garofolo 12 Posted November 25, 2022 Share Posted November 25, 2022 (edited) this is wro elif app.IsPressed(app.DIK_LSHIFT): if player.GetItemTypeBySlot(slotIndex) == item.ITEM_TYPE_GIFTBOX and\ ItemVNum != 31374 and ItemVNum != 50255 and\ ItemVNum != 50187 and ItemVNum != 50197 and\ ItemVNum != 50188 and ItemVNum != 50189 and\ ItemVNum != 50190 and ItemVNum != 50191 and\ ItemVNum != 50192 and ItemVNum != 50193 and\ ItemVNum != 50194 and ItemVNum != 50195: if app.ENABLE_SHOW_CHEST_DROP: if self.interface: if self.interface.dlgChestDrop: if not self.interface.dlgChestDrop.IsShow(): self.interface.dlgChestDrop.Open(slotIndex) net.SendChestDropInfo(slotIndex) whe you opem some teasure any item in you invetory cant move after to another slot use elif player.GetItemTypeBySlot(slotIndex) == item.ITEM_TYPE_GIFTBOX: if app.ENABLE_SHOW_CHEST_DROP: if self.interface: if self.interface.dlgChestDrop: if not self.interface.dlgChestDrop.IsShow(): self.interface.dlgChestDrop.Open(slotIndex) net.SendChestDropInfo(slotIndex) Edited November 25, 2022 by garofolo 1 Link to comment Share on other sites More sharing options...
mellow2ghost 6 Posted July 11, 2023 Share Posted July 11, 2023 How would it be compatible with the special inventory? Because it opens the panel, but I can't see the drop from a special inventory Link to comment Share on other sites More sharing options...
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