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If you spam in here (which includes asking for files or even to say thank you) you will get an infraction! Also, this topic isn't a discussion, it's for getting the latest unpacked client files!

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Official v18.5 XMas patch v18.5.6 r22630

  1. Christmas pet, mount, costumes.
  2. New "miniboss" minigame gui + dungeon map.

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Full client: (

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And please stop asking for root python files, I don't have them...

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Until I have no solution to decompress the new compression type6 I have only this of the v19: (

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M00001 - M00053 (

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Srsly, I don't know what they exactly patched. 

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__________________________________________________________________________________________
Never trade with an alleged "CxL'"-Member on this board. You can see a list of all verified members *here*.

I don't care what they all say
I'ma do this thing my way
Been grinding hard on it all day
We work hard then we all play

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locale (all countries without mother russia  ?)

Files:

  • insult.txt
  • item_list.txt
  • locale_game.txt
  • locale_interface.txt
  • locale_quest.txt
  • locale_string.txt


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With 19.1, They've added two GUI  in the game. (Lucky box, The new fish system).  Here are two files.

About the new cheat blocker ;

Webzen should try harder than this. At least gameguard was better than this ^_^

Thanks to @T4UMP 

Best Regards

Ken

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Do not be sorry, be better.

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Don't give them ideas https://metin2.dev/uploads/custom-emoji/emoticons/default_biggrin.png

2019 easter pet, costumes + hairs:
cd26179909.png

5aab85b7e5.gif

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Hello guys!

After job, before sleep here is the latest patch, the v19.2.
Have fun https://metin2.dev/uploads/custom-emoji/emoticons/default_wink.png

  • Ramadan costumes, hairstyles, pets
  • New minigame "samemonster" gui elements
  • 6th7th attribute gui elements

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A gift from Italy. Only Weapon Models (includes 19.3 weapons) and Item Icons (includes new weapons and armors).

Someone will release the rest I'm sure.

 

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announcement_metin2_de_a61778d8ac8fb594236a78f1b01707d6.jpg

 

Patch v19.3.9

Contains:

  • New costumes with hairstyles
  • New weapon set
  • New armor set
  • New shining for the weapons and armors at level +15
  • Locales(de,en,hu), with new login and loading backgrounds
  • Map copys via 'ParentMapName'
  • A new pet
  • Redesigned monsters "Awakened"

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PS.: I  am not able to unpack the proto files, sorry.

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locale (all countries without mother russia  ?)

Patch v19.3.6
Files:

Spoiler

 

  • atlasinfo.txt
  • attendance_desc.txt
  • catchking_event_desc.txt
  • catchking_event_simple_desc.txt
  • desc_battle_field.txt
  • empiredesc_a.txt
  • empiredesc_b.txt
  • empiredesc_c.txt
  • event_reward_list.txt
  • findm_event_desc.txt
  • fish_event_desc.txt
  • guildbuildinglist.txt
  • insult.txt
  • itemdesc.txt
  • item_list.txt
  • item_scale.txt
  • jobdesc_assassin.txt
  • jobdesc_shaman.txt
  • jobdesc_sura.txt
  • jobdesc_warrior.txt
  • jobdesc_wolfman.txt
  • loading_tip_list.txt
  • loading_tip_vnum.txt
  • locale_game.txt
  • locale_interface.txt
  • locale_quest.txt
  • locale_string.txt
  • mini_bossdungeon_event_desc.txt
  • mini_game_okey_desc.txt
  • monster_card.txt
  • partymatch_info.txt
  • pet_skill.txt
  • shop_deco.txt
  • skilldesc.txt
  • skilltable.txt
  • yutnori_event_desc.txt

 

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item_names.txt (all countries without mother russia  ?)
please don't replace (just copy and past some parts).

