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Core start with server_loop_timer


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Well that is not possible. To be more precise, server timers are intended to be used inside dungeons, if you want to launch something at the server start, you must insert it into the game/db source code(like automatic rates exp or such similar things)

 

You could use a loop_timer that start itself at login of a GM or a PG but is bounded to the character and when he log-out or changes map(even a logout) the timer will stop running. So it's not an happy choice.

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16 minutes ago, ElBrujoo said:

Well that is not possible. To be more precise, server timers are intended to be used inside dungeons, if you want to launch something at the server start, you must insert it into the game/db source code(like automatic rates exp or such similar things)

 

You could use a loop_timer that start itself at login of a GM or a PG but is bounded to the character and when he log-out or changes map(even a logout) the timer will stop running. So it's not an happy choice.

thank u for answer

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