wezt 95 Posted July 6, 2016 Share Posted July 6, 2016 Hello community. Below you'll find fix for this error "Process: SEQUENCE 33075400 mismatch 0xa7 != 0xcf header 10" Usually this error happening when _IMPROVED_PACKET_ENCRYPTION_ disabled. In desc.cpp find 'int DESC::ProcessInput()' there you'll find next rows: TEMP_BUFFER tempbuf; LPBUFFER lpBufferDecrypt = tempbuf.getptr(); buffer_adjust_size(lpBufferDecrypt, iSizeBuffer); Comment these lines and add below next line : LPBUFFER lpBufferDecrypt = buffer_new(iSizeBuffer); Then below you need to find 'buffer_read_proceed(m_lpInputBuffer, iBytesProceed);' add next line above: buffer_delete(lpBufferDecrypt); Spoiler should be something like this: P.S.: With current changes I don't have any troubles with header 10 anymore. And looks like the problem was in TEMP_BUFFER Feel free to like and comment if necessary Regards. 1 Link to comment Share on other sites More sharing options...
ds_aim 241 Posted July 6, 2016 Share Posted July 6, 2016 Use Size insteated of 8192 LPBUFFER lpBufferDecrypt = buffer_new(Size); Note: Just complete removed seqeunce system, it's incomplet and too much bugs. Inseated of seqeunce system you can make all packet's return security key. It's a little work but should be better. 1 Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4873 Posted July 6, 2016 Bot Share Posted July 6, 2016 I think deleting the sequence system is the best way, cuz. it's really buggy and incomplete, as @ds_aim said already. 1 Link to comment Share on other sites More sharing options...
wezt 95 Posted July 6, 2016 Author Share Posted July 6, 2016 @ds_aim thanks for tip with size Already added changes to 1st post. 1 Link to comment Share on other sites More sharing options...
Premium Cataclismo 86 Posted July 7, 2016 Premium Share Posted July 7, 2016 On 06.07.2016 at 2:50 PM, ds_aim said: Use Size insteated of 8192 LPBUFFER lpBufferDecrypt = buffer_new(Size); Note: Just complete removed seqeunce system, it's incomplet and too much bugs. Inseated of seqeunce system you can make all packet's return security key. It's a little work but should be better. That's very bad practice. You should cipher your packets. That's the best method. And you already have all the resources in game/client. Link to comment Share on other sites More sharing options...
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