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About garofolo
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garofolo started following Core Crash -- i can pay for some help plz , Players same empire are enemies , crash core destroy item and 5 others
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Players same empire are enemies
garofolo replied to xRooT's topic in Community Support - Questions & Answers
???? any solution -
crash core destroy item
garofolo replied to DeYaN.'s topic in Community Support - Questions & Answers
i have same problem... any solution? -
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hello everyone, today I bring a version that uses a mysql table as a base I'm going to leave a detail here that the vote confirmation method still doesn't need to be 100% updated and the "mgmt.monarch_change_lord" function doesn't work for some reason. for empire = 1, 3 do local winnerData = monarch_election_NOVA.getcurrentwinner_empire_id(empire) local playerId = winnerData[2] if playerId ~= 0 then mgmt.monarch_change_lord(empire, playerId) end end
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any solution?
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WORK! thx friend.
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exactly! proves: just check the difference in the size of the files when I compare the game that came inside the FTP.rar that is working and when I compile a new one using the files inside the ulthar_sf_13.1.vdi
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the source files available are different from the game compiles inside the FTP.rar very careful with these files, when compiling a new game core with the source available you will receive this error again!!
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hello friend, when you leave the server online only for you to perform tests, it will not generate any game.core, have you already published a server with these files with large-scale players? because that is my point here. of course it could be some system I added but it was such simple modifications and I already have a few years of experience with metin2. I'm here posting an identified failure and just trying to find solutions. thank you anyway.
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no friend the attempt to use the ikarus fix to fix the bug that's all and it didn't work either. even trying to repair the crash it was not possible anyway for that reason I came here to expose the situation so that everyone can see and test it in their own way. with the FIX or not the core crash remains the same. =/
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Hello everyone after makes some tests and put server online with beta i found a serius bug in the game is CRASH CORE! I really recommend nobody to use these files as base for some server. Proves? this is related when player use teleport and is random.
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char.cpp entity_view.cpp entity.h
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that where give game.core dont use prove CEntity::ViewCleanup()
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Fix about friends list update Server Source Client Source Have fun