Patch v19.3.6

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announcement_metin2_de_cf8172253229ed016

New pet, mount and new aura system parts:

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16 minutes ago, Mafuyu said:

Not complete! Granny file from the aura is missing! (There should be a granny file in it, look at the msa files)

aura_250_006.gr2 currently not exists in archives, but I uploaded some missing files which is required by aura; 

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it's works well without gr2 model too;

Spoiler

neoWj0.gif

 

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I think that file is a mistake only. Have a look at the attaching code:
 

Spoiler

char *__thiscall CInstanceBase::SetAura(char *this, int a2)
{
	char *result; // eax@1
	int v3; // ST1C_4@20
	float v4; // ST18_4@20
	int v5; // eax@20
	char *v6; // [sp+10h] [bp-2Ch]@1
	int v7; // [sp+18h] [bp-24h]@11
	char v8; // [sp+24h] [bp-18h]@20
	int v9; // [sp+30h] [bp-Ch]@17
	int v10; // [sp+34h] [bp-8h]@12
	char *v11; // [sp+38h] [bp-4h]@7

	v6 = this;
	result = (char *)CInstanceBase::IsPoly(this);
	if ( !result )
	{
		result = (char *)CInstanceBase::__IsShapeAnimalWear(v6);
		if ( !(_BYTE)result )
		{
			CActorInstance::ChangePart((_DWORD *)v6 + 136, 7, a2);
			if ( a2 )
			{
				if ( CItemManager::GetItemDataPointer(a2, &v11) )
				{
					v7 = CInstanceBase::GetRace((int)v6);
					if ( v7 >= 8 )
					{
						if ( v7 == 8 )
							v10 = 4;
						else
							v10 = -1;
					}
					else
					{
						v10 = v7 % 4;
					}
					switch ( CInstanceBase::GetRace((int)v6) )
					{
						case 0:
						case 2:
						case 5:
						case 7:
						case 8:
							v9 = 1;
							break;
						case 1:
						case 3:
						case 4:
						case 6:
							v9 = 0;
							break;
						default:
							v9 = 0;
							break;
					}
					v3 = CItemData::GetItemPosition(v11, (int)&v8, v10, v9);
					v4 = CItemData::GetItemScale(v11, v10, v9);
					v5 = CItemData::GetAuraEffectID((int)v11);
					*((_DWORD *)v6 + 122) = CActorInstance::AttachEffectByID(
						v6 + 544,
						0,
						(int)"Bip01 Spine2",
						v5,
						0,
						0,
						0,
						v4,
						v3);
					result = v6;
					*((_DWORD *)v6 + 20) = a2;
				}
				else
				{
					if ( *((_DWORD *)v6 + 122) )
					{
						CInstanceBase::__DetachEffect(*((_DWORD *)v6 + 122));
						*((_DWORD *)v6 + 122) = 0;
					}
					result = v6;
					*((_DWORD *)v6 + 20) = 0;
				}
			}
			else
			{
				if ( *((_DWORD *)v6 + 122) )
				{
					CInstanceBase::__DetachEffect(*((_DWORD *)v6 + 122));
					*((_DWORD *)v6 + 122) = 0;
				}
				result = v6;
				*((_DWORD *)v6 + 20) = 0;
			}
		}
	}
	return result;
}

 

 

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partially unpacked item_proto

the missing values are replaced with -1 except for addon_type it's 0

you can use it as a reference.

item_proto / item_names

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all GF locales including mother russia ?

 

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all the locales unpacked.

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root

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have fun

 

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Special thanks to @metin2team

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item_proto & item_names  & mob_proto & mob_names

there's a new column in item_proto (67_material_vnum)

for all locales.

the ADDON_TYPE3    ADDON_VALUE3  are missing from the first line in item_proto please add them.

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Special thanks to @martysama0134 @xP3NG3Rx @Alpha

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Dnia 20.07.2019 o 02:49, metin2team napisał:

all the locales unpacked.

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root

 

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have fun

Root links is corrupted ?

 

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Here are the actual protos in XML format for every each language.

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TXT format is on the 2nd page.

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All modified files from the last update v19.5.7.1
Included the new cube window gui.
Protos are dumped into XML format.
Cythonized and builtin modules are dumped into metadata.

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Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

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