Silver Sonitex 1444 Posted May 11, 2016 Silver Share Posted May 11, 2016 Hello there, I have just started using SpeedTree 3 so I can create my own trees, but something is not working, in WE trees are 15x smaller and textures aren't applied. That is why I need some tips -Which SpeedTree version should I use? I heard 3 is fully compatible, but I don't like using it, it is weird o.O -How to export it to be fully functional in Metin2? -Why are textures not applied on trees when I look at it in WorldEditor? I would really appreciate your help! Link to comment Share on other sites More sharing options...
Premium Domniq 935 Posted May 11, 2016 Premium Share Posted May 11, 2016 1. SpeedTreeCAD 3, some option from higher version (up to 4.2) are still same 2. Just save it 3. You need to use .tga textures while you work in SpeedTreeCAD and save spt with .tga textures. You also need to have .dds textures to see it in WE 1 Link to comment Share on other sites More sharing options...
Silver Sonitex 1444 Posted May 11, 2016 Author Silver Share Posted May 11, 2016 So I can use SpeedTree 4 right? I still don't get why do trees seem so small in WE? Link to comment Share on other sites More sharing options...
Premium Domniq 935 Posted May 12, 2016 Premium Share Posted May 12, 2016 Yes you can but before you open it in WE you had to save it in SpeedTreeCAD 3. Try size higher than 500 1 Link to comment Share on other sites More sharing options...
Silver Sonitex 1444 Posted May 12, 2016 Author Silver Share Posted May 12, 2016 Thanks Link to comment Share on other sites More sharing options...
alondark 59 Posted December 4, 2016 Share Posted December 4, 2016 (edited) On 12.05.2016 at 3:51 PM, Sonitex said: Thanks hey bro can you help me ? in speedtree : https://metin2.download/picture/Z44OtrrnjuiD28YCAKn39yRg5EzlW8CK/.png in W.E. : https://metin2.download/picture/2WDXl87aFCFwLsq8e5sCPx7bBaNX4SXF/.png Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
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