH_LONG | SKILL_FLAG_KNOCKBACK) && !IS_SET(pkChrVictim->GetAIFlag(), AIFLAG_NOMOVE)) #else if (IS_SET(m_pkSk->dwFlag, SKILL_FLAG_CRUSH | SKILL_FLAG_CRUSH_LONG) && !IS_SET(pkChrVictim->GetAIFlag(), AIFLAG_NOMOVE)) #endif { float fCrushSlidingLength = 200; if (m_pkChr->IsNPC()) fCrushSlidingLength = 400; #ifdef NEW_SKILL_KNOCKBACK if (IS_SET(m_pkSk->dwFlag, SKILL_FLAG_KNOCKBACK)) fCrushSlidingLength *= 3; ///can change like u wanna #endif //stop 21 hours ago, Hunger said: There is a gif posted by me above. thank u Edited June 23, 2020 by Razor88 Link to comment Share on other sites More sharing options...
peakzinho 21 Posted November 28, 2020 Share Posted November 28, 2020 for me dont work Link to comment Share on other sites More sharing options...
Tuckii 10 Posted October 11, 2022 Share Posted October 11, 2022 (edited) having an error, can't find flag knockback that i've added? Edited October 11, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
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