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Hello there,

I have just started using SpeedTree 3 so I can create my own trees, but something is not working, in WE trees are 15x smaller and textures aren't applied. That is why I need some tips :)

-Which SpeedTree version should I use? I heard 3 is fully compatible, but I don't like using it, it is weird o.O 

-How to export it to be fully functional in Metin2?

-Why are textures not applied on trees when I look at it in WorldEditor?

I would really appreciate your help!

 

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1. SpeedTreeCAD 3, some option from higher version (up to 4.2) are still same

2. Just save it

3. You need to use .tga textures while you work in SpeedTreeCAD and save spt with .tga textures. You also need to have .dds textures to see it in WE

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  • 6 months later...
On 12.05.2016 at 3:51 PM, Sonitex said:

Thanks :D

hey bro can you help me ? 

in speedtree : https://metin2.download/picture/Z44OtrrnjuiD28YCAKn39yRg5EzlW8CK/.png

in W.E. : https://metin2.download/picture/2WDXl87aFCFwLsq8e5sCPx7bBaNX4SXF/.png

Edited by Metin2 Dev
Core X - External 2 Internal
